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42 Terms
1
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inclusion-exclusion principle
A u B = A + B - (A n B)
2
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mutually exclusive
two things that cannot happen at once
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not mutually exclusive
two things that can happen at once
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multiplication principle
If an action can be performed in n1 ways and for each of these ways another action can be performed in n2 ways, then the two actions together can be performed in n1\*n2 ways.
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addition principle
If two actions are mutually exclusive, and the first can be done in n1 ways and the second in n2 ways, then one action or the other can be done in n1 + n2 ways.
6
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complement principle
if A is a subset of a universal set U, then:
A = U - complement of A
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permutation
number of ways of getting some results in a *specific order*
n!/(n-r!)
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combination
number of ways of getting some results without caring about order
n!/(n-r)!r!
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number of permutations of things not all different
n!/(n1!*n2!*n3!\*n4!…)
n1 = number of type 1 elements
n2 = number of type 2 elements
etc…
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probability of **either** of two events A and B if not mutually exclusive
P(A or B) = P(A) + P(B) - P(A n B)
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probability of **either** of two mutually exclusive events A and B if mutually exclusive
P (A or B) = P(A) + P(B)
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probability of two events A and B occurring together
if not independent:
P(A and B) = P(A) \* P(B given A)
\ if independent:
P(A and B) = P(A) \* P(B)
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binomial probability theorem
k successes from n trials
p probability of individual k
n!/(n-k)!k! \* *p^k* \* (1-p)^n-k
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permutation on calculator
nPr(n total things, r results)
order matters
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combinations on calculator
nCr(n total things, r results)
order doesn’t matter
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binomial probability of exact number of successes
binomPdf(n trials, probability of individual success, x successes)
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binomial probability of at least a certain number of successes or a range of successes
binomCdf(number of trials, prob of success, lower bound, upper bound)
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descriptive statistics
organization of data
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inferential statistics
making inferences based on data
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stem-and-leaf plot
first digit of each score as stem, leaves are rows from those digits
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histogram
one axis as range of data, other as frequency
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frequency table
one column for range of data
other column as frequency
other column as cumulative frequency (sum of the previous frequencies)
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mean
average
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median
middle number if set written out (if odd)
if even it is average of the middle two
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mode
data point that occurs most often in set
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box and whisker point
shows lower extreme (farthest left), 1st quartile (median of the data to the left of the median), median, 3rd quartile (median of the data to the right of the median), and upper extreme)
range = distance between two extremes
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Bayes’ Theorem
P(A given B) = (P(A) \* P(B given A))/P(B)
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expected value
probability of win \* *what you win + probability lose ** what you lose
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variance
average of the squares of the deviations from the average of the entire set
\ s^2
(x1-mean of data)^2…/number of data points (n)
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standard deviation
square root of variance
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sample variance
average of the squares of the deviations from the average of the entire set
\ s^2
(x1-mean of data)^2…/number of data points minus 1 (n - 1)
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sample standard deviation
square root of variance
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sample vs not sample
sample has only portion of total
not sample is all data available
ie 10 random ppl vs a census
34
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3 properties of normal curve
about 68% of the distribution is within 1 standard deviation of the mean
About 95% of the distribution is within 2 standard deviations of the mean
About 99% is within 3 standard deviations of the mean
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standard normal distribution
normal distribution with mean of 0 and standard deviation of 1
total area under curve = 1
area of the curve to the left of a number is the proportion of the data that has a standard value less than z
36
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using standard normal distribution table
z score (from table) = raw score ( number being looked at) - mean of data / standard deviation of data
\ take percentile you are given and look for closest z value then plug it in to equation
\ if given raw score solve for z
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finding raw score on calculator
invNorm(percentile, mean, standard deviation)
38
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finding z score on calculator
invNorm(percentile, 0, 1)
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finding percentile on calculator (given raw score)