Module 13

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Last updated 12:27 PM on 3/18/25
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13 Terms

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Enactive Representation
Children represent objects through immediate sensations and muscle responses, involving motor actions like riding a bicycle and tying a knot.
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Iconic Representation
A stage of learning where models and pictures are used, allowing learners to use mental images to represent objects or events.
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Symbolic Representation
The ability to think abstractly using symbol systems, such as language and mathematical notation, to encode knowledge.
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Spiral Curriculum
An educational approach where the same content is taught at different levels of complexity, allowing students to build upon prior knowledge.
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Discovery Learning
A method where students gain knowledge through exploration and manipulation of activities, enabling them to learn new concepts independently.
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Predisposition to Learn
Bruner's concept that readiness for learning can be cultivated by fitting subjects to a child's cognitive abilities, promoting a love for learning.
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Structure of Knowledge
The organization of knowledge in a way that is easily graspable for learners, emphasizing the importance of structure in teaching.
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Effective Sequencing
The arrangement of lessons in increasing difficulty to enhance learning, recognizing that no single sequencing fits all learners.
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Reinforcement
The use of rewards and punishments in learning, with a focus on fostering interest in the subject matter rather than competitive external goals.
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Criterial Attributes
Required characteristics necessary for an object to be included in a specific category.
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Identity Categories
Categories that group objects based on shared attributes or features.
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Equivalent Categories
Categories that provide rules for combining objects based on affective, functional, or formal criteria.
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Coding Systems
Hierarchical arrangements of related categories that go beyond immediate sensory data, aiding in cognition and recognition of sensory input.