Ap Human Geo Unit 6 Vocab

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Core Regions

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35 Terms

1

Core Regions

Economic areas with good communications, high wages, better technology, development, and industrialization.

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2

Peripheral Regions

Economic areas with poor communications, lower wages, lacking technology, development, and industrialization.

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3

Law of Diminishing Returns

when a company puts more money or resources into production, eventually the Increased investment in production eventually stops generating more profit.

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4

Division of Labor (Adam Smith)

 to enhance productivity, individuals should be assigned specific tasks in the manufacturing process

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5

Comparative Advantage

Ability to produce a good or service at a lower cost than competitors.

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6

Globalization

International exchange of goods, services, and ideas.

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7

Neo-colonialism

the use of economic, political, cultural, or other pressures to control or influence other countries

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8

Transnational Corporation

Company operating in multiple countries.

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9

Fast World (Technology)

 more developed regions where all aspects of life happen quicker because of better technology (communicate faster, travel faster, receive goods faster, receive information faster, etc.)

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10

Slow World (Technology)

Less developed regions where life aspects happen slower.

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11

More Developed Country (MDC)

a state with generally more wealth, technology, educational opportunities, available consumer goods, health services, gender equality, availability of raw materials, etc.

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12

Less Developed Country (LDC)

State with generally less.

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13

Gross Domestic Product (GDP)

the total value of all of the goods and services produced in a country in a given year

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14

Gross National Product (GNP)

 the GDP, plus the investments and income earned by citizens of the state that live outside the country

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15

Primary Sector

workers who directly extract minerals or food from the Earth (vast majority  in LDC)

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16

Secondary Sector

 workers who make goods (majority in LDCs)

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17

Tertiary Sector

workers who provide services to others (majority found in MDCs

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18

Quaternary Activities

 workers who provide a service, for another service, usually in the form of information, research or intellectual guidance

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19

Value Added

the amount by which the value increases when features are added to a basic model of a product

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20

Break-of-Bulk Point

an area where shipments change modes of transportation (Ex: airport, train station, shipyard, etc.)

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21

Bulk-Reducing Industry

an industry where the products becomes lighter in weight during production (final product is lighter than at the start)

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22

Bulk-Gaining Industry

an industry where the products become heavy as they are assembled (final product is heavier than at the start)

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23

Walt Rostow Model

 a model of economic growth that states that countries go through five stages of economic growth, starting as an agricultural society, then becoming more industrial, then finally becoming more consumer driven

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24

Alfred Weber Model (Least-Cost Theory)

industries will locate factories where they can minimize their costs, and maximize their profits

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25

Cumulative Causation

 the effects of investment in an area will affect other aspects of the economy. (Ex: A new store will hire workers, those workers will spend money at other shops, those shops will spend more for their workers, etc.)

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26

Backwash Effects

Economic growth in one area will have a negative effect on the economic growth of another (Ex: a new sports team in Fredericksburg will mean fewer people in the area will travel to Washington DC for that sports

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27

Spread Effects

economic prosperity in the core, will lead to increased economic prosperity on the periphery (Ex: technological advances in the core will eventually trickle down to the periphery

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28

Agglomeration

 certain companies will benefit from being located near each other because the cost of production will be cheaper by attracting more suppliers and customers (Ex: fast food restaurants, car dealers)

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29

Deindustrialization

Decline in manufacturing.

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30

Creative Destruction (Joseph Schumpeter)

capitalism requires the destruction of long standing methods and ideas of industry, in order to make way for new ideas to generate wealth

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31

Conglomerate Corporations

a company that consists of several unrelated industries under one corporate group (Ex: Disney has theme parks, a movie studio, clothing lines, cruise ships, television stations, etc.)

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32

Export-processing (or Free-trade) Zones

an area where goods may be landed, manufactured or reconfigured, and reexported without going through customs. Makes international manufacturing and transportation cheaper

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33

Maquiladoras

American owned factories that are located just across the border in Mexico, to take advantage of cheaper labor, but still close to the U.S. for delivery

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34

Special Economic Zones (SEZs)

 a region that has economic and other laws that are more free-market-oriented than the normal laws (Ex: lower tax rate, less regulations)

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35

Footloose Industry

an industry that can be placed anywhere without having to consider needed resources or transportation issues because they are lightweight. (Ex: computer chips)

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