1. Human Factors and Ergonomics

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anthropometric data

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32 Terms

1

anthropometric data

the measurements of the human body, height, weight, arm length, etc…

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2

ergonomics

a science that studies how people interact with things and how to design things better for people’s comfort and the system’s performance

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3

ergonomic primary and secondary data

primary data: you get the information yourself. You go gather the data. Sample is always small from 100-1000 max
secondary data: typically comes from the data made by the agencies and have a relatively large sample size

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4

static measurement

measurements of length between points on a body

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5

dynamic measurement

measurements of reach, movement, or strength. Would be used to determine how a person moves in a space (ex. a lever from a seated position)

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6

reach

how far a person can reach (usually from a seated position). There is a normal reach and a maximum reach

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7

percentile and percentile ranges

designers have to think of which percentile they are designing for. Using averages do not work.

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8

percentile

a point where a certain percentage of people are below/smaller than a given size (ex. men under 6feet)

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9

factors affecting anthropometric measurement (age, gender, ethnicity, etc)

who you’re designing for: children, adults
which measurements are relevant: static, dynamic, reach, etc
which percentile you need to design for: 50th or extremes

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10

the human information processing system

a research done on how people receive information

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11

human information processing process

input: it is generated or received
sensory process: human senses take in information
central processes: the brain processes the information and makes decisions
motor processes: a physical response
output: the action carried out

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12

use human information processing process to process biking

input: travelling
sensory process: road/wind/cars
central processes: understand the environment
motor processes: you move
output: travelling

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13

factors affecting the processing of information

  • age

  • strength

  • skills (ex. not able to use a mountain bike)

  • health

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14

psychological factor data

sight: aesthetics, contrast,…
hearing: volume, pitch, …
touch: texture, grip, …
taste: toxicity, safety on teeth
smell: aroma, odor

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15

collecting data: nominal

by name

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16

collecting data: ordinal

by order

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17

collecting data: interval

by giving it a name, put it in an order, and divide how far away each scale is from another. (ex. temperature is relative in celsius)

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18

collecting data: ratio

height, weight, richter scale. can accommodate absolute zero

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19

what is an example of collecting data using the different types? (car)

we can use these scales to measure people’s preferences about a car (ordinal scale), it’s fuel efficiency (ratio scale) and it’s size category (nominal scale)

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20

absolute zero

you can have something that is worth nothing

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21

environmental factors

comfort: age and gender can mean that people respond to the environment differently, it also can include size. (ex. don’t make something for Asia and bring it to the Netherlands, 2 different heights)

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22

alertness

the ability to be focused and awake

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23

what does alertness dependent on?

  • temperature

  • sound

  • lighting

  • air quality

  • smell

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24

physiological factors

  • muscle strength

  • endurance

  • visual acuity (how well you can see/make out colors)

  • tolerance

  • range of frequencies

  • hand/eye coordination

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25

comfort and fatigue

  • comfort

  • adjustability (height, softness)

  • pleasure

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26

fatigue

injuries can happen because of fatigue, think about the impact a product being used over time. Rick factors include:

lighting heavy things

bending

reaching

pushing and pulling

bad posture

repetitive actions

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27

performance

designers should think about fatigue and let the user work with them for as along as possible

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28

health and safety

fatigued user will more likely injure themselves

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29

causes of MSD (muscular skeletal distress)

  • awkward postures

  • sitting still

  • force (moving things)

  • repetitive movements

  • vibrations

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30

symptoms of MSD

  • swelling

  • pain and discomfort

  • stiffness and range of motion

  • inability to perform functions and duties

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31

what are biomechanics?

movement of the body + the study of bones and muscles

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32

how is biomechanics studies? what do they focus on?

  • force: how much force is needed to move, turn, etc

  • repetition: how often are people going to repeat the movement

  • posture: if product is large, how will it affect their posture

  • duration: how long are we using the product for? how often?

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