ap psych, 2.1-2.2

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45 Terms

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cognition

all forms of knowing & awareness, such as perceiving, conceiving, etc.

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sensation

the process of experience of perceiving through the senses

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perception

the process of becoming aware through the senses

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top-down processing

the brain processing info using prior knowledge, such as past experiences, expectations, etc

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bottom-up processing

the brain processing info from raw sensory input

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schema

a mental framework/concept that helps one organize & interpret info based on past experiences

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perceptual set

a mental tendency/expectation that makes one perceive thing in a certain way

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selective attention

focusing attention on one thing, while ignoring others around

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divided attention

focusing attention to multiple things/stimuli at once

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cocktail party effect

psychological phenomenon where one has the ability to focus on specific stimulus, such as a friend’s voice, while ignoring other stimuli, like other voices in a noisy crowd

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gestalt

a theory in the field of perception, the fundamental rules our mind uses to organize sensory info, based on principles.

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proximity

gestalt principle, we group objects that are close together as belonging to the same group

ex: dots close together look like one group

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closure

gestalt principle, we fill in gaps to see a complete picture

ex: a 7/8 semicircle is shown, and we see a circle

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similarity

gestalt principle, we group things that look alike.

ex: red dots in one group, blues in another 

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figure ground

gestalt principle, we separate the objects (figures) from their surroundings (ground)

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inattentional blindness

when you fail to notice something in your visual field because your attention is focused on other stimuli

ex: gorilla experiment

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change blindness

when you fail to notice change in an environment

ex: a person talking to someone and giving them directions doesn’t know the person has swapped or left

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depth perception

the ability to use 3D to judge depth/distance

ex: visual cliff baby experiments

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monocular cue

a depth cue that is available to either eye, used to perceive distance

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binocular depth cues

depth cues that depend on both eyes working together to percieve distance 

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retinal disparity

a binocular cue for perceiving depth by comparing the retinal images from each eye and computing the distance between the two

ex:

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convergence

when eyes turned inward to focus on something close, the more your eyes are turned in the closer the object is perceived.

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interposition

when one object overlaps another, the object being covered is perceived as being farther away

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relative clarity

objects that appear clearer and sharper. SHARPNESS/CLARITY

ex: a mountain and a tree, you see detail in the tree

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relative size

if two objects are the same size, the one that is smaller on the retina is farther away.

ex: 2 ppl on canoes in a photo, the person perceived larger is closer to the camera

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texture gradient

when a surface is detailed, the details are distinct when closer, but blend together and become less distinct farther away. DETAIL/DISTINCTION

ex: blade of grass, grass field

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linear perspective

parallel lines appear to converge, they become one as they recede into distance

ex: railroad tracks, they are straight but appears horizontal

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perceptual constancy

percieving objects as staying the same even when sensory image changes

ex: a car approaching from a distance appears smaller, but as it gets closer, we perceive it as the same size we know it to be, rather than thinking it is growing large (ex of size constancy)

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apparent movement

something appears to move altough it is not moving

ex: phi phenomenon

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concept

mental category we use to group things together

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prototype

most typical example of something of a concept, can be modified using assimilation and accommodation

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algorithm

step-by-step logical procedure that guarantees a correct solution if followed properly

ex: to find lost keys at a beach, systematically search every in² of the beach until you find it

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heuristic

mental shortcut that helps you solve problems quickly, does not guarantee a correct solution

ex: to find lost keys at a beach, look in likely spots

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representativeness heuristic

estimating the likelihood of events based on how well it matches our mental prototype

ex: seeing a skinny slim man who likes poetry, are they rather a ivy league professor or a truck driver? we guess the former even though statistically speaking there are far more truck drivers, however it does not fit our prototype

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availability heuristic

estimating the likelihood of events based on how readily available they come to mind

ex: given the question, who kills more americans more year, terrorists or toddlers, we suggest terrorists due to media portrayal leading it into our heads. however, this is not true statistically

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mental set

sticking to old patterns that have worked in the past even if they do not work now

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priming

a phenomenon where exposure to one stimulus affects/influences how one responds to a subsequent related stimulus

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framing

presentation of info impacts our perception of it

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gambler’s fallacy

a cognitive bias that adheres to the ideas that if something hasn’t happened recently it will soon

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sunk-cost fallacy

a cognitive bias that makes you stay in a situation despite losing resources/benefit

ex: continuing watching a show thats boring you now, just because you started it

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executive function

mental skills that help us learn, work, and manage daily life, including working memory, etc.

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creativity

the ability to produce novel and valuable ideas

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divergent thinking

expanding the number of possible problem solutions, required for creativity

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convergent thinking

narrowing down the solutions to the single best option

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functional fixedness

a cognitive bias, the inability to see objects past their usual purpose