Destiny 2 Weapon Perks

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158 Terms

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Attrition Orbs

dealing sustained damage creates an orb of power.

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Deconstruct

Dealing sustained damage grants bonus damage against constructs for an improved duration and partially refills the magazine from reserves. Damage with Primary ammo or against constructs provides additional progress.

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Beacon Rounds

Final blows with this weapon grant your projectiles tracking. Dealing further damage extends the duration.

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Slice

Casting your class ability allows this weapon to sever targets on hit for a brief duration, up to a maximum number of targets.

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Permeability

Using your class ability changes this weapon's damage type to match your subclass until you stow the weapon.

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Outlaw

Precision kills greatly decrease reload time, allowing for improved readiness.

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Rampage

Kills with this weapon temporarily grant increased damage. Stacks 3x.

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Quickdraw

This weapon can be drawn unbelievably fast, allowing for a quick response time.

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Snapshot Sights

Faster time to aim down sights (zoom), allowing for quick response time.

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Firefly

Precision kills with this weapon increase reload speed and cause the target to explode with Solar damage.

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Desperado

Reloading after a precision final blow increases your rate of fire.

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Dragonfly

Precision kills create an elemental damage explosion, damaging enemies nearby.

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Multikill Clip

Reloading grants increased damage based on the number of rapid kills beforehand.

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Kill Clip

Reloading after a kill grants increased damage and target acquisition.

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Voltshot

Reloading this weapon after defeating a target overcharges this weapon for a short period of time, causing it to jolt on its next hit.

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Incandescent

Defeating a target spreads scorch to those nearby. More powerful combatants and opposing Guardians cause scorch in a larger radius.

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Target Lock

Damage increases the longer this weapon remains on a target.

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Rapid Hit

Rapid precision hits temporarily increase stability and reload speed.

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Frenzy

Being in combat for 10+ seconds increases damage, handling, and reload until you are out of combat.

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Firing Line

This weapon deals increased precision damage when near allies.

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Killing Wind

Final blows grant increased mobility, weapon range, and weapon handling (readiness) for a short duration.

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Kinetic Tremors

Sustained kinetic damage to a target emits a shockwave that damages any nearby targets.

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Perpetual Motion

This weapon gains bonus stability, handling, and reload speed while the wielder is in motion.

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Opening Shot

Improved accuracy and range on the opening shot of attack.

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Zen Moment

Causing damage with this weapon increases its stability, allowing better accuracy.

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Tunnel Vision

Reloading after defeating a target greatly increases target acquisition and aim down sight speed for a short duration.

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Destabilizing Rounds

Final blows cause nearby targets to become volatile.

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Discord

Final blows with another weapon grant this weapon increased speed for aiming down sights, accuracy, and airborne effectiveness for a short time. When Discord is active, final blows refund ammo.

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Vorpal

Increased damage against bosses, vehicles, and Guardians in their super.

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Dynamic Sway Reduction

Improves accuracy and stability while continuously holding down the trigger.

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Surplus

Increases handling, reload speed, and stability for each fully charged ability.

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Reconstruction

This weapon slowly reloads itself over time, up to double capacity.

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Recombination

Elemental kills grant stacks that increase the damage of this weapon's next shot. Max Stacks provide 100% bonus damage in PVE, 50% in PvP.

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Redirection

Damaging rank-and-file combatants increases damage against more powerful ones. Stacks up to 20 for a single powerful bullet.

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Rewind Rounds

When this weapon's magazine is empty, it refills from reserves based on the number of hits.

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Adaptive Munitions

This weapon adapts its damage output and effectiveness against energy shields that don't match the weapon's damage type.

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Harmony

Final blows with other weapons improve this weapon's damage and performance for a short duration.

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Encore

Final blows grant stacks of Encore, which increase stability, range and accuracy, for a short duration.

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Ensemble

Improved handling and reload speed when allies are nearby.

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Feeding Frenzy

Each rapid kill with this weapon progressively increases reload time for a short period of time. Stacks 5x.

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Explosive Payload

Projectiles create an area-of-effect detonation on impact.

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Box Breathing

Aiming this weapon for a short period without firing grants bonus range and precision damage that resets after firing or exiting zoom.

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Stats for All

Hitting three separate targets increases weapon handling, stability, reload, and range for a moderate duration.

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One for All

Hitting three separate targets within four seconds increases weapon damage for a moderate duration.

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Killing Tally

Final blows increase this weapon's damage until it is stowed or reloaded.

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Heating Up

Final blows with this weapon increase accuracy and stability while improving vertical recoil.

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Full Auto Triggering System

Holding down the trigger will fire this weapon in full auto.

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Adagio

After defeating a target, this weapon fires, charges, or draws more slowly and deals increased damage for a brief time.

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Eye of the Storm

This weapon becomes more accurate and boosts handling as your health gets lower.

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Golden Tricorn

Final blows with this weapon grant bonus damage. While this buff is active, grenade or melee kills of the same damage type greatly increase its damage and duration.

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Blunt Execution Rounds

Damaging nearby combatants with melee abilities dramatically increases handling and damage. Expires after a short duration or the next shot.

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Elemental Capacitor

Improved stats based on the currently equipped subclass.

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Subsistence

Kills partially reload the magazine from reserves.

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Headseeker

Body shots landed with this weapon increase precision multiplier damage and aim assist for a short time.

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Steady Hands

Kills provide improved handling for all weapons for a short duration.

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Overflow

Picking up Special or Heavy ammo reloads this weapon beyond normal magazine capacity.

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Fourth Times the Charm

Rapidly landing four precision hits will return two rounds to the magazine.

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Ambitious Assassin

Overflows the magazine based on the number of rapid kills before reloading your weapon.

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Rangefinder

Increased Range and Zoom when aiming this weapon. Increased Velocity with Launchers.

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Clown Cartridge

Reloading this weapon randomly overfills it from reserves, allowing for more in the magazine than normal.

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Unrelenting

Rapid kills trigger Health Regeneration. Guardians and powerful combatants count as more than one kill.

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Swashbuckler

This weapon gains increased damage from melee kills and kills with this weapon for a short time.

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Moving Target

Increased movement speed and target acquisition when moving while aiming down sights.

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Air Assault

This weapon gains a stacking increased airborne effectiveness as your health gets lower.

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Fragile Focus

This weapon gains bonus range until the wielder takes damage. The bonus returns when no damage is taken for a short duration.

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Disruption Break

Breaking an enemy's shield with this weapon makes them more vulnerable to Kinetic Damage for a brief period.

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Tap the Trigger

Grants a short period of increased stability and accuracy on initial trigger pull (first bullet).

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Threat Detector

Increased reload speed, stability, and handling when enemies are in close proximity.

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No Distractions

Aiming this weapon for a short period reduces flinch.

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Surrounded

This weapon gains bonus damage when three or more enemies are in close proximity.

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High Ground

Gain bonus damage when attacking targets from higher ground.

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Adrenaline Junkie

Grenade final blows grant bonus damage and handling for a moderate duration.

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Firmly Planted

Increased accuracy, stability, and handling when firing while crouched.

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Field Prep

Increased ammo capacity. Faster reload and handling when crouched.

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Genesis

Breaking a combatant's or player's shield with this weapon fills its magazine from reserves. Energy weapons regenerate ammo on hit when matching element.

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Osmosis

Using your grenade ability changes this weapon's element matching your subclass until you stow it.

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Lead from Gold

Picking up Heavy Ammo also grants ammo to this weapon.

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High Impact Reserves

Rounds at the end of the magazine deal more damage.

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Enlighted Action

Dealing damage improves reload speed and handling.

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Eddy Current

Temporarily increases reload speed after sprinting. This effect is improved when you are amplified.

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Loose Change

Applying an elemental debuff to a target increases this weapon's reload speed for a short duration.

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Precision Instrument

Dealing with sustained damage increases precision damage.

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Invisible Hand

Repeatedly missing targets increases this weapon's stability for a short time. This buff lasts for a short duration after a target is hit.

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Keep Away

Increased reload, range, and accuracy when no combatants are in close proximity.

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Offhand Strike

Final blows grant additional weapon range, stability, and accuracy when firing from the hip for a short duration.

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Cascade Point

Final blows or sustained precision hits with another weapon increase this weapon's rate of fire for a short duration.

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Perfect Float

Being in combat for a moderate time increases airborne effectiveness and reduces flinch until you are out of combat.

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Shot Swap

Final blows build and store charges which allow you to swap and stow this weapon at a faster rate.

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Gunshot Straight

Aiming down sights increases body shot damage but decreases target acquisition.

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Turnabout

Using this weapon to break the shield of a combatant or a Guardian using their Super will grant you an overshield.

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Envious Assassion

Rapidly defeating targets with other weapons before drawing this one transfers ammo to the magazine from reserves. This effect can overflow the magazine based on the number of targets defeated.

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Slickdraw

Significantly increases handling but significantly decreases target acquisition.

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Under Over

Deals bonus damage to targets with overshields. Deals a small amount of bonus damage to combatant shields.

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Focused Fury

Dealing half of the magazine as precision damage grants this weapon bonus damage. The shot count is reset whenever the weapon is reloaded or stowed.

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Shoot to Loot

Shooting an ammo brick picks it up and automatically reloads all of your equipped weapons from reserves.

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Grave Robber

Melee kills reload a portion of this weapon's magazine. Grants ammo for Primary ammo weapons. Reloads from reserves for Special and Heavy ammo weapons.

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Hip Fire Grip

Increased accuracy, stability, and precision hit targeting when firing from the hip (free-fire).

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Mulligan

Missing a shot has a chance to return ammo directly to the magazine.

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Compulsive Reloader

Grants increased reload speed when reloading above half a magazine.

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Auto Loading Holster

The holstered weapon is automatically reloaded after a short period of time.