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Kosslyn and Schwartz Theory
A theory on the algorithmic level
Describes how images are represented and processed
Does not describe the brain
(i.e. what brain areas are doing the representation?)
The visual buffer
A medium where mental images appear
Similar to the “visuo-spatial sketchpad” of working memory
Like a TV screen – the visual buffer has a particular size and resolution
Higher resolution near the center
Also has a coordinate system
Mental images appear in the visual buffer, but fade away if not refreshed
Representation - name the two types and explain
Surface representation: the actual mental image that appears in your visual buffer
Deep representation: information in long term memory about the visual properties of an object
What are the two types of Deep representation
Propositional encodings: “A chair has a seat, legs, and a
back”
Literal encodings: “One time I saw a chair and it looked
like this”
What are the four image processes and explain them
Kosslyn and Schwartz imagine specific operations with names
Image generation
Create a new surface representation (image) in the visual buffer, based on information from deep representations
Image inspection
Study a surface representation to answer questions
about it
E.g. “Does a rabbit have a tail?”
Image transformation
Change a representation
E.g. rotate
Practice question:
Bernadette is daydreaming and imagines a battleship. Because Bernadette is a military history nerd, she remembers that her favorite type of battleship has 3 masts. The knowledge of how many masts the battleship has is:
▪ A surface representation
▪ A propositional encoding
▪ A literal encoding
▪ An image transformation
NEED TO CONFIRM: A propositional encoding
Aphantasia
Some people cannot use visual imagery
People with less vivid imagery tend to have less vivid imagery across all senses, and also have less vivid episodic memories
But they have no problem with visual working memory
What are concepts?
A concept is a category
Objects (e.g. “dog”)
Actions (e.g. “run”)
Qualities (e.g. “purple”)
Abstractions (e.g. “justice”)
Classic idea of concepts
A list of defining features
“A dog has four legs, a tail, and barks”
Membership is all or none
But not all concepts have such a list...
Wittgenstein
Wittgenstein suggests “family resemblances.” A chair is more or less similar to
other chairs, but doesn’t necessarily share any particular feature in common.
EXAMPLES:
A “game” does not have a list of defining features
“Fun to play” – but many other things are fun besides games
Games all have different objectives, rules, and participants
What do hockey, Pong, and Dungeons & Dragons actually have in common
Concrete objects have this problem too
Chairs usually have four legs, but not always
Chairs usually have backs, but not always
What about a beanbag chair? A wheelchair?
“Used for sitting” – but so is a stool, a bench, a sofa…
What are three other mysteries of concepts?
People define concepts partly by typicality
Quicker to define a robin as a bird than a penguin as a
bird
Some features are more central than others
A robin that can’t sing is still a robin
A robin that doesn’t have wings is a very strange robin...
Some concepts are ad hoc
E.g. “things you would remove from a burning building”
You might not already have a list of these things in your mind
You might make one by imagining what you would do in that situation.
Perceptual simulation
EXAMPLE:
Wu and Barsalou (2009): asked subjects to list features of an object
Features of a watermelon:
Green, oval
Features of half a watermelon:
Red, full of seeds
THEREFORE: Maybe we are not storing a list of features
Instead we are using sensory imagery
We visualize a watermelon and then inspect the features of the image!
Statistical accounts
Some concepts do not have sensory features that can be easily visualized
“Respect,” “justice”
Lakoff & Kovecses: how do we represent “anger”?
Correlations with other words (“irritation,” “resentment,” “rage”)
Experiences with being angry
Perceptual simulations based on metaphor
“He blew his lid”
“She was letting off steam”
Anger as a heated fluid under pressur
Which theory is correct? Perceptual simulation or Statistical accounts
It seems we use both perceptual simulations and statistical relationships
Both at once for the same concepts!
Abstract concepts may rely more on statistics
Louwerse et al (2015)
When people are under time pressure, they use more statistics
When people are able to be slow and deliberate, they use more perceptual simulation
The exact role and importance of both is still debated