Chapter 1-7 Learning Theory Vocabulary Flashcards

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A comprehensive set of vocabulary flashcards covering learning, classical and operant conditioning, observational learning, and related concepts from the chapter.

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61 Terms

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Learning

A relatively permanent change in behavior or knowledge that results from experience.

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Instinct

Innate, unlearned behavior patterns that are triggered by a broader range of events and are usually more complex.

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Reflex

A motor or neural response to a specific environmental stimulus, typically simple and automatic.

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Classical conditioning

A learning process that pairs a neutral stimulus with an unconditioned stimulus to elicit a conditioned response.

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Operant conditioning

A learning process in which behaviors are strengthened or weakened based on their consequences (reinforcement or punishment).

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Observational learning

Learning by watching others and then imitating their behavior.

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Associative learning

Learning that involves forming connections between two or more events or stimuli.

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Unconditioned stimulus (UCS)

A stimulus that naturally elicits a reflex without prior learning.

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Unconditioned response (UCR)

A natural, unlearned reaction to an unconditioned stimulus.

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Neutral stimulus

A stimulus that does not naturally elicit a response before conditioning.

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Conditioned stimulus (CS)

A previously neutral stimulus that comes to elicit a response after being paired with a UCS.

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Conditioned response (CR)

A learned response to the conditioned stimulus.

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Acquisition

The initial learning phase where the CS and UCS are paired and the CR begins to occur.

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Extinction

A decrease in the conditioned response when the CS is presented without the UCS.

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Spontaneous recovery

The reappearance of a previously extinguished conditioned response after a rest period.

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Stimulus generalization

The tendency to respond similarly to stimuli that are similar to the CS.

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Stimulus discrimination

The learned ability to distinguish between the CS and similar but non-predictive stimuli.

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Higher-order conditioning

Using a conditioned stimulus to condition another neutral stimulus (second-order conditioning).

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Taste aversion

A learned avoidance of a particular taste after illness, often with a long CS-UCS interval.

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Ivan Pavlov

Russian physiologist who demonstrated classical conditioning in dogs by pairing a neutral stimulus with food-related stimuli.

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Pavlovian conditioning

Another term for classical conditioning, highlighting the conditioned associations formed.

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Neutral stimulus becoming CS

The process by which a neutral stimulus, when paired with UCS, begins to elicit the CR.

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Unconditioned stimulus (UCS) example

An event like meat powder that naturally elicits salivation without learning.

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Conditioned stimulus (CS) example

A previously neutral cue (e.g., a bell) that begins to elicit salivation after pairing with UCS.

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Acquisition vs extinction dynamics

Acquisition strengthens the CS–UCS association; extinction weakens it when the CS is presented alone.

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Classical conditioning in real world

Situations like lightning predicting thunder or a dog learning to respond to a bell after conditioning.

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Pavlov’s dogs’ two responses

UCS (meat powder) elicits UCR (salivation); neutral stimulus (bell) becomes CS and elicits CR (salivation).

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Taste aversion biology

A learning bias where flavors paired with illness are avoided, often with long delays between CS and UCS, showing biological constraints.

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John B. Watson

Founder of behaviorism who demonstrated conditioned emotional responses (e.g., Little Albert).

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Little Albert

Baby subject in a classical conditioning experiment showing fear responses to neutral stimuli paired with a loud noise.

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Operant conditioning

Learning that links a behavior with its consequence (reinforcement or punishment).

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Reinforcement

A consequence that increases the likelihood of a behavior being repeated.

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Punishment

A consequence that decreases the likelihood of a behavior being repeated.

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Positive reinforcement

Adding a desirable stimulus to increase a behavior.

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Negative reinforcement

Removing an aversive stimulus to increase a behavior.

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Positive punishment

Adding an aversive stimulus to decrease a behavior.

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Negative punishment

Removing a desirable stimulus to decrease a behavior.

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Primary reinforcer

Innate reinforcers that satisfy basic biological needs (food, water, sleep, shelter, sex, touch).

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Secondary reinforcer

Reinforcers that acquire value through association with a primary reinforcer (praise, money, tokens).

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Token economy

Behavior modification system using tokens that can be exchanged for rewards.

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Shaping

Reinforcing successive approximations toward a target behavior.

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Continuous reinforcement

Reinforcing every correct response; fastest way to establish a behavior.

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Partial (intermittent) reinforcement

Reinforcement that is not given after every response; includes fixed/variable and interval/ratio schedules.

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Fixed interval

Reinforcement after a set amount of time.

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Variable interval

Reinforcement after varying time intervals; unpredictable.

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Fixed ratio

Reinforcement after a set number of responses.

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Variable ratio

Reinforcement after an unpredictable number of responses; highly resistant to extinction (e.g., gambling).

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Skinner Box

Operant conditioning chamber used to study reinforcement with animals.

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B.F. Skinner

Behaviorist who formalized operant conditioning and developed the Skinner Box and teaching machine.

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Bandura

Psychologist who proposed social learning theory, emphasizing observational learning and cognitive processes.

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Modeling

Imitating or reproducing the behavior of a model (live, verbal, or symbolic).

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Live, verbal, symbolic models

Three types of models observed in observational learning: in-person, described, and fictional/media-based.

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Mirror neurons

Neurons that fire both when performing an action and when observing the same action, supporting imitation.

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Attention, retention, reproduction, motivation

Bandura’s four steps in the modeling process for observational learning.

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Vicarious reinforcement

Learning that occurs by observing the model being reinforced, which increases imitation likelihood.

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Vicarious punishment

Learning that occurs by observing the model being punished, which decreases imitation likelihood.

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Prosocial modeling

Observational learning that promotes positive, socially acceptable behaviors.

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Antisocial modeling

Observational learning that promotes harmful or aggressive behaviors.

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Latent learning

Learning that occurs without obvious reinforcement but is revealed later when beneficial.

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Cognitive map

Mental representation of the layout of an environment learned through experience.

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Tolman

Psychologist who demonstrated latent learning and cognitive maps in rats.