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Learning
A process that can be either active or passive that is necessary for survival
Contiguity
Two things are close in time + space so an association is formed
Similarity
Generalization due to common look
Contrast
Discrimination due to perceived difference
Nativism
Assumption that we are born with all potential knowledge, its innate, and we unlock it throughout life (Decartes)
Babinski Reflex
Sliding up and down a baby’s foot will cause a flexion or extension of toes
Grasping
Touching a baby’s hand will make them instinctively hold whatever touches it
Environment’s effects on innate behaviors
Innate behaviors can be affected by context/environment. Rats had a worsened righting reflex when their gestation was in space. So are they truly “innate”
Empiricism
Mind gradually fills with ideas/information as a person senses the world around them
Tabula Rasa
Mind is born as a blank slate
Hedonism
Concept of pursuing pleasure and avoiding pain, thought to influence much of voluntary behavior
Sensory nerves
Send information about the world to the CNS, when cut animals are still capable of muscle movement
Motor nerves
Send information from the CNS to the muscles, if cut animals can still receive sensory input
Sechenov + the nuance of stimulus-response
Stimuli will not always directly elicit a reflex response
Stimulus could elicit a response from inhibition
Response intensity isn’t always equal to stimulus intensity
Pavlov + and clarifying stimulus-response
Mechanisms of association can change stimulus response
Effects on behavior
Conditioning
Environment
Personal condition (mood/emotions/etc.)
Growth/Puberty
Thorndike + the ways we learn
Assumption that learning has universal laws but:
There is diversity for stimuli/responses
Different animals have different learning speed
Humans are best at learning to avoid displeasure
Stimuli
Anything that is sensed in the environment (internal/external) that elicits a response
Response
Behavior following stimuli
Learning curve
Shows the rate of learning compared to a control group
Why animal research?
ethics, awareness, time constraints, differences in life history, difference in valuation of rewards
What is animal research for?
drug testing, cosmetics, surgery, learning about people
Refine
Try to cause animals the smallest amount of stress/harm possible
Reduce
Smallest number of animals possible, highest survival rate, OR ends must justify means
Replace
Try another study method before animal research
Cell lines, non-mammals, smaller mammals
Theory of falsification
If a theory can be proven wrong its scientific
Elicited behavior
Automatic, involuntary reaction as a response to specific environmental stimulus
Unconditioned stimuli
Stimuli that elicits a response without being taught to react to it
Unconditioned responses
Behavioral response that isn’t taught
Vestibular system
Involved in turning, rotating the head, gravity perception, straight line movement, reflexive eye movement
when triggered without stimulus = vertigo
Withdrawal Reflex
Experiencing something painful and withdrawing your limb from the sensation
can be untaught
Habituation
Unconscious tuning out certain stimuli so that your brain can focus on other stimuli determined to be more important
Sensitization
Unconscious targeting/focusing of certain stimuli that is deemed more important and therefore needs more attention
Stimulus response curves
Measure the probability (x) and the magnitude (y) of a response
Behavioral states
The mood you’re in/composition of how you feel, your needs, and your environment
Sensory adaptation
When the sense organs become temporarily disabled due to sensory overload
Response fatigue
Sensory receptors stop receiving stimuli because they’re fatigued
Dual-Process Theory of Hab + Sen
Says that habituation and sensitization are not mutually exclusive, the sum of their processes leads to increases and decreases in responsiveness
Habituation Processes
Occur in the S-R system and are activated when eliciting stimuli are produced
Sensitization Processes
Assumed to occur in the state system which is activated by arousing stimuli
Opponent process theory of motivation
While experiencing a stimuli the body/mind will have an elicited response, followed by an opposite response. After repeated exposure the opposite response will become stronger and the original elicited response will become weaker
Biphasic emotional reactions
Weakened primary reactions to repeated stimulus
Strengthening of after-reaction
Model Action Patterns
Response sequences typical of a particular species
Sign Stimulus
Specific stimulus that elicits certain responses under MAP
Supernormal Stimulus
Exaggerated stimulus used to cause extremely vigorous response
Appetitive behavior
Early components of behavior sequence
Consummatory behavior
End components of behavior sequence
Behavioral Repertoire
Collection of all behaviors an individual could display
Limited by genetics and learning
Feedback loops
Learning → Behavior → Learning
Object learning
Associating one feature of object with another
Freeze
The most common fear response
Flight
Second most common fear response
Fight
Least common fear response, mostly only happens when backed into a corner
Auditory fear conditioning
Animal learns to associate a tone with an aversive stimulus
amygdala
Fear learning
Process of quiring the US-CS association
Fear Expression
Behavior response in AFC
Contextual Fear Learning
Learned association between a place and an aversive stimulus
ventral hippocampus
Inhibitory Conditioning
Learning to predict the absence of US
CS+ is presented with CS- and US doesn’t occur → CS- is now a signal for the absence of US
Eye Blink Conditioning
Test ran to see if cannabis consumption would affect learning, it did it was slower
Sign tracking
Learned behavior where animal will direct attention to a predictive cue
Goal Tracking
Conditioned behavior that tracks the goal object
Short-delayed Conditioning
Small delay between CS onset and US onset. Can see behavior before and after stimuli, easy to learn
Long-delayed Conditioning
Large gap in time between CS onset and US onset. Can see behavior with just the CS, more stable = more accurate, messes up CS novelty T
Trace Conditioning
No overlap in CS and US, CS offset → US onset. Associated with the hippocampus and working memory, worse learning
Simultaneous Conditioning
Complete overlap of CS and US, very good learning, not time to measure behavior difference, heard to observe learning
Backward Conditioning
CS onset comes after US offset, doesn’t learn well b/c its too ambiguous, subjects will likely learn different things
Magnitude of CR
How much it occurs
Probability of CR
How likely it is to occur
Latency of CR
How soon it will occur after onset of CS
Novelty
Newer stimuli are more effective than familiar stimuli in learning
Salience
Significance/noticeability, more intense stimuli typically result in more responding, also increases learning speed
Increases salience
Physical contrast, motion, novelty, personal state
Stimulus Threshold
Minimum stimuli intensity necessary to elicit a behavioral response S
Subthreshold stimulus
Stimuli that isn’t sensed and therefore doesn’t elicit a response
Higher Order Conditioning
CS1 is paired with US often enough to get strong reaction to CS1 → CS2 is paired with CS1, experiment to see of subject will learn CS2 → CR
works best with fear conditioning
Sensory Pre-Conditioning
CS1 and CS2 become associated. CS1 is then paired with an illness/aversive stimulus, experimenting to see of subject with also associate CS2 with the aversive stimulus
Hebbian Learning
Neurons that fire together, wire together