6. depth perception

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21 Terms

1
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What is the inverse problem in vision?

It's the idea that any 2D image on the retina can come from many different 3D scenes — the brain must figure out which one is correct.

2
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What are the four main sources of depth information?

1) Binocular cues
2) Motion cues
3) Pictorial cues
4) Oculomotor cues

3
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What is binocular disparity?

The slight difference in images between the two eyes, used by the brain to judge depth (also called stereo vision).

4
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What is motion parallax?

When objects move across the retina at different speeds depending on their distance — closer objects move faster than farther ones.

5
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List 5 examples of pictorial depth cues.

Texture, elevation, relative size, perspective, shading, and occlusion.

6
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What is convergence?

The inward turning of the eyes when focusing on a close object.

7
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What is accommodation?

The lens in the eye thickens (gets more curved) to focus on near objects.

8
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What is the main challenge with interpreting 2D retinal images?

They are ambiguous and can represent many possible 3D scenarios.

9
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How do we overcome ambiguity in perspective?

We assume lines in the world are usually parallel and use past knowledge (top-down processing).

10
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Why can shading be ambiguous?

The same shading pattern can come from a convex shape lit from above, a concave shape lit from below, or a flat surface

11
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What assumption helps solve shading ambiguity?

The brain assumes light comes from above.

12
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What is an erroneous assumption in perception?

A mistaken belief that leads to perceptual errors, like visual illusions.

13
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How does the Ames Room demonstrate an erroneous assumption?

We wrongly assume the room's walls are rectangular and lines are parallel, causing a distorted perception of size.

14
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Why do we integrate multiple depth cues?

To reduce ambiguity, improve reliability, and resolve conflicts between cues.

15
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What is compromise in depth perception?

When conflicting cues (e.g., motion and texture) are blended by the brain into an in-between perception.

16
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Describe Young et al. (1993)’s experiment.

Participants saw a cylinder with motion (suggesting it was stretched) and texture (suggesting it was flattened). The final percept was a blend depending on cue reliability.

17
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What happens when motion is less smooth in Young et al.’s study?

Texture becomes the more reliable cue and dominates perception.

18
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What is dominance in cue integration?

When two cues conflict strongly, the brain may ignore one and rely entirely on the other (often the more valid one).

19
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Give an example of dominance leading to illusion.

Using elevation on a scene without a ground plane may mislead the brain, causing illusion

20
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What is interaction in depth cue integration?

When one ambiguous cue is clarified by another reliable one — e.g., binocular disparity disambiguating texture.

21
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What is the “order of integration”?

1) Interaction stage: Reliable cues help clarify ambiguous ones
2) Compromise stage: If ambiguity remains, brain blends cues for a final percept