Cog Exam 3 - YOU GOT THIS!

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84 Terms

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Gain Frame

People are loss aversive, prefer smaller certain gains than larger, uncertain ones

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Loss Frame

Framing something as negatively framed means that people will be more likely to risk seek to avoid losses

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Loss aversion

People treat the same amount of loss as larger than the same amount of gain

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Affective forecasting

Your predictions about your own future emotions, often inaccurate

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Focalism

Focusing on a future event without thinking of the effects or consequences of other events

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Impact bias 

Overestimating intensity and duration of emotions

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Categorical syllogisms

Logical arguments containing two premises and a conclusion

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Belief bias

If a syllogisms conclusion happens to be something people believe is true anyways, they’re likely to judge it as logical regardless

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Frequency estimate

Assessment of how often various events have occurred in the past

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Attribute substitution

Relying on easily assessed information as a proxy for needed information

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Heuristics

Efficient strategies that usually lead to the correct answer

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Availability heuristic

the ease with which examples come to mind is a proxy for frequency or likelihood

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Representativeness heuristic

Assumption that resemblance to prototype reflects probability

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Assumption of homogeneity

Expectation that each individual is representative of the category overall

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Gamblers fallacy

False idea that outcome of previous events determines the course of future events

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conjunction fallacy

Overestimation of conjunction of events

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Dual-process model type one

Fast and automatic thinking, reliance on heuristics

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dual process thinking type 2 

slower, more effortful thinking. More likely to be correct. 

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utility maximization

choosing the option with the greatest expected value

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covariation

one thing is correlated with the other and is there whenever the other is

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base-rate variation 

Information about how frequently something occurs in general

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induction

Making predictions based on the knowledge that you already have

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deduction

Starting with claims or assertions that you count as a given and asking what follows from this presence

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problem solving

process by which one determines the steps needed to reach a goal

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problem space

the set of all states that can be reached in solving the problem

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hill-climbing strategy

At each step in solving a problem, choose the option that moves you in the direction of your goal

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Means-end analysis

using means in order to make your current state more like your goal state

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ill-defined problem

the goal state and the means are not clearly specified 

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analogy

Requires focusing on the problems deep structure rather than just the superficial features

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convergent thinking

Ability to spot ways in which seemingly distinct ideas might be interconnected

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Divergent thinking

Ability to move one’s thoughts in novel, unanticipated directions

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Functional fixedness

The tendency to be ridged in thinking about an objects function

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Problem-solving sets

collection of beliefs and assumptions a person makes about a problem

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Four components of Wallas’s creative process

Preparation, incubation, illumination, verification

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Preparation

Gathering information

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Incubation

Giving the conscious a break

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Illumination

Insight emerges

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Verification

confirmation that new ideas lead to a solution

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General intelligence 

Individual variation in intelligence that caused people to perform better than others in total

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Specific intelligence

Variation in individual subsets of intelligence

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Crystalized knowledge

General knowledge reflected in vocabulary and facts about the world

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Fluid intelligence

Content-independent analytical processes, being able to solve problems

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Multiple intelligences theory 

Intelligence is best viewed as a collection of abilities that can be used to solve different problems (i.e. natural intelligence, musical intelligence, etc.)

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Savant syndrome

Low intelligence in other fields but very high intelligence with one particular skill

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Nature theory of intelligence

Intelligence is influenced by genetics

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Nurture theory of intelligence

Intelligence is influenced by experience

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Categorization

Grouping items or ideas together and distinguishing them from other items or ideas

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Wittgeinstin’s idea of categories

Members of categories share a “family resemblance”

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Defining features

There may be features that are shared by all category members

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Characteristic features

Members of a category have shared features across the category

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Prototype theory 

The category example that possesses all or most of the characteristic features

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Typicality

How much a member of a category resembles the prototype

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Graded membership

Objects close to a prototype are “better” members of the category than objects further than the prototype

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Superordinate category

Broadest, most general category

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basic-level category

Middle ground, usually default for naming objects

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Subordinate category

Most specific category

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Hierarchical network

Contains nodes, pieces of information, and links between nodes. Uses spreading activation

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Amodal theories

Semantic knowledge is represented symbolically, distinct from the ways that we experience the world

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Embodied cognition theories

Semantic knowledge is represented by sensory and motor systems

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Organization of language (largest to smallest)

Sentence, word, morpheme, phoneme

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Morpheme

smallest unit of language containing meaning

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phoneme

smallest unit of sound that serves to distinguish meaning

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Voicing

Whether vocal folds vibrate or not

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Manner of production

How the airflow is restricted

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Place of prediction

where the airflow is restricted

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Speech segmentation 

Slicing of a continuous speech stream into appropriate segments

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Coarticulation

Each phoneme is slightly altered depending on adjacent phonemes

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Context

Cue for ambiguity resolution, people are able to fill in missing phonemes based on context cues

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Visual input

Cue for ambiguity resolution, think of lip reading

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Syntax

rules that govern the structure of a phrase or a sentence

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Phrase-structure rule

Overall organization of a sentence

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Parsing

The process of determining each words syntactic role in a sentence

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Universal grammar

Set of universal principles that apply to all languages

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language acquisition device

Hypothetical tool in the human brain that lets children learn and understand language quickly

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Critical period

Time when children are most equipped to learn the rules of language 

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Prosody

The patterns of pauses and pitch changes that characterize speech production

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Linguistic relativity

Hypothesis that people who speak different languages think differently as a result

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cognitive reflection test

Measures cognitive ability to override faster system one system and being able to use system two thinking

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Prescriptive Rules

Rules describing how something is supposed to be

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Descriptive rules

Rules characterizing something as it is ordinarily used by natives

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anomia

A person loses the ability to be able to name certain objects 

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Einstellung

Staying with a problem solving method when it is successful the first time

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Base-rate neglect

ignoring statistical evidence

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Belief perseverance

Despite having information to the contrary of a fact you still believe something