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Attrition Orbs
dealing sustained damage creates an orb of power.
Deconstruct
Dealing sustained damage grants bonus damage against constructs for an improved duration and partially refills the magazine from reserves. Damage with Primary ammo or against constructs provides additional progress.
Beacon Rounds
Final blows with this weapon grant your projectiles tracking. Dealing further damage extends the duration.
Slice
Casting your class ability allows this weapon to sever targets on hit for a brief duration, up to a maximum number of targets.
Permeability
Using your class ability changes this weapon's damage type to match your subclass until you stow the weapon.
Outlaw
Precision kills greatly decrease reload time, allowing for improved readiness.
Rampage
Kills with this weapon temporarily grant increased damage. Stacks 3x.
Quickdraw
This weapon can be drawn unbelievably fast, allowing for a quick response time.
Snapshot Sights
Faster time to aim down sights (zoom), allowing for quick response time.
Firefly
Precision kills with this weapon increase reload speed and cause the target to explode with Solar damage.
Desperado
Reloading after a precision final blow increases your rate of fire.
Dragonfly
Precision kills create an elemental damage explosion, damaging enemies nearby.
Multikill Clip
Reloading grants increased damage based on the number of rapid kills beforehand.
Kill Clip
Reloading after a kill grants increased damage and target acquisition.
Voltshot
Reloading this weapon after defeating a target overcharges this weapon for a short period of time, causing it to jolt on its next hit.
Incandescent
Defeating a target spreads scorch to those nearby. More powerful combatants and opposing Guardians cause scorch in a larger radius.
Target Lock
Damage increases the longer this weapon remains on a target.
Rapid Hit
Rapid precision hits temporarily increase stability and reload speed.
Frenzy
Being in combat for 10+ seconds increases damage, handling, and reload until you are out of combat.
Firing Line
This weapon deals increased precision damage when near allies.
Killing Wind
Final blows grant increased mobility, weapon range, and weapon handling (readiness) for a short duration.
Kinetic Tremors
Sustained kinetic damage to a target emits a shockwave that damages any nearby targets.
Perpetual Motion
This weapon gains bonus stability, handling, and reload speed while the wielder is in motion.
Opening Shot
Improved accuracy and range on the opening shot of attack.
Zen Moment
Causing damage with this weapon increases its stability, allowing better accuracy.
Tunnel Vision
Reloading after defeating a target greatly increases target acquisition and aim down sight speed for a short duration.
Destabilizing Rounds
Final blows cause nearby targets to become volatile.
Discord
Final blows with another weapon grant this weapon increased speed for aiming down sights, accuracy, and airborne effectiveness for a short time. When Discord is active, final blows refund ammo.
Vorpal
Increased damage against bosses, vehicles, and Guardians in their super.
Dynamic Sway Reduction
Improves accuracy and stability while continuously holding down the trigger.
Surplus
Increases handling, reload speed, and stability for each fully charged ability.
Reconstruction
This weapon slowly reloads itself over time, up to double capacity.
Recombination
Elemental kills grant stacks that increase the damage of this weapon's next shot. Max Stacks provide 100% bonus damage in PVE, 50% in PvP.
Redirection
Damaging rank-and-file combatants increases damage against more powerful ones. Stacks up to 20 for a single powerful bullet.
Rewind Rounds
When this weapon's magazine is empty, it refills from reserves based on the number of hits.
Adaptive Munitions
This weapon adapts its damage output and effectiveness against energy shields that don't match the weapon's damage type.
Harmony
Final blows with other weapons improve this weapon's damage and performance for a short duration.
Encore
Final blows grant stacks of Encore, which increase stability, range and accuracy, for a short duration.
Ensemble
Improved handling and reload speed when allies are nearby.
Feeding Frenzy
Each rapid kill with this weapon progressively increases reload time for a short period of time. Stacks 5x.
Explosive Payload
Projectiles create an area-of-effect detonation on impact.
Box Breathing
Aiming this weapon for a short period without firing grants bonus range and precision damage that resets after firing or exiting zoom.
Stats for All
Hitting three separate targets increases weapon handling, stability, reload, and range for a moderate duration.
One for All
Hitting three separate targets within four seconds increases weapon damage for a moderate duration.
Killing Tally
Final blows increase this weapon's damage until it is stowed or reloaded.
Heating Up
Final blows with this weapon increase accuracy and stability while improving vertical recoil.
Full Auto Triggering System
Holding down the trigger will fire this weapon in full auto.
Adagio
After defeating a target, this weapon fires, charges, or draws more slowly and deals increased damage for a brief time.
Eye of the Storm
This weapon becomes more accurate and boosts handling as your health gets lower.
Golden Tricorn
Final blows with this weapon grant bonus damage. While this buff is active, grenade or melee kills of the same damage type greatly increase its damage and duration.
Blunt Execution Rounds
Damaging nearby combatants with melee abilities dramatically increases handling and damage. Expires after a short duration or the next shot.
Elemental Capacitor
Improved stats based on the currently equipped subclass.
Subsistence
Kills partially reload the magazine from reserves.
Headseeker
Body shots landed with this weapon increase precision multiplier damage and aim assist for a short time.
Steady Hands
Kills provide improved handling for all weapons for a short duration.
Overflow
Picking up Special or Heavy ammo reloads this weapon beyond normal magazine capacity.
Fourth Times the Charm
Rapidly landing four precision hits will return two rounds to the magazine.
Ambitious Assassin
Overflows the magazine based on the number of rapid kills before reloading your weapon.
Rangefinder
Increased Range and Zoom when aiming this weapon. Increased Velocity with Launchers.
Clown Cartridge
Reloading this weapon randomly overfills it from reserves, allowing for more in the magazine than normal.
Unrelenting
Rapid kills trigger Health Regeneration. Guardians and powerful combatants count as more than one kill.
Swashbuckler
This weapon gains increased damage from melee kills and kills with this weapon for a short time.
Moving Target
Increased movement speed and target acquisition when moving while aiming down sights.
Air Assault
This weapon gains a stacking increased airborne effectiveness as your health gets lower.
Fragile Focus
This weapon gains bonus range until the wielder takes damage. The bonus returns when no damage is taken for a short duration.
Disruption Break
Breaking an enemy's shield with this weapon makes them more vulnerable to Kinetic Damage for a brief period.
Tap the Trigger
Grants a short period of increased stability and accuracy on initial trigger pull (first bullet).
Threat Detector
Increased reload speed, stability, and handling when enemies are in close proximity.
No Distractions
Aiming this weapon for a short period reduces flinch.
Surrounded
This weapon gains bonus damage when three or more enemies are in close proximity.
High Ground
Gain bonus damage when attacking targets from higher ground.
Adrenaline Junkie
Grenade final blows grant bonus damage and handling for a moderate duration.
Firmly Planted
Increased accuracy, stability, and handling when firing while crouched.
Field Prep
Increased ammo capacity. Faster reload and handling when crouched.
Genesis
Breaking a combatant's or player's shield with this weapon fills its magazine from reserves. Energy weapons regenerate ammo on hit when matching element.
Osmosis
Using your grenade ability changes this weapon's element matching your subclass until you stow it.
Lead from Gold
Picking up Heavy Ammo also grants ammo to this weapon.
High Impact Reserves
Rounds at the end of the magazine deal more damage.
Enlighted Action
Dealing damage improves reload speed and handling.
Eddy Current
Temporarily increases reload speed after sprinting. This effect is improved when you are amplified.
Loose Change
Applying an elemental debuff to a target increases this weapon's reload speed for a short duration.
Precision Instrument
Dealing with sustained damage increases precision damage.
Invisible Hand
Repeatedly missing targets increases this weapon's stability for a short time. This buff lasts for a short duration after a target is hit.
Keep Away
Increased reload, range, and accuracy when no combatants are in close proximity.
Offhand Strike
Final blows grant additional weapon range, stability, and accuracy when firing from the hip for a short duration.
Cascade Point
Final blows or sustained precision hits with another weapon increase this weapon's rate of fire for a short duration.
Perfect Float
Being in combat for a moderate time increases airborne effectiveness and reduces flinch until you are out of combat.
Shot Swap
Final blows build and store charges which allow you to swap and stow this weapon at a faster rate.
Gunshot Straight
Aiming down sights increases body shot damage but decreases target acquisition.
Turnabout
Using this weapon to break the shield of a combatant or a Guardian using their Super will grant you an overshield.
Envious Assassion
Rapidly defeating targets with other weapons before drawing this one transfers ammo to the magazine from reserves. This effect can overflow the magazine based on the number of targets defeated.
Slickdraw
Significantly increases handling but significantly decreases target acquisition.
Under Over
Deals bonus damage to targets with overshields. Deals a small amount of bonus damage to combatant shields.
Focused Fury
Dealing half of the magazine as precision damage grants this weapon bonus damage. The shot count is reset whenever the weapon is reloaded or stowed.
Shoot to Loot
Shooting an ammo brick picks it up and automatically reloads all of your equipped weapons from reserves.
Grave Robber
Melee kills reload a portion of this weapon's magazine. Grants ammo for Primary ammo weapons. Reloads from reserves for Special and Heavy ammo weapons.
Hip Fire Grip
Increased accuracy, stability, and precision hit targeting when firing from the hip (free-fire).
Mulligan
Missing a shot has a chance to return ammo directly to the magazine.
Compulsive Reloader
Grants increased reload speed when reloading above half a magazine.
Auto Loading Holster
The holstered weapon is automatically reloaded after a short period of time.