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Vocabulary terms related to the design and theoretical frameworks of online experiential learning based on Kolb's cycle and the Community of Inquiry model.
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Experiential Learning Online
The intentional design of a digital or virtual stand-in for direct experience paired with structured, asynchronous prompts that guide learners through reflection, conceptualization, and application.
Manufactured Experience
The use of a branching simulation, virtual case, or VR environment to stand in for a "real" or physical concrete experience.
Social Presence
A component of the Community of Inquiry framework where learners project themselves as real people, establishing the trust and vulnerability required for reflection.
Cognitive Presence
A component of the Community of Inquiry framework describing how learners construct and confirm meaning through sustained reflection and discourse where Kolb's reflective and abstract phases live.
Teaching Presence
The specific design and facilitation work, such as framing prompts and structuring discussion, that enables social and cognitive presence to occur online.