Learning Theories: Classical and Operant Conditioning

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147 Terms

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Learning

The process of acquiring through experience new and relatively enduring information or behaviors.

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Associative Learning

Learning that certain events occur together.

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Classical Conditioning

A type of learning in which an organism comes to associate stimuli and anticipate events.

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Respondent Behavior

Automatically responding to stimuli we do not control.

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Operant Conditioning

Learning to associate a response and its consequence, producing operant behaviors.

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Cognitive Learning

Acquiring mental information that guides behavior.

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Observational Learning

Learning new behaviors by observing events and watching others.

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Behaviorism

The view that psychology should be an objective science that studies behavior without reference to mental processes.

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Ivan Pavlov

A Russian physiologist who created novel experiments on learning and demonstrated classical conditioning.

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Unconditioned Response (UR)

An event that occurs naturally in response to some stimulus, such as salivation.

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Unconditioned Stimulus (US)

Something that naturally and automatically triggers the unlearned response, such as food in the mouth triggering salivation.

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Conditioned Stimulus (CS)

Originally a neutral stimulus that, after association with a US, comes to trigger a conditioned response.

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Conditioned Response (CR)

The learned response to the originally neutral (but now conditioned) stimulus.

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Acquisition

The first stage in classical conditioning, associating a neutral stimulus with the unconditioned stimulus.

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Extinction

Diminished responding that occurs if the conditioned stimulus appears repeatedly by itself without the unconditioned stimulus.

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Spontaneous Recovery

The reappearance of a weakened conditioned response following a rest period.

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Generalization

The tendency to respond to stimuli that are similar to a conditioned stimulus.

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Discrimination

The learned ability to distinguish between a conditioned stimulus and other irrelevant stimuli.

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Importance of Pavlov's Work

Pavlov taught us that significant psychological phenomena can be studied objectively and that classical conditioning applies to all species.

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Applications of Classical Conditioning

Techniques used to improve human health and well-being, including behavioral therapy for psychological disorders.

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Watson's Application of Pavlov's Principles

Watson applied classical conditioning principles in his studies of 'Little Albert' to demonstrate how specific fears might be conditioned.

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Operant conditioning

A type of learning in which a behavior becomes more likely to recur if followed by a reinforcer or less likely to recur if followed by a punisher.

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B. F. Skinner

A college English major and aspiring writer who later entered graduate school for psychology, becoming modern behaviorism's most influential and controversial figure.

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Operant behavior reinforcement

The behavior of rats or pigeons placed in an operant chamber can be shaped by using reinforcers to guide successive approximations of the desired behavior.

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Positive reinforcement

Adds a desirable stimulus to increase the frequency of a behavior.

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Negative reinforcement

Reduces or removes an aversive stimulus to increase the frequency of a behavior.

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Primary reinforcers

Innately satisfying reinforcers that require no learning, such as receiving food when hungry.

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Conditioned (or secondary) reinforcers

Reinforcers that are satisfying because we have learned to associate them with more basic rewards, such as money.

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Immediate reinforcers

Reinforcers that offer immediate payback, such as a food reward given right after a desired behavior.

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Delayed reinforcers

Reinforcers that require the ability to delay gratification, such as a paycheck.

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Reinforcement schedule

Defines how often a response will be reinforced.

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Continuous reinforcement

Reinforcing desired responses every time they occur, leading to rapid learning but also rapid extinction if rewards cease.

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Partial (intermittent) reinforcement

Reinforcing responses only sometimes, resulting in slower initial learning but greater resistance to extinction.

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Fixed-ratio schedules

Reinforce behaviors after a set number of responses.

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Variable-ratio schedules

Reinforce behaviors after an unpredictable number of responses.

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Fixed-interval schedules

Reinforce behaviors after set time periods.

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Variable-interval schedules

Reinforce behaviors after unpredictable time periods.

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Punishment

Administers an undesirable consequence or withdraws something desirable to decrease the frequency of a behavior.

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Negative reinforcement vs. punishment

Negative reinforcement removes an aversive stimulus to increase behavior, while punishment aims to decrease behavior.

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Drawbacks of physical punishment

Includes suppressing unwanted behaviors, failing to provide direction for appropriate behavior, encouraging discrimination, creating fear, and teaching aggression.

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Controversy of Skinner's ideas

Critics believed the approach dehumanized people by neglecting their personal freedom and seeking to control their actions.

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Application of Skinner's principles

Reinforcement is more humane than punishment; teachers can use shaping techniques and interactive media for immediate feedback.

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LearningCurve

An adaptive quizzing tool available in Achieve that provides feedback and allows students to direct the pace of their own learning.

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Operant Conditioning

A type of learning where an organism learns associations between its own behavior and resulting events, involving operant behavior that produces rewarding or punishing consequences.

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Classical Conditioning

A type of learning where an organism forms associations between stimuli—events it does not control—resulting in automatic responses to some stimulus.

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Observational Learning

Learning by watching and imitating others, rather than through direct experience.

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Neural Mirroring

The ability of the brain's frontal lobes to mirror the activity of another's brain, potentially enabling imitation and observational learning.

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Prosocial Modeling

Modeling behavior that is positive, constructive, and helpful, which children tend to imitate.

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Antisocial Modeling

Modeling behavior that is negative or harmful, which children may also imitate.

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Violence-Viewing Effect

The phenomenon where media violence contributes to aggression, potentially through imitation and desensitization.

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Memory

Learning that persists over time, measured through the encoding, storage, and retrieval of information.

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Memory Models

Frameworks used by psychologists to explain how the brain forms and retrieves memories, including processes like encoding, storage, and retrieval.

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Information-Processing Model

A model that involves three processes: encoding, storage, and retrieval, explaining how information is processed in the brain.

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Parallel Processing

The brain's ability to process multiple things simultaneously.

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Connectionism Model

An information-processing model that views memories as products of interconnected neural networks.

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Atkinson-Shiffrin Model

A memory model that includes three processing stages: sensory memory, short-term memory, and long-term memory.

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Working Memory

The active processing that occurs when short-term memories combine with long-term memories.

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Automatic Processing

The subconscious process that allows information to slip into long-term memory without conscious attention.

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Working Memory

The active 'scratch pad' processing that occurs at the stage when our short-term memories combine with our long-term memories.

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Automatic Processing

Processing that occurs behind the scenes to allow information to slip into long-term memory without the need to consciously attend to it.

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Explicit Memories

Conscious memories of facts and experiences that form through effortful processing, requiring conscious effort and attention.

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Implicit Memories

Memories of learned skills and classically conditioned associations that happen without our awareness, through automatic processing.

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Incidental Information

Information about space, time, and frequency, and familiar or well-learned information, such as sounds, smells, and word meanings, that we process automatically.

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Sensory Memory

Feeds some information into working memory for active processing.

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Iconic Memory

A very brief (a few tenths of a second) sensory memory of visual stimuli.

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Echoic Memory

A 3- or 4-second sensory memory of auditory stimuli.

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Short-Term Memory Capacity

About seven bits of information, plus or minus two, but this information disappears from memory quickly without rehearsal.

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Effortful Processing Strategies

Effective strategies such as chunking, mnemonics, and hierarchies that boost our ability to form new memories.

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Distributed Practice

Sessions that produce better long-term recall, also known as the spacing effect.

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Testing Effect

The finding that consciously retrieving, rather than simply rereading, information enhances memory.

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Depth of Processing

Affects long-term retention, with shallow processing encoding words based on their letters or sound, and deep processing encoding words based on their meaning.

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Self-Reference Effect

The phenomenon where we more easily remember material when we learn and rephrase it into personally meaningful terms.

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Anterograde Amnesia

An inability to form new memories.

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Retrograde Amnesia

An inability to retrieve old memories.

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Encoding Failure

Normal forgetting that happens because we have never encoded information.

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Storage Decay

Normal forgetting that occurs because the physical memory trace has faded.

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Retrieval Failure

Normal forgetting that happens because we cannot retrieve what we have encoded and stored.

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Proactive Interference

When prior learning interferes with recall of new information.

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Retroactive Interference

When new learning disrupts recall of old information.

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Motivated Forgetting

Forgetting that occurs, but researchers have found little evidence of repression.

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Misinformation Effect

The phenomenon where exposure to misleading information can corrupt our stored memories of what actually happened.

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Source Amnesia

When we attribute a memory to the wrong source, which helps explain déjà vu.

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Misinformation effect

A phenomenon where a person's recall of episodic memories becomes less accurate due to post-event information.

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Source amnesia

The inability to remember where, when, or how one has learned something, leading to confusion about the origin of a memory.

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Repressed memories

Memories of traumatic events that are unconsciously blocked from awareness.

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Recovered memories

Memories that are brought back to consciousness, often during therapy, which were previously repressed.

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Childhood sexual abuse

A form of abuse that is recognized as occurring, leading to discussions about memory reliability and recovery.

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Eyewitness descriptions

Accounts given by witnesses of an event, which can be distorted by memory influences and suggestive questioning.

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Suggestive interviewing techniques

Methods of questioning that can lead to the creation of false memories in witnesses.

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Memory strategies

Techniques such as rehearsal, meaningful material, retrieval cues, mnemonic devices, and self-testing to improve memory.

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Cognition

All the mental activities associated with thinking, knowing, remembering, and communicating.

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Metacognition

Cognition about our cognition, involving tracking and evaluating our mental processes.

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Concepts

Mental groupings of similar objects, events, ideas, or people that help simplify and order our understanding of the world.

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Prototypes

Best examples or mental representations of a category that help in forming concepts.

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Algorithm

A methodical rule or procedure that guarantees a solution to a problem.

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Heuristic

A simpler, speedier mental shortcut used to make judgments and solve problems, though more error-prone than algorithms.

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Insight

A sudden flash of inspiration that provides a solution to a problem, not based on strategy.

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Confirmation bias

The tendency to search for, interpret, and remember information in a way that confirms one's preconceptions.

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Fixation

An obstacle to problem solving that prevents taking a fresh perspective on a problem.

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Intuition

Effortless, immediate, automatic feelings or thoughts used instead of systematic reasoning.