ABO Part 2: Basic Optical Principles

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32 Terms

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OD

oculus dexter, right eye

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OS

oculus sinister, left eye

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OU

oculus uterque, both eyes

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lens

combination of front & back curves
F1+F2= total power

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cornea

vison begins when light enters eye through cornea

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20/40 vision

when a person can see an object at 20ft that a normally sighted person can see at 40ft

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emmetropia

light comes to focus precisely on retina, no corrective lenses needed.

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myopia

also known as nearsightedness. near objects are clear, light rays are focused in front of the retina

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hyperopia

also known as farsightedness. far objects are near, light rays are focused behind the retina

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concave lens

refocus light on retina for a myopic eye

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convex

focus light rays on retina for a hyperopic eye

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astigmatism

light rays don’t come into a single focus, focus on more than one spot

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simple myopic astigmatism

one point comes to focus on the retina and one point comes to focus in front of the retina

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simple hyperopic astigmatism

one point comes to focus on the retina and one point comes to focus behind the retina

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compound myopic astigmatism

both points of light come to focus in front of the retina

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compound hyperopic astigmatism

both points of light come to focus behind the retina

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mixed astigmatism

one point comes to focus in front of the retina, while the other comes to focus behind the retina.

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wavelength

measured in nanometers. seen by human eye between 380nm-750nm

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UVA

315nm-380nm, ages skin

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UVB

290nm-315nm, source of sunburns

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UVC

200nm-290nm, absorbed by atmosphere

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snow

reflects 80% of light

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water

reflects 25% of light

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sand

reflects 15% of light g

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grass and soil

reflect 10% of light

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index of refraction

index of refraction= speed of light in air/speed of light in medium

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speed of light in air

186,000

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surfacing lab standard

1.53 index of refraction

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blue wavelength

shorter high energy wavelength, contributes to blurry vision

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angle of reflection

angle which ray leaves reflecting surface

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angle of incidence

always equals angle of reflection

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Snell’s Law

formula used to calculate angle of refraction