Experiential Learning Online

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Vocabulary terms related to the design and theoretical frameworks of online experiential learning based on Kolb's cycle and the Community of Inquiry model.

Last updated 5:34 PM on 7/31/26
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5 Terms

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Experiential Learning Online

The intentional design of a digital or virtual stand-in for direct experience paired with structured, asynchronous prompts that guide learners through reflection, conceptualization, and application.

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Manufactured Experience

The use of a branching simulation, virtual case, or VR environment to stand in for a "real" or physical concrete experience.

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Social Presence

A component of the Community of Inquiry framework where learners project themselves as real people, establishing the trust and vulnerability required for reflection.

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Cognitive Presence

A component of the Community of Inquiry framework describing how learners construct and confirm meaning through sustained reflection and discourse where Kolb's reflective and abstract phases live.

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Teaching Presence

The specific design and facilitation work, such as framing prompts and structuring discussion, that enables social and cognitive presence to occur online.