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Who made the game?
Ubisoft
Ubisoft
A very large videogame company
Have made other powerful and successful games
Lots of resources and staff
Able to distribute the game on a global level
How does the game have a presold audience?
AC3 Liberation is a spin-off from Assassins Creed
What did the promo vid show?
Game-play footage - essential as people know what the game will look like.
Appeals to fans of big-budget triple A games.
INTERTETXUAL REFERENCES TO OTHER GAMES
Where was the game first released on?
PS VITA
who made the PS VITA?
Sony
PS Vita lack of profit reasoning
Had limited games.
However, collaborating with SONY meant increased demand of both products
Aveline
First female playable character
Mixed race
Strong, dominant and does most of the killing
USP
Aveline is the new USP due to change in stereotypes as women are becoming a bigger part of the videogame market.
Typical stereotypes of women in video games
Damsel in Distress
Sexualised
Victims
How is social media used to engage audiences?
Youtube - videos to engage their younger target audience with tips and hints
Instagram, Facebook Twitter - Can spread and share content, creating communities and chat forums
Comicon
Had the game there with an obstacle course from the game
Fans could create a fanbase/ community
People would film and share on social media
Hesmondhalgh
A few years later, technology had developed so they re-released the game in HD for dedicated fans
Released to a pre-sold audience
Problems with XBOX Arcade and Play Station Store
You can pirate 18+ games which makes regulation harder
Albert Bandura
Playing videogames with repeated violent behaviours will make a younger audience more violent.
Situations in the past where videogames have been blamed
VSC
Video Standards Council
Use the PEGI rating system gave the certificate
What rating is the game?
18+
Reasons for the rating
Motiveless killing and violence
What historical period is the game based on?
American Revolutionary period
Reflecting slavery, freedom, resistance and colonial conflict
PS VITA wifi connections
Allowed social interaction so people could play more regularly with others.
Downloadable activity
Allowed extras
If they finish the game, they could play as additional characters from the franchise.
Examples of other popular hand-held gaming devices
Nintendo Switch, Gameboy, Phones
Target audience
Primary: Men, avid gamers, presold audience, 16-30 year olds
Secondary: Female gamers, history enthusiasts
Uses of Gratifications Theory
Escapism (immersive historical world)
Entertainment (action gameplay)
Identity (playing a rare female assassin)
Cultivation theory: George Gerbner
Repeated exposure to violent action games may shape perceptions of violence as normal
Historical violence in the game may blur fact and fiction for some players
Reception theory - Stuart Hall
Dominant reading: empowering representation of women in gaming
Negotiated reading: positive, but still shaped by male-dominated franchise
Oppositional reading: tokenism or limited feminist progress
When was the game released?
2012
what features does the PS VITA have?
touchscreen
Wi-Fi
3G
Bluetooth capability
why are videogames regulated?
To protect audiences and control access to potentially harmful or inappropriate content, especially for younger players.
convergence
Where different media platforms, technologies, and content come together and overlap.
Multiplayer versions of the game
promote gamer engagement and identification with the game
Regulation - Livingstone and Lunt
Different international standards
Downloadable online, content is easily accessible through streaming
Rating don’t control interpretations
Handheld device benefits
available on the go
portable
good for commuters
Mix of downloadable content and special features
Fans are encouraged to download for a better experience
Change in consumption patterns
Fandom Theory - Henry Jenkins
Fans can create their own content about the game
Fans have communities and discussions
Fans interpret and change meanings depending on how they recieve them
Distribution
the strategies used in the marketing, release and promotion of a product
circulation
the amount of a particular product which has been distributed
buzz marketing
word of mouth advertising where consumers interact with positive associations
situated culture
affects individual response to a text
What percent of US households own a device that can play vide games
67%
sensitization
responding to a certain stimuli in a sensitive manner
catharsis
releasing and relief from strong repressed emotions
disinhibition
the inability to withold inappropriate unwanted behaviour
When was it released?
2012
How was it advertised?
with territory specific advertising
Aveline types of social stealth characters
Assassin, woman and slave
Curran and Seaton applied
Large company that’s horizontally and vertically integrated
Made to generate profit