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Alliteration
The repetition of the same sound at the beginning of words in a sentence or line.
Extended Metaphor
A comparison between two unlike things that continues throughout a series of sentences or lines.
Metonymy
A figure of speech where one word or phrase is substituted for another closely associated with it.
Synecdoche
A figure of speech where a part represents the whole, or vice versa.
Imbedded Stage Direction
Stage directions written into the dialogue itself, describing actions characters take while speaking.
Hyperbole
An exaggerated statement not meant to be taken literally.
Suspense
The feeling of excitement or tension about what will happen next in a story.
Comic Relief
A humorous scene or speech in a serious story meant to lighten the mood.
Syntax
The arrangement of words and phrases to create sentences.
Verbal Irony
When what is said is the opposite of what is meant.
Situational Irony
When what happens is the opposite of what was expected.
Dramatic Irony
When the audience knows something the characters do not.
Motif
A recurring symbol, theme, or idea in a story.
Theme
The central message or idea in a story.
Allusion
A reference to another work of literature, person, or event.
Symbolism
Using symbols to represent ideas or concepts.
Foreshadowing
Hints or clues about what will happen later in the story.
Figurative Language
Using figures of speech like metaphors, similes, or personification to convey meaning.
Personification
Giving human characteristics to non-human things.
Simile
A comparison using 'like' or 'as'.
Metaphor
A direct comparison between two unlike things.
Pun
A play on words, often for humorous effect.
Euphemism
A polite or indirect expression used to replace something harsh or blunt.
Narrative Voice/Point of View
The perspective from which a story is told.
Limited Third Person Narration
The narrator knows only the thoughts and feelings of one character.
Omniscient Narration
The narrator knows everything about all characters and events.
Unreliable Narrator
A narrator whose credibility is compromised.
Tone
The author's attitude toward the subject.
Mood
The feeling or atmosphere that a story creates for the reader.
Vocal Pitch
The highness or lowness of a speaker's voice.
Inflection
The change in the pitch or tone of a speaker's voice.
Inciting Incident
The event that sets the story in motion.
Climax
The most intense or important point in the story.
Resolution
The conclusion of the story, where conflicts are resolved.
Denouement
The final part of a story where everything is explained or resolved.
Paradox
A statement that seems contradictory but reveals some truth or insight.
Diction
The writer's choice of words.
Monologue
A long speech given by one character in a play or story.
Soliloquy
A speech where a character expresses their inner thoughts aloud, often while alone on stage.
Aside
A comment made by a character in a play that is meant to be heard by the audience but not by other characters.
Breaking the Fourth Wall
When a character directly addresses the audience, breaking the imaginary barrier between the stage and the audience.
Tragic Hero
A character who starts high but falls due to a flaw or mistake, leading to their downfall.
Poetry
A type of literature that combines words and visual elements in a structured format, often with rhyme and meter.
Sonnet
A 14-line poem that follows a specific rhyme scheme and is often associated with English poetry.
Meter
The rhythmic structure of lines in poetry, made up of stressed and unstressed syllables.
Blank Verse
Poetry that has a regular meter but no rhyme.
Iambic Pentameter
A common meter in English poetry, with five pairs of alternating stressed and unstressed syllables per line.
End Rhyme
When the last words or syllables of two lines of poetry rhyme.
Volta
A turn or shift in the theme or tone of a poem, especially in sonnets.