AQA Computer Science A-Level: Communication and Networking

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104 Terms

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Serial Transmission

A method of transmitting data one bit at a time over a single channel.

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Parallel Transmission

A method of transmitting multiple bits simultaneously over multiple channels.

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Advantages of Serial over Parallel Transmission

Serial transmission is generally faster over longer distances and has less interference compared to parallel transmission.

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Synchronous Data Transmission

Data transmission where data is sent in a continuous stream, synchronized with a clock signal.

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Asynchronous Data Transmission

Data transmission where data is sent at irregular intervals, with start and stop bits to indicate the beginning and end of transmission.

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Start Bits

Bits used in asynchronous transmission to indicate the start of a data packet.

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Stop Bits

Bits used in asynchronous transmission to indicate the end of a data packet.

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Baud Rate

The number of signal changes in the medium per second.

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Bit Rate

The number of bits transmitted over the medium per second, often measured in bits per second (bps).

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Bandwidth

The range of frequencies that a communication medium is capable of transmitting, expressed in Hertz.

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Latency

The difference in time between an action being initiated and its effect being noticed, often measured in milliseconds.

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Protocol

A set of rules relating to communication between devices.

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Bit Rate Formula

Bit rate = Baud rate × Number of bits per signal.

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Relationship between Bit Rate and Baud Rate

A communication medium's bit rate will be higher than its Baud rate if there is more than one bit sent per signal.

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Direct Relationship between Bandwidth and Bit Rate

Higher bandwidth results in a higher bit rate.

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Effect of Latency with Distance

Latency usually increases with distance.

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Symbol

A particular pattern of bits represented by a signal, for example, a symbol of four bits might be 1101.

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Example of Latency

If you press the 'R' key on your keyboard and the letter R appears on screen 26ms later, the latency is 26ms.

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International Protocols

Protocols published by international organizations that allow devices from different manufacturers to communicate seamlessly.

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Signal Change

1 Baud (or 1Bd) is equal to 1 symbol change per second.

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Higher Bit Rate

A communication medium's bit rate will be higher than its Baud rate if there is more than one bit sent per signal.

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Communication Basics

Key concepts that help in understanding different methods of communication.

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Data Transmission Methods

Computers can transmit data between their different components in two ways: serially or in parallel.

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Serial data transmission

Data is sent one bit at a time over one communication line.

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Parallel data transmission

Uses numerous parallel communication lines to send multiple bits simultaneously.

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Skew

The problem where bits sent together may not be received together due to different electrical properties of communication lines.

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Crosstalk

Occurs when tightly packed communication lines cause signals from one line to leak into another.

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Advantages of serial over parallel

Serial data transmission doesn't suffer from skew or crosstalk, making it more reliable, especially over long distances.

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Synchronous transmission

Data is transmitted using a shared clock signal to time when signals are sent.

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Asynchronous transmission

Uses start and stop bits to indicate the duration of a transmission without a shared clock signal.

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Start bit

The bit that indicates the beginning of a transmission, which can be either a 0 or a 1.

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Stop bit

The bit that indicates the end of a transmission, which is always the opposite of the start bit.

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Baud rate

The rate at which information is transferred in a communication channel.

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Medium to long distances

The typical range for serial data transmission, such as from wired peripherals to a computer.

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Short distances

The typical range for parallel data transmission, such as between parts of the processor and within RAM.

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Corruption of data

Occurs when bits from different pulses overlap, leading to errors in the transmitted information.

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Regular intervals

The timing at which signals are sent in synchronous data transmission.

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Real-time systems

Systems that require information to be transmitted in the same order it was sent.

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Communication medium

The physical medium used to transmit data, such as metal wire, optical fibre, or wireless channels.

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Electrical properties

Characteristics of communication lines that can affect the speed and integrity of data transmission.

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Multiple lines

Refers to the use of several communication lines in parallel data transmission to increase data transfer rates.

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Data transmission

The process of sending data from one point to another through a communication medium.

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Wired peripherals

Devices like mice and keyboards that connect to a computer using physical cables.

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Processor busses

The pathways used within a computer's processor for data transfer during the fetch-execute cycle.

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Network topology

The structure of a network, which can be physical or logical.

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Physical network topology

The actual architecture of a network, determining how components are interconnected.

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Physical star network topology

A network topology where each client has its own direct connection to a central hub.

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Central hub

The device in a star network that receives packets from clients and delivers them to the correct recipient.

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Advantages of physical star topology

Easy to add and remove clients; eliminates collisions as each cable has one device communicating.

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Disadvantages of physical star topology

If the central hub fails, all communication stops; expensive to install due to cable requirements.

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Physical bus topology

A network topology that connects clients to a single cable called a backbone.

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Backbone

The single cable in a bus topology that connects all clients.

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Terminator

A device placed at either end of the backbone in a bus topology.

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Advantages of physical bus topology

No central hub reduces chances of network failure and decreases installation costs.

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Disadvantages of physical bus topology

Packets are visible to all clients on the network, which can lead to security issues.

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Peer-to-peer networking

A type of networking where each device can act as both a client and a server.

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Client-server networking

A type of networking where clients request services and resources from a centralized server.

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WiFi

A wireless networking technology that allows devices to connect to a network without physical cables.

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Components required for wireless networking

Devices such as routers, access points, and network adapters that facilitate wireless communication.

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Wireless network security

Measures taken to protect a wireless network from unauthorized access and attacks.

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Carrier Sense Multiple Access with Collision Avoidance (CSMA/CA)

A wireless protocol that helps manage how data packets are transmitted over a network to avoid collisions.

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Request to Send/Clear to Send (RTS/CTS)

A mechanism used in wireless networking to prevent collisions by signaling when a device is ready to send data.

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Service Set Identifier (SSID)

A unique identifier for a wireless network that allows devices to connect to it.

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Logical bus network topology

A representation of how data flows through a network, regardless of its physical layout.

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Differentiation between physical and logical topologies

Physical topology refers to the actual layout of the network, while logical topology refers to how data flows within that layout.

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Operation of physical star topology

In a star topology, data packets are sent directly to the intended recipient through the central hub.

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Operation of physical bus topology

In a bus topology, all devices share a single communication line, and packets are sent through the backbone.

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Backbone

The backbone is used for communication by multiple clients, introducing the risk of collisions.

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Network Failure

Should the backbone fail, the entire network becomes unusable.

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Logical Topology

A network's logical topology refers to the flow of data packets within a network.

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Logical Bus Network

A logical bus network delivers packets to all clients on the network.

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Logical Star Network

A logical star network delivers packets only to their recipient.

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Mixing Topologies

If a network is set up as a physical star, it can still behave as a logical bus.

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Host

A host is a device on a network that provides services.

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Server

A server can provide services such as file storage, printer sharing and internet access.

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Client

Clients on a network can also provide services themselves.

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Client-Server Networking

In a client-server network, one or more central servers provide services to the clients on the network.

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Central Management

Most schools, colleges and businesses use client-server networks to allow for central management of clients on the network.

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Peer-to-Peer Networking

Peer-to-peer networks do away with a shared server, with services provided by the clients themselves.

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Equal Status in Peer-to-Peer

In peer-to-peer networking, every client has equal status.

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Disadvantage of Peer-to-Peer

The primary disadvantage of peer-to-peer networking is that all of the clients which provide services must be running.

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Cost Effectiveness of Peer-to-Peer

Peer-to-peer networking is more cost effective than client-server networking as there is no need for a powerful server.

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Ease of Setup

Peer-to-peer networks are easier to set up and maintain than their client-server counterparts.

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Large File-Sharing Networks

Large file-sharing networks and multimedia providers use peer-to-peer networking to provide high-performance services without the requirement for a server.

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Packet Delivery

A logical bus network delivers packets to all clients while a logical star network delivers packets only to their recipient.

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Physical Star Topology

If the physical connections between clients and the central hub follow that of the physical star topology, running a bus protocol on the hub allows it to distribute packets to all of the connected clients.

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Client Requests

The clients on the network request services from the servers, which then respond to the client with the requested service.

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Services Provided by Servers

Services provided by servers in a client-server network could include file storage as well as management of emails, user accounts and print queues.

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Wireless networks

Allow clients to communicate within a network without being physically connected to it.

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Wireless access point

Connects to a wired network just like any other client would.

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Wireless network adapter

The device that connects to the wireless network.

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WiFi

Refers to a wireless local area network that is based on international standards.

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WPA

Stands for WiFi protected access and requires that a new wireless client enters a password to connect to the network.

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WPA2

An enhanced version of WPA that also secures wireless networks.

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SSID

Stands for service set identifier and is the name that identifies a wireless network.

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Disabling SSID broadcast

Stops wireless devices within range from displaying that the network is available.

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MAC address filter

Allows only specific devices to connect to a network by creating whitelists or blacklists.

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MAC address

Assigned to every wireless device by their manufacturer and is unique to that device.

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CSMA/CA

A protocol used in wireless networks to avoid data collisions caused by multiple devices communicating simultaneously.

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Exponential backoff algorithm

Increases the time period for which the device waits with each check of the channel.