Fundamentals of Computer Science: Data Representation and Manipulation

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These flashcards cover key terms and concepts from the lecture on data representation and manipulation in computer science.

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15 Terms

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Analogue information

Continuously variable data that represents physical processes like eyesight and hearing.

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A/D converter

A device that converts analogue signals into digital data.

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Sampling rate

The number of samples taken per second to represent an audio signal.

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Resolution

The number of pixels contained in an image, determining the detail visible.

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Colour Depth

The number of bits used to represent the colour of a pixel.

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Two's Complement

A method for representing signed numbers in binary where the first bit indicates sign.

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Arithmetic Overflow

Occurs when a calculation exceeds the maximum size of a register, leading to incorrect results.

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Floating Point Format

A method of representing real numbers that allows for a wide range of values.

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Mantissa

The significand part of a floating-point number, representing the precision.

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ALU (Arithmetic and Logic Unit)

A component of the CPU that performs arithmetic and logic operations.

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Logical Operations

Operations that manipulate data bits based on Boolean logic, such as AND, OR, NOT, and XOR.

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Carry Bit

A bit that indicates an overflow in binary addition, stored in a separate location.

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Vector Image

An image representation that uses geometric shapes instead of pixels.

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Bitmap Image

An image represented by an array of individual pixels.

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RGB

A color model using red, green, and blue light to create various colors.