SCM 3

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18 Terms

1
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Functions of Inventory

  • Buffer against uncertainty (e.g., demand spikes)

  • Decouple operations (e.g., allow one part of production to continue if another is delayed)

  • Economies of scale (buying/storing in bulk reduces cost)

  • Speculative purposes (buying ahead of price increases)

  • In transit (pipeline inventory)

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Purpose of ABC Classification System

  • A: High-value, low-quantity (tight control)

  • B: Medium value and quantity

  • C: Low-value, high-quantity (less monitoring)

  • Helps prioritize management efforts.

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Types of Inventory Costs:

  • Ordering Cost: Cost to place an order (e.g., paperwork, shipping)

  • Carrying Cost: Cost to store items (e.g., rent, insurance, spoilage)

  • Stockout Cost: Cost when demand can't be met (lost sales)

  • Item Cost: Actual purchase cost of the item

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EOQ (Economic Order Quantity) Assumptions:

  • Demand is constant and known.

  • Lead time is fixed.

  • No stockouts.

  • Instantaneous replenishment.

  • Only ordering and holding costs matter.

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Why Product Cost is Included in Quantity Discount Model:

  • Because total cost is affected by price breaks.

  • In basic EOQ, price is constant, so it doesn’t change the optimal order size.

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Safety Stock:

  • Extra inventory held to prevent stockouts due to demand variability or delivery delays.

  • Calculated based on desired service level.

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What is Simulation Modeling?, why use it

Imitates real-world systems using computer models to predict outcomes.

  • To experiment without real-world risk

  • Useful when analytical models are too complex

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Pros/Cons of simulation modeling

  • Pros: Flexible, visual, adaptable

  • Cons: Requires data, can be complex, no guaranteed optimal solution

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Monte Carlo Simulation:

  • Developed by: John von Neumann & Stanislaw Ulam (1940s)

  • Theory: Uses random sampling to understand probabilistic systems

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Monte Carlo Simulation Steps

  • Define problem

  • Generate probability distribution

  • Assign cumulative probabilities

  • Generate random numbers

  • Simulate outcomes

  • Analyze results

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Six Steps in Decision Process:

  • Define problem

  • Identify alternatives

  • Determine criteria

  • Evaluate alternatives

  • Make decision

  • Implement & monitor

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Decision-Making Types:

  • Certainty: One known outcome

  • Risk: Probabilities known

  • Uncertainty: Outcomes unknown

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Decision Tree

Graphical tool showing decisions & outcomes.

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Expected Monetary Value (EMV):

  • EMV=∑(payoff×probability)EMV = \sum (\text{payoff} \times \text{probability})EMV=∑(payoff×probability)

  • Picks option with highest average return.

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EVPI:

  • Value of eliminating uncertainty.

  • EVPI=EVwPI−EMVbestEVPI = EVwPI - EMV_{\text{best}}EVPI=EVwPI−EMVbest​

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EVwPI:

  • Expected value if you had perfect information.

  • Pick best payoff in each state × state probability.

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Maximax

Choose alternative with best best-case (optimist).

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Maximin

Choose alternative with best worst-case (pessimist).