Optics III: Diffraction

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Last updated 7:26 PM on 7/10/26
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21 Terms

1
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Light passing a horizontal, single slit produces…

Diffraction pattern perpendicular to the slit

Horizontal bands spreading vertically

<p>Diffraction pattern perpendicular to the slit </p><p>Horizontal bands spreading vertically</p>
2
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Maximum intensity in the single slit experiment

At the center, the following dark bands are the darkest

Following light/dark bands are less bright/dim

3
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Huygens-Fresnel Principle

Every point on a wavefront is considered a source of spherical diffraction

All points cause interference OR coherence on one another

<p>Every point on a wavefront is considered a source of spherical diffraction</p><p>All points cause interference OR coherence on one another</p>
4
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What points make angle α

Points consists of…

  • Center of the slit

  • Center of the viewing screen

  • Point being measured for angle α (Changes depending on where on the pattern you are measuring)

<p>Points consists of…</p><ul><li><p>Center of the slit</p></li><li><p>Center of the viewing screen</p></li><li><p>Point being measured for angle α (Changes depending on where on the pattern you are measuring)</p></li></ul><p></p>
5
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Calculating angular distance of a slit

  • Angular distance

    • ∝ or θ

    • Measured from peak of bright center → Center of first dark band

  • Equation variables

    • d = width of the slit

<ul><li><p>Angular distance</p><ul><li><p><span style="background-color: transparent;">∝ or θ</span></p></li><li><p>Measured from peak of bright center → Center of <u>first</u> dark band</p></li></ul></li><li><p>Equation variables</p><ul><li><p>d = width of the slit</p></li></ul></li></ul><p></p>
6
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Finding path difference

△P = P1-P2

△P = d * sin * θ

  • You’re looking at a point X

    • You wanna find the difference between the hypotenuse of the path travelled to point X from…

      • Top and bottom of the slit (Picture)

<p><span style="background-color: transparent;"><strong>△P = P1-P2</strong></span></p><p><span style="background-color: transparent;"><strong>△P = d * sin * θ</strong></span></p><ul><li><p>You’re looking at a point X</p><ul><li><p>You wanna find the difference between the hypotenuse of the path travelled to point X from…</p><ul><li><p>Top and bottom of the slit (Picture)</p></li></ul></li></ul></li></ul><p></p>
7
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What’s the importance of path difference?

  • When △P is a multiple of a full wavelength → Destructive interference

    • d * sin(θ) = mλ

<ul><li><p>When <span style="background-color: transparent;"><strong>△P</strong> is a multiple of a full wavelength → Destructive interference</span></p><ul><li><p>→ <span style="background-color: transparent;"><strong>d * sin(θ) = mλ</strong></span></p></li></ul></li></ul><p></p><p></p>
8
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Diffraction pattern of square aperature

knowt flashcard image
9
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Diffraction pattern of circular aperture

  • Bright, central disc surrounded by dark/bright rings

  • Airy disk!

<ul><li><p>Bright, central disc surrounded by dark/bright rings</p></li><li><p>Airy disk!</p></li></ul><p></p>
10
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Obstacle vs. Slit diffraction pattern

Called reciprocity

  • If the slit was instead an obstacle of the same size

    • Both spread light perpendicular to the slit/obstacle

      • Horizontal slit → Spreads vertically

      • Horizontal obstacle → Spreads vertically

<p><strong>Called reciprocity</strong></p><ul><li><p>If the slit was instead an obstacle of the same size</p><ul><li><p>Both spread light perpendicular to the slit/obstacle</p><ul><li><p>Horizontal slit → Spreads vertically</p></li><li><p>Horizontal obstacle → Spreads vertically</p></li></ul></li></ul></li></ul><p></p>
11
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Diffraction of astronomical telescope

  • Shape

  • How is it produced

  • Stars produce a spiky diffraction pattern

  • Diffraction produced by the secondary mirror

<ul><li><p>Stars produce a spiky diffraction pattern</p></li><li><p>Diffraction produced by the secondary mirror</p></li></ul><p></p>
12
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Calculating angular half-diameter (ɑ) of circular aperture

  • Consists of center → Center of first dark ring

<ul><li><p>Consists of center → Center of first dark ring</p></li></ul><p></p>
13
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What exactly is an Airy’s disc

  • Circle with diameter across the first dark ring

    • Includes entire bright circle and half of first dark ring

14
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Rayleigh criterion

  • Two point sources can be resolved as seperate entities if…

    • Their Airy discs are half-overlapped (Or less)

<ul><li><p>Two point sources can be resolved as seperate entities if…</p><ul><li><p>Their Airy discs are half-overlapped <sub>(Or less)</sub></p></li></ul></li></ul><p></p>
15
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Resolving power of any instrument with circular aperture…

  • Equal to angle ɑ

    • Inversely proportional to instrument aperture diameter (d)

<ul><li><p>Equal to angle <span style="background-color: transparent;">ɑ</span></p><ul><li><p>Inversely proportional to instrument aperture diameter (d)</p></li></ul></li></ul><p></p>
16
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Conversion factor degree radians

57 deg/rad

17
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Conversion factor arc mins deg

60 arc mins / deg

18
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Conversion arc sec min

60 sec/min

19
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Explain our eyes limitation to 20/20 vision

  • Eye resolving power: 1.9×10-4 rad

  • 20/20 letter: 5 arc min total / 1 arc min for each detail = 2.9×10-4 rad

Wait, we have plenty of resolving power?? Why not more than 20/20

  • Foveal cone size: 3×10-3 mm BUT distance to lens = 17mm

    • → 3×10-3 mm / 17mm = 1.7×10-4

      • About equal to resolving power of the eye

20
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Size of pinhole camera aperture affects on…

  • Quality

  • Brightness

  • Diffraction effects

Smaller the aperture…

  • Resolution increases

    • Remember resolving power inversely proportional to aperture diameter

  • Brightness decreases

  • Diffraction increases

<p><strong>Smaller the aperture…</strong></p><ul><li><p>Resolution increases</p><ul><li><p><em>Remember resolving power inversely proportional to aperture diameter</em></p></li></ul></li></ul><ul><li><p>Brightness decreases</p></li><li><p>Diffraction increases</p></li></ul><p></p>
21
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Diffractive lenses

  • Front surface → Refractive surface (For distance vision)

  • Back surface

    • Grooved

    • Produces diffraction when tear film fills the grooves

      • → Helps with near vision

      • → Makes pupil fluctuation obsolete

      • → Reduction of contrast