Computer Fundamentals and Microprocessor Basics

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Comprehensive vocabulary flashcards covering computer systems, architecture, internal components, memory types, and storage technologies based on lecture materials.

Last updated 1:22 PM on 7/16/26
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32 Terms

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Computer system

A collection of various units and software designed to achieve a specific goal, basically divided into hardware and software.

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Word length

The number of bits that the CPU can process in parallel at a time, typically varying from 88 to 6464 bits.

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Computer Architecture

A specification detailing how a set of software and hardware technology standards interact to form a computer system, focusing on high-level design and functional behaviors.

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Computer Organization

The structural and behavioral description of a computer system as seen by the user, dealing with low-level design issues and physical components like circuits and signals.

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ALU (Arithmetic Logic Unit)

The component of the CPU that performs computational operations such as addition and subtraction, as well as logical operations like comparing values.

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CU (Control Unit)

Known as the 'Nervous System' of the computer, it produces timing and control signals and manages the flow of data between the CPU, memory, and peripherals.

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Register Array

High-speed temporary storage locations within the CPU used to store data during the execution process.

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Primary Memory

Memory that the CPU can directly communicate with, such as RAM, which holds data and instructions currently being processed; it is typically volatile.

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Secondary Memory

Non-volatile auxiliary memory used for permanent storage and transferring data between computers, such as hard disks or flash drives.

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Microprocessor

A multipurpose, programmable silicon chip mounted on a motherboard that combines all CPU functions in a single IC using VLSI technology; first released as the Intel 4004 in 19711971.

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Instruction Set

The collection of all possible machine code instructions and commands that a microprocessor can understand and execute.

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Clock speed

The measure of how many operations per second a processor can perform, typically expressed in megahertz (MHzMHz) or gigahertz (GHzGHz).

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Cache memory

Fastest access RAM integrated into or near the processor to store frequently used data and instructions; includes Level 1 (on-chip) and Level 2 (motherboard-mounted).

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Super computer

The largest and fastest type of computer, used for specialized calculations like weather forecasting and nuclear research, often composed of multiple microprocessors.

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Mainframe Computer

A large general-purpose computer considered the 'heart of business' for large-scale data processing, storage, and centralized computing.

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Mini computer

Medium-sized computers, often referred to as third-generation computers, used in small businesses or as internet servers.

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Micro Computer

The smallest class of computer based on a microchip, designed for single-user support of high-level languages and multimedia.

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Mobile computing

A system allowing the transmission of data without physical connections, enabling users to be linked 'anytime, anywhere' via portable devices and wireless connections like Wi-Fi.

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Internal system bus

The communication path or wires that connect internal components inside the computer system.

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Address Bus

A unidirectional bus used to carry signals that define specific memory addresses within the system.

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Data Bus

A bi-directional bus, also called a memory bus, that handles the flow of data within the system across 88, 1616, 3232, or 6464 parallel lines.

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DRAM (Dynamic Random Access Memory)

A type of volatile memory made of transistors and capacitors that is unstable and must be constantly refreshed, which can slow down the CPU.

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SRAM (Static Random Access Memory)

A faster and more expensive type of memory that holds data as long as power is supplied without needing constant refreshing; commonly used in cache memory.

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ROM (Read Only Memory)

Non-volatile memory containing permanent information stored by the manufacturer, such as the BIOS (Basic Input/Output System).

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Firmware

A combination of hardware and software in a single device, specifically refers to programs stored on ROM.

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EPROM (Erasable Programmable Read Only Memory)

A type of ROM that can be reprogrammed or erased using high-voltage Ultraviolet (UV) light.

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Buffer

An intermediate temporary storage device used to manage the flow of data when transferring from a fast processor to a slow processor.

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Seek time

The time required to position the read/write head of a disk drive over the specific track to be accessed.

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Latency time

The time it takes for the specific sector of a spinning disk to rotate under the read/write head.

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Optical Storage device

Storage media based on laser technology, such as CDs and DVDs, where data is stored as reflective 'pitches' (pumps) and flat 'lands.'

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Flash memory

A type of EEPROM that does not require a backup power supply to retain data; commonly used in pen drives.

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Smart cards

Credit card-sized devices containing a microprocessor for I/O and processing or a memory chip for data storage, accessed via special card readers.