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Comprehensive vocabulary flashcards based on the University of Wisconsin - Whitewater Film Studies Analysis Guide by Deanna Moore.
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Shot
One continuous piece of film footage, ending with an edit, or cut to the next shot.
Sequence
A series of shots combined to represent a discrete set of actions or a coherent narrative section.
Scene
Similar to a 'sequence,' a series of shots combined to represent a set of actions happening within the same time and place.
Motif
Anything repeated more than a few times in a film. A motif can be visual (an image or cinematic technique), sonic (a sound or piece of music), or rhetorical (a word, phrase, metaphor, etc.).
Cinematography
A term used to define the ways in which the camera captures the shot, including different lenses, framing, camera angle relative to action, and camera movement.
Editing
Refers to how the individual shots are spliced together, normally using continuity editing to make action appear to flow logically and naturally.
Mise-en-scène
Literally meaning 'put into the scene,' this term refers to the arrangement of actors and objects in front of the camera, including setting, lighting, costuming, and acting.
Sound
Refers to both the sounds that come from the scene itself, such as spoken dialogue or ambient noise, and the sounds that are imposed on the scene, such as voice-overs or musical scores.
Extreme Long Shot
A shot of a character's full figure at a great distance, including a panoramic view of the surroundings.
Long Shot
A shot that includes a character's full figure as well as the surroundings.
Medium Shot
A shot that captures a figure from the waist up.
Close-Up
The frame is filled primarily by the subject's face, including little to no background.
Extreme Close-Up
A shot filled entirely by a small part of the subject's body.
High Angle
A camera angle where the camera looks down at the subject.
Low Angle
A camera angle where the camera looks up at the subject.
Canted Angle
A shot in which the framing is tipped, or no longer horizontal.
Pan
Mobile framing where the camera scans horizontally from a fixed axis.
Tilt
Mobile framing where the camera scans vertically from a fixed axis.
Track
Mobile framing where the camera follows the action, travelling along a parallel path to capture the movement.
Long Lens
Also called a 'telephoto lens,' this long focal length lens is used to capture subjects at a distance and foreshortens the distance between background and foreground.
Wide Lens
A short focal length lens that emphasizes the distance between foreground and background.
Deep Focus
A focus state where objects in the background and foreground are equally in focus.
Shallow Focus
A focus state where only objects in one plane are in focus, while others are out of focus.
Rack Focus
A shift from one plane of focus to another within a shot.
Zoom
Changes focal length to create motion towards or away from the subject.
Superimposition
A process shot where images are overlaid within the frame.
Digital Animation
Images created or modified by computer software.
Title Cards
Text from outside the world of the narrative appearing on screen to supply information to the audience.
Sign Text
Text that appears on screen from within the world of the narrative.
Continuity Editing
The process of putting shots together to create the impression of continuous narrative time and/or visually coherent space.
180 Degree Rule
A principle of continuity editing dictating that the camera remain on one side of the action to maintain the viewer's perspective and understanding of the left-right spatial relationship between characters.
Shot/Reverse Shot
Alternating shots between subjects, usually in conversation, viewed from different camera positions.
Crosscutting
Transitioning back and forth between two or more action sequences taking place simultaneously.
Eyeline Match
A cut between a shot of a person looking towards an object and a shot of the object being viewed.
Match on Action
A cut that transitions between two different views of the same action so that the action appears continuous from one shot to the next.
Graphic Match
A cut that relates consecutive shots through repeated compositional features (shapes, colors, patterns, etc.).
Jump Cut
A cut that distorts continuity, skipping ahead in time or space.
Frame
The spatial parameters of a shot within which the scene is composed.
Composition
The arrangement of subjects, props, and environments within a given shot.
Period Piece
A film set in a distinctive past era, costumed and decorated in the particular style of the period.
Level of Realism (Setting)
The degree to which the world of the film resembles the audience's familiar reality.
Three Point Lighting
Standard lighting using three light sources: a key light to provide the main source of illumination along with a fill light from another side and back light from behind.
High Key
Lighting style where nearly all parts of the image are brightly illuminated.
Low Key
Lighting style featuring extreme contrast between light and dark within an image.
Chiaroscuro
The use of strong contrasts between light and dark to create a sense of visual drama or a sense of volume and dimension to the space and the figures within it.
Level of Realism (Acting)
The degree to which the actors' dramatic choices resemble real-life human behavior and interaction.
Acting Styles
Performance conventions that change with time period and type of film.
Diegetic Sound
Sound produced in the world of the film, taking place within the narrative (dialogue, sound effects, etc.).
Extra-Diegetic Sound
Sound originating from outside the narrative, not produced in the on-screen setting (voice-overs, soundtrack, etc.).
Sound Bridge
A transition assisted by a continuous sound from one scene to the next, often to introduce a new scene before it appears visually.
Edit on Sound
A cut made on a sound cue.