Physics: Mirrors

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43 Terms

1
ray optics
the study of light
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2
How does light travel?
in a straight line
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3
How can a ray change direction?
refractions + reflection
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4
luminous
a source that emits light (ex: the sun)
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5
illuminated
a source that reflects light (ex: the moon)
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6
opaque
a material that does not allow any light to pass through; may reflect some light
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7
transparent
a material that transmits light; may reflect some light
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8
translucent
a material that filters light; may reflect some light
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9
luminous flux (P)
rate light is emitted
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10
lumens (lm)
unit of measurement of luminous flux
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11
illuminance (E)
rate light strikes a surface
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12
lux (lx)
lumens per square meter
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13
inverse-square law
as square of the distance increases, the number of rays illuminating an area decreases
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14
luminous intensity
the luminous flux that falls on the inside of a 1m radius sphere
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15
candela (cd)
unit of measurement of luminous intensity
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16
How can intensity be increased?
brighter light and/or decreased distance
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17
diffraction
the bending of light around a barrier
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18
white
appears when an object reflects all visible light
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19
black
appears when an object absorbs all visible light
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20
When does color arise?
when certain wavelengths are absorbed while others are reflected; the reflected wavelengths are the colors that we can see
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21
refraction
when light passes from one medium to another with a different density, different colors, or bent at a different angle
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22
polarization
a process that forces light into a single plane of oscillation; reduces intensity by 50%
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23
Doppler effect
an increase or decrease in wavelength as the observer moves toward or away from an object emitting the wave
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24
blue shift
a negative change in wavelength, frequency increases
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25
red shift
a positive change in wavelength, frequency decreases
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26
Law of Reflection
when a ray of light hits a perfectly smooth surface, it bounces off it at an equal angle to the one that came in
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27
the normal
the line perpendicular to the surface (represented by a dotted line)
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28
angle from the normal to the surface
90 degrees
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29
specular reflection
  • light reflected from a smooth surface at a definite angle

  • light rays are reflected in a parallel

  • image is preserved

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30
diffuse reflection
  • produced by rough surfaces that tend tp reflect light in all directions

  • more common than specular reflection

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31
angle between the incident ray and the reflected ray
(angle between normal & ray of reflection/incidence) \* 2
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32
plane mirror
flat surface that produces a virtual image of the real object, requires at least 2 rays
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33
How is an image created?
  • By rays of light that travel from the object to the mirror

  • Reflected rays diverge causing an image to form “behind” the mirror

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34
virtual image
  • images of real objects produced by plane mirrors

  • formed when reflected rays do NOT meet

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35
What happens to the size of the image when it is reflected in a plane mirror?
the dimensions stay the same as the real object
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36
image position & height
are preserved in a reflection (same as real object)
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37
type of image that convex mirrors form
virtual
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38
speed of light & main scientists
Galileo, Ole Roemer, & Albert Michelson
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39
electromagnetic spectrum
radio → microwave → infrared → visible (ROYGBIV) → ultraviolet → xray → gamma
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40
center of curvature (c)
the radius of the geometric center of the sphere that it is a piece of
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41
focal point
halfway to the center of curvature.  Where incident rays that are parallel to the principal axis converge after reflecting.
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42
focal length
  • position of the focal point with respect to the mirror along the principal axis. Positive value with concave mirror.

  • f = *r/*2

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43
principle axis
a straight line perpendicular to the surface of the mirror that cuts it in half.
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robot