Grade 9 First Summative Test Review Flashcards

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A comprehensive set of vocabulary flashcards covering key concepts from Economics, English Literature/Drama, Filipino History and Language, Physics (Laws of Motion), Geometry, and MAPEH based on 9th-grade summative test materials.

Last updated 1:58 AM on 7/5/26
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92 Terms

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Oiko and Nomos

The Greek roots of the word economics, meaning management of the household.

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Economics

The study of production, distribution, consumption, and the use of limited resources.

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Opportunity Cost

The best alternative sacrificed or given up when making a decision.

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Trade-off

The act of sacrificing one thing in exchange for another.

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Incentive

A reward or motivation, such as an additional allowance, given to encourage effort or higher performance.

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Marginal Thinking

The examination of whether the additional benefit of an action is greater than the additional cost.

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Microeconomics

The branch of economics that examines small parts of the economy, such as the behavior of consumers and producers.

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Sustainable Development

Development that meets current needs without destroying nature or compromising the ability of future generations to meet their own needs.

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PSSD

Philippine Strategy for Sustainable Development.

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SDGs

Sustainable Development Goals; global targets intended to achieve sustainable development.

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Scarcity (Kakapusan)

The condition where resources are limited while human needs and wants are unlimited.

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Shortage (Kakulangan)

A temporary condition where supply is insufficient but can eventually be replenished.

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Allocation

The process of allotting specific amounts of resources based on needs and wants.

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Centralized Allocation

A system where a few people, groups, or institutions determine economic needs and priorities.

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Decentralized Allocation

A system that allows various members of the economy to provide information and set needs.

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Traditional Economy

An economic system based on tradition, culture, and long-held beliefs.

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Market Economy

An economic system guided by a free market and the free setting of prices.

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Command Economy

An economic system where the government primarily owns or controls most of the resources.

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Mixed Economy

An economic system that combines elements of both command and market economies.

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Capitalism

An economic system that emphasizes private ownership, competition, the market, and profit.

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Drama

A literary form written mainly to be performed by actors through dialogue and stage action.

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Major Character

A character who plays an important role in developing the plot and theme of a drama.

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Minor Character

A character who helps the drama by supporting conflict, revealing information, or influencing major characters.

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Protagonist

The character who is central to the main conflict and action of a story.

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Antagonist

A force or character that creates opposition for the protagonist.

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Direct Characterization

A method where the narrator explicitly states a character's traits (e.g., 'Lena was patient').

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Indirect Characterization

A method where a character's traits are revealed through their actions, speech, or appearance.

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Exposition

The plot element that introduces the setting, characters, and the opening situation.

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Climax

The part of the plot where the conflict reaches its highest point or turning point.

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Parallel Plot

Two or more related storylines that develop side by side and connect by theme or character.

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Episodic Plot

A series of linked episodes or events connected by a common character, place, or theme.

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Internal Conflict

A struggle occurring within a character's mind, such as Character vs. Self.

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Dramatic Irony

A situation where the audience knows information that is unknown to the characters onstage.

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Psyche

The human mind, including both conscious thoughts and hidden desires.

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Repression

The psychological act of pushing unwanted thoughts or feelings away from conscious awareness.

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Unconscious

The part of the mind containing thoughts and feelings outside of conscious awareness that still influence behavior.

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Kasarinlan

Independence and sovereignty.

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Panahon ng Kasarinlan

The period in Philippine history following occupation when the country's own government and leadership were recognized.

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Amado V. Hernandez

A writer associated with the Philippine Period of Independence (Panahon ng Kasarinlan).

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Jose Garcia Villa

A Filipino writer known for his contributions to English literature.

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Maikling Kuwento

A short story; a literary form that narrates events in a character's life in a brief format.

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Tula

A poem; a form of literature that expresses feelings and ideas in a poetic and metaphorical way.

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Tauhan

The character or person who acts out the events in a narrative.

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Tagpuan

The setting; the time and place where a story occurs.

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Banghay

The plot; the orderly sequence of events in a story.

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Tunggalian

The conflict; the problem or force that the character must face.

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Foreshadowing

Providing hints or clues about events that will happen later in the story.

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Idyomatikong Pahayag

An idiomatic expression; a statement with a non-literal meaning.

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Bisa ng Salita

Word efficacy; the effect of chosen words on the reader's emotions and understanding.

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Primary Source (Hanguang Primarya)

Original records, letters, interviews, or documents originating from the actual event or time period.

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Secondary Source (Hanguang Sekundarya)

Books, encyclopedias, or articles that explain and interpret information from other sources.

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Electronic Source (Hanguang Elektroniko)

Information gathered from websites, online forums, or digital libraries.

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Transitional Words

Words used to connect ideas and ensure a clear flow of explanation.

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Inertia

The tendency of an object to resist changes in its state of motion.

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Net Force

The resultant or total force acting on an object.

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Balanced Forces

Forces that result in a net force of zero, meaning the object's motion does not change.

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Friction

A force that opposes sliding or motion between two surfaces.

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Centripetal Force

A force that keeps an object moving in a circular path by pushing it toward the center.

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Acceleration

A change in velocity.

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Newton's Second Law Equation

F=maF = ma

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Newton's Third Law of Motion

For every action, there is an equal and opposite reaction.

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System (Physics)

The specific object or group of objects chosen for study during force analysis.

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External Force

A force that originates from outside the chosen system.

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Point

A basic geometric term representing an exact location with no size.

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Line

A geometric figure that extends without end in two opposite directions.

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Plane

A flat surface that extends without end in all directions.

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Line Segment

A part of a line that consists of two endpoints.

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Ray

A part of a line that has one endpoint and extends without end in one direction.

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Vertex

The common endpoint where two rays meet to form an angle.

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Perpendicular Lines

Lines that intersect to form right angles (9090^{\circ}).

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Parallel Lines

Coplanar lines that do not intersect.

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Complementary Angles

Two angles whose measures sum to 9090^{\circ}.

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Supplementary Angles

Two angles whose measures sum to 180180^{\circ}.

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Vertical Angles

Congruent angles formed opposite each other when two lines intersect.

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Linear Pair

Adjacent angles whose noncommon sides form a straight line.

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Congruent Angles

Angles that have equal measures.

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Transversal

A line that intersects two or more lines at different points.

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Corresponding Angles

Angles that occupy the same relative position at each intersection where a transversal cuts two lines.

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Alternate Interior Angles

Angles located inside the two lines on opposite sides of the transversal.

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Electronic Dance Music (EDM)

A popular music style using synthesizers, beat loops, and computer-based sound production.

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Rhythm

The pattern of beats in music that creates movement or groove.

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Instrumentation

The specific instruments or sound sources used in a musical piece.

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Digital Art

Artwork created using digital technology, such as tablets and drawing applications.

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Film Restoration

The process of preserving and improving older films for modern audiences.

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New Media

Creative work that utilizes digital technology and online platforms.

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Multimedia

Output that combines different forms such as images, sound, text, and digital effects.

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Target Game

A game where the primary goal is to send an object accurately toward a specific target.

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Invasion Game

A game where teams must move into or defend space to score points.

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Fair Play

The promotion of respect, safety, cooperation, and responsible participation in games.

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Intentional Injury

Hurt or harm that is deliberately caused by another person or oneself.

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Protective Factor

A condition or support system that helps reduce risk and build resilience.

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Healthy Connections

Trusting and supportive relationships with people who care about an individual's well-being.