I T 1 2 4 Communications Technologies, Networks & the Internet Flashcards

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A comprehensive set of vocabulary flashcards covering computer network fundamentals, topologies, internet services, security threats, and protective measures based on I T 1 2 4 lecture notes.

Last updated 3:36 AM on 8/17/26
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31 Terms

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Computer Network

A group of connected devices that share data and resources, consisting of nodes (like computers), links (like cables), and protocols (rules).

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Data Communication

The electronic transmission of data between two or more devices over a communications channel including collection, processing, and distribution via a medium.

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Sender

The device that originates and transmits data, such as a computer, smartphone, or sensor.

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Encoder / Transmitter

A component that converts data into a form suitable for transmission, such as electrical or optical pulses.

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Transmission Medium

The physical or wireless path a signal travels, such as copper cable, fibre optic, radio waves, or satellite.

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Decoder / Receiver

A component that converts a transmitted signal back into usable data.

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Destination / Recipient

The device that receives the final data, such as a server, PC, printer, or cloud service.

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Local Area Network (LAN)

A network connecting devices within a limited geographic area (room to few kilometres) with high speeds typically from 100Mbps100\,Mbps to 10Gbps10\,Gbps.

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Metropolitan Area Network (MAN)

A network covering a city or large campus up to 50km\sim 50\,km, typically connecting multiple LANs via fibre optic rings or WiMAX.

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Wide Area Network (WAN)

A network covering countries or the globe using public and private infrastructure, such as the Internet or GCNet.

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Network Topology

The physical and logical arrangement of devices in a network.

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Bus Topology

A structure where all devices share a single backbone cable terminated at both ends; simple and cheap but a single break stops the entire network.

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Star Topology

A structure where each device has a dedicated cable to a central switch; it is the modern LAN standard and prevents single cable failures from affecting other devices.

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Ring Topology

A structure where each device connects to two neighbours forming a closed loop, often using a token to control data passage.

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Mesh Topology

A structure where every device connects to every other providing maximum redundancy and alternative paths via n(n1)2\frac{n(n-1)}{2} links.

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Tree (Hierarchical) Topology

A hierarchy of stars connecting core, distribution, and access layers; common in large campus networks like GCTU.

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Hybrid Topology

A network that combines two or more different topologies, such as star LANs joined by a fibre ring backbone.

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Internet

A worldwide system of interconnected computer networks using the TCP/IP protocol suite to link billions of devices.

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World Wide Web (WWW)

A system of interlinked web pages accessed via browsers using HTTP/HTTPS; it runs on top of the Internet.

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DNS (Domain Name System)

The 'phone book' of the internet that translates human-readable domain names into IP addresses.

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Internet of Things (IoT)

A network of everyday objects embedded with software and connectivity to collect, exchange, and act on data with little human involvement.

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Network Security

The policies, technologies, and practices designed to protect the integrity, confidentiality, and availability of data and systems.

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Malware

Malicious software types including viruses, worms, trojans, ransomware, and spyware that corrupt or steal data.

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Phishing

Tricks used to reveal passwords or PINs by impersonating trusted organisations via email or SMS (smishing).

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Denial of Service (DoS/DDoS)

Attacks that overwhelm a server or network with traffic until it becomes unavailable to legitimate users.

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Privacy

A citizen's right to control what personal data is collected, how it is used, and who it is shared with.

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Firewall

A primary perimeter defence that monitors and filters incoming and outgoing network traffic based on security rules.

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Multi-Factor Authentication (MFA)

A security measure requiring two or more verification factors, such as a password, OTP, and a biometric characteristic.

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Virtual Private Network (VPN)

Technology that creates an encrypted tunnel over the internet to allow secure remote access to organisational systems.

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Biometric Authentication

Identity verification using unique physical or behavioural traits like fingerprints, face, iris, or voice.

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PIN (Personal Identification Number)

A short secret numeric code memorised by a user to prove identity, commonly used for ATM and mobile money (MoMo) wallets.