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Perception
The process of interpreting sensory information by organizing inputs through schemas and prior knowledge to form meaningful experiences
Top-down processing
Using existing schemas and expectations to interpret familiar stimuli quickly, as opposed to building perception from scratch
Bottom-up processing
Building perception by analyzing unfamiliar stimuli step by step without relying on prior schemas, making it slower but more accurate for novel inputs
Schema
A cognitive framework derived from past experiences that guides perception, similar to how perceptual sets influence immediate expectations
Perceptual set
A temporary readiness to perceive stimuli in a particular way based on expectations or emotions, interacting with schemas to shape interpretation
Selective attention
Focusing on a specific stimulus while filtering out others, which enables the cocktail party effect but can lead to inattentional blindness
Cocktail party effect
The ability to focus auditory attention on a single conversation in a noisy environment, demonstrating selective attention at work
Inattentional blindness
Failure to notice visible stimuli when attention is focused elsewhere, illustrating limits of selective attention
Change blindness
A form of inattentional blindness where observers fail to detect changes in a visual scene, showing how divided attention disrupts perception
Apparent movement
Perceiving motion in still images due to visual cues, an umbrella phenomenon that includes stroboscopic motion and the phi phenomenon
Stroboscopic motion
An illusion of movement created by rapid succession of still frames, as in traditional animation, demonstrating apparent movement
Phi phenomenon
Perception of continuous motion between separate light sources flashing in sequence, another example of apparent movement
Induced movement
An illusion in which a stationary object appears to move because its background is in motion, related to motion parallax
Autokinetic effect
Perception of movement in a stationary point of light against a dark background, occurring when there are no visual anchors
Gestalt psychology
A theory that the mind organizes sensory elements into unified wholes using principles such as figure-ground and closure
Figure-ground
A Gestalt principle where perception separates an object (figure) from its surrounding background (ground) for clarity
Continuation
A Gestalt principle where the eye follows continuous lines or patterns, guiding perception along smooth paths
Closure
A Gestalt principle where the brain fills in missing information to perceive complete shapes, similar to how schemas complete partial inputs
Similarity
A Gestalt principle where objects sharing visual characteristics are grouped together, making anomalies stand out as focal points
Proximity
A Gestalt principle where objects close together are perceived as a single group, aiding fast organization of elements
Symmetry
A Gestalt principle where symmetrical elements are seen as part of the same group, enhancing pattern recognition
Depth perception
The ability to judge distances by integrating binocular cues like convergence and monocular cues such as linear perspective
Binocular cues
Depth cues requiring both eyes, including convergence and retinal disparity, that provide accurate three-dimensional perception
Convergence
A binocular cue where the inward movement of the eyes signals that an object is close, working with retinal disparity for depth
Retinal disparity
A binocular cue where slight differences between each eye’s view yield depth information when compared in the brain
Monocular cues
Depth cues that can be perceived with one eye, such as relative size and shading, used when binocular information is unavailable
Relative size
A monocular cue where objects appearing larger are judged as closer, connecting to size constancy in perceptual constancy
Interposition
A monocular cue where an object blocking another is perceived as nearer, illustrating how visual occlusion conveys depth
Relative height
A monocular cue where objects higher in the field of view seem farther away, complementing linear perspective
Shading and contour
A monocular cue where light and shadow create perception of form and depth, similar to texture gradient in providing distance cues
Texture gradient
A monocular cue where coarse, detailed textures appear closer while fine, blurred textures seem distant
Linear perspective
A monocular cue where parallel lines converge in the distance, giving a strong sense of spatial depth
Motion parallax
A monocular cue where nearby objects appear to move faster than distant ones when the observer moves, akin to induced movement
Perceptual constancy
The recognition that objects remain stable in shape, size, color and lightness despite changing sensory input
Size constancy
Perceptual constancy that allows objects to be seen as the same size regardless of retinal image changes with distance
Color constancy
Perceptual constancy that maintains perceived object color under varying lighting conditions, interacting with lightness constancy
Shape constancy
Perceptual constancy that sees objects as the same shape when viewed from different angles, despite retinal distortion
Lightness constancy
Perceptual constancy that preserves perceived brightness of objects under different illumination, linked to shading cues
Thinking
The mental manipulation of information involving reasoning, judgment and decision making, built on concepts and schemas
Problem solving
The cognitive process of finding solutions by using algorithms and heuristics, utilizing executive functions in the prefrontal cortex
Judgment
Evaluating information to form opinions or decisions, often influenced by representative and availability heuristics
Decision making
Selecting among alternatives based on judgment and framing, which can be biased by past experiences and context
Concept
A mental category for grouping similar objects or ideas, serving as the foundation for prototypes and schemas
Prototype
The best example of a concept that serves as a cognitive benchmark for categorization, interacting with schemas and concepts
Assimilation
Incorporating new information into existing schemas without changing them, contrasted with accommodation
Accommodation
Modifying or creating schemas to incorporate new information, enabling adaptation in perception and thought
Executive functions
Higher-order cognitive processes in the prefrontal cortex that manage attention, planning, and goal-directed behavior
Algorithms
Step-by-step problem-solving procedures that guarantee a correct solution but may be time-consuming
Heuristics
Mental shortcuts based on experience that speed up decision making but can lead to biases and errors
Representative heuristic
A shortcut judging likelihood by how well an example matches a prototype, which can ignore statistical realities
Availability heuristic
A shortcut making judgments based on how easily examples come to mind, often skewed by recent or vivid memories
Mental set
A tendency to approach problems using methods that worked previously, which can limit creative problem solving
Priming
The activation of particular associations in memory by recent exposure, which influences subsequent perception and behavior
Repetition priming
Improved recognition of a stimulus due to repeated exposure, facilitating faster recall without conscious effort
Semantic priming
Enhanced processing of a word or concept based on prior exposure to related meanings, illustrating associative networks
Framing
The way information is presented that influences interpretation and choices, demonstrating context effects on decision making
Creativity
The ability to generate novel, effective solutions by combining divergent and convergent thinking with executive control
Divergent thinking
Generating multiple possible solutions to a problem, fostering creativity by expanding the range of options
Convergent thinking
Narrowing multiple possibilities to identify the single best solution, relying on logical analysis and existing schemas
Expertise
Deep knowledge in a domain that provides a foundation for creative problem solving and informed decision making
Imaginative thinking skills
The ability to perceive patterns and relationships in novel ways, essential for divergent thinking
Venturesome personality
A trait marked by willingness to take risks and embrace new experiences, supporting creative exploration
Intrinsic motivation
Internal drive to engage in tasks for personal satisfaction, which enhances creativity and learning
Creative environment
Surroundings that encourage innovation and support collaboration, reinforcing imaginative thinking and risk-taking
Functional fixedness
A mental block limiting use of an object to its traditional function, impeding innovative problem solving
Gambler’s fallacy
The false belief that past independent events affect future probabilities, illustrating errors in probabilistic judgment
Sunk cost fallacy
The tendency to continue an endeavor because of prior investment of resources, despite better options available
Memory
The persistence of learning over time through encoding, storage and retrieval, distinct from metacognition’s self-awareness
Metacognition
Awareness and understanding of one’s own thought processes, guiding strategies for learning and memory improvement
Explicit memory
Conscious memory of facts and experiences, processed by the hippocampus and stored in cortical areas
Episodic memory
A subtype of explicit memory for personally experienced events, linked to autobiographical memory and flashbulb records
Semantic memory
A subtype of explicit memory for general knowledge and facts, forming the basis for concepts and prototypes
Implicit memory
Unconscious memory of skills and procedures, reliant on the cerebellum and basal ganglia for automatic performance
Procedural memory
A form of implicit memory that stores motor skills and routines, such as riding a bike without conscious effort
Prospective memory
Remembering to carry out planned actions in the future, interacting with working memory for cue detection
Recall
Retrieving information without external cues, dependent on effective encoding and strong retrieval pathways
Recognition
Identifying correct information from a set of options, made easier by external retrieval cues compared to recall
Relearning
Measuring memory by how quickly previously learned information can be reacquired, demonstrating savings over initial learning
Parallel processing
The brain’s ability to handle multiple streams of information simultaneously, such as forming explicit and implicit memories
Long-term potentiation
The biological process of strengthening synaptic connections through repeated activation, underlying learning and memory
Working memory
The active processing system for temporarily holding and manipulating information, composed of multiple interacting components
Visuospatial sketchpad
The working memory subsystem that manages visual and spatial information, analogous to an inner eye for mental imagery
Phonological loop
The working memory subsystem for verbal and auditory information, consisting of a phonological store and rehearsal process
Phonological store
The “inner ear” component that holds spoken words and sounds temporarily in the phonological loop
Articulatory rehearsal process
The “inner voice” mechanism that repeats verbal information in working memory to prevent decay
Central executive
The control center of working memory that allocates attention, coordinates subsystems, and integrates information
Episodic buffer
The working memory component that integrates information from the phonological loop, visuospatial sketchpad and long-term memory
Multi-store model
A memory framework proposing sensory, short-term and long-term stores through which information passes and is encoded
Sensory memory
The initial brief storage of sensory information, comprising iconic and echoic memory for visual and auditory inputs
Iconic memory
A fraction-of-a-second visual sensory register that captures detailed images before they decay
Echoic memory
An auditory sensory register lasting 1–4 seconds that holds sounds long enough for processing and comprehension
Short-term memory
Memory store with limited capacity (about seven items) and duration (20–30 seconds), extendable by rehearsal
Maintenance rehearsal
Repeating information in short-term memory to prevent forgetting, effective for immediate tasks like dialing a phone
Elaborative rehearsal
Linking new information to existing knowledge to encode it deeply into long-term memory, superior to maintenance rehearsal
Encoding
The process of converting sensory input into a form that can be stored in long-term memory using strategies like chunking
Storage
The retention of encoded information in long-term memory, supported by consolidation during sleep and rehearsal
Retrieval
Accessing stored information from long-term memory using recall or recognition, influenced by effective encoding and cues
Levels of processing
A model positing that deeper semantic processing yields better long-term retention than shallow structural processing
Structural processing
A shallow level focusing on physical features of information, resulting in weaker memory traces
Phonemic processing
A moderate level focusing on sound features of information, yielding better retention than structural processing