Film Angles, Shots, and Movements Vocabulary

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Comprehensive vocabulary flashcards generated from lecture notes on film angles, camera shots, camera movements, lighting types, editing techniques, and visual effects.

Last updated 12:36 PM on 9/16/26
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50 Terms

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Shot

A single, uninterrupted piece of film, or the image seen on film until another image replaces it.

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Long take

A shot that lasts long (ex. Goodfellas).

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Short take

A shot that is short in duration.

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Establishing shot

Typical use of long shot that shows a scene's setting or initial character placement, allows viewer freedom on where to look, and sets mood or tone (ex. building, landscapes, signage).

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Long shot/Extreme long shot

Shows physical/emotional distance between characters and full form from head to toe; primary focus is on subject while contextualizing them within surroundings, showing action/interaction, or establishing sense of scale.

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Wide shot

Primary focus is on environment while showing subject within environment, making them appear smaller, isolated, lonely, or vulnerable; often used as an establishing shot.

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Medium/Mid shot

A common, natural, neutral shot showing waist up; shows more setting than close-up but lacks detail and cannot show relationships between characters and setting.

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Close-up shot

Shot where object/subject takes up 80% of frame; directs viewers to clues, emphasizes facial expression/emotion, and forces viewers to look.

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Eye-level angle

Angle that mimics human perspective, breaks boundary between story and viewer, and shows change in characters.

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High angle

Angle that makes subject appear weak, powerless, vulnerable, trapped, and not in control; functions to convey narrative info, elicit emotional response, and convey character info.

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Low angle

Angle that makes character seem powerful, vulnerable, or both, and increases perceived height of object.

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Pan

Movement where camera is stationary and looks side to side only; helps follow subject, transition time, or reveal plot point.

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Tilt

Movement where camera is stationary and looks up and down only; helps establish scene, affect psychology/physical space, or show power vs. vulnerability.

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Zoom

Technique where camera is stationary while lens zooms in and out only, making object look closer or further away.

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Tracking

Camera movement on wheels or track to move smoothly with action.

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Push in

Camera movement inward (typically with Dolly camer or Steadicam) to draw audience's attention towards specific detail or infer internal character state.

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Pull out

Camera moves away from subject, making subject look smaller while revealing surroundings, setting, and characters.

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Crane and jib

Camera mounted on platform (crane) connected to mechanical arm (jib) that lifts up, down, or laterally; sets scene, establishes geography, shows large crowds, or ends films by 'riding off into the sunset'.

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Handheld

Camera held in operator's hands to create a realistic effect.

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Steadicam

Lightweight mounting for a movie camer that keeps it steady.

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Drone

Unmanned aerial vehicle (UAV) used to capture photographs and videos from aerial perspective.

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Camera arc

Also known as 360 degrees or tracking shot; orbits camera around subject in arc motion.

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Camera roll

Movement where camera physically rotates on side to create an unnatural, dizzying effect, disorientation, or dramatic shift in mood.

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Diegetic sound

Sound logically heard by characters (ex. person speaks, dog growls, dialogue, background noise).

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Non-diegetic sound

Sounds not logically heard by characters and intended for audience only (ex. music, sound effects, voiceover narration).

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Internal diegetic sound

Sound only the character can hear, while others logically cannot (ex. character talking to himself, remembering things he heard before).

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Low-key lighting

Lighting characterized by darkness, shadows, and patches of bright key light; creates moods of suspicion, mystery, and danger, commonly used in noir or thrillers.

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High-key lighting

Lighting characterized by brightness, openness, and lack of shadows or contrast; creates an optimistic/hopeful tone where characters are seen without threat.

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Neutral/natural lighting

Average, even/balanced lighting that lacks much to distinguish it and is meant to not create anything.

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Chiaroscuro lighting

Juxtaposition between light and dark used as fill light, adding youth to subject's face and giving illusion of coming from practical sources.

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Bottom/side lighting

Uses low-key lighting from a low angle or side to create evil, morally ambiguous characters who are hiding something.

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Front lighting

Shines light directly into subject from front to convey innocence or openness; used for heroes or characters with nothing to hide (was essential for Hollywood actresses).

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Deep focus

Technique where all objects in foreground and background remain in focus at same time with equal importance, forcing viewer to choose what to see.

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Soft focus

Ever so slightly out of focus shot that helps create a lighter mood or blur images slightly to communicate uncertainty.

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Rack focus

Technique that brings background or foreground to sudden focus to direct viewer's attention; great way to combine close-up in a long take.

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Dissolve

Type of fade where one image slowly replaces another, creating a connection between images.

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Wipe

Transition where a new image wipes off the previous image; more fluid than a cut and quicker than a dissolve.

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Crosscut/Parallel editing

Editing technique able to show events occurring in different places simultaneously to create suspense or show links between characters, themes, or plots.

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Shot-reverse shot

Shot of one subject, then another, then back to the first; used for conversation or to show someone's reaction.

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Eye-line match

Usually 3 or more shots showing character looking at object, then shot witches to the object; reveals character's thoughts and creates empathy by looking through character's eyes.

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Flashback and flashforward

Shots that show things that happened in the past (or future) to give important information.

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Montage

A long amount of timer covered very quickly with short takes and usually music.

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Camera lock off

Stunt technique where two actions are shot separately by same camera for dangerous stunts and then stitched together.

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Green/blue screen

Green background that creates illusion; commonly associated with superhero/sci-fi movies.

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Texas switch

Technique that transitions from lead actor to stunt performer through clever staging and camera movement.

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Tuning fork

Rig where characters fly by using two prongs attached to both sides of performer's body, controlled by steering wheel used by people in blue or green suit.

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Ratchet pull

Stunt setup where double is tied to cables powered by an air pressured cylinder to move forward/backward or launch performer.

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Computer-generated imagery (CGI)

Creation of still or animated visual content with computer software, commonly referring to 3D computer graphics to create characters, scenes, and special effects.

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Magic carpet

Technique using a large tarp attached to a vehicle on smooth surfaces (like asphalt) or weight wire system with winch on rough terrain to make performer look as if running at superhuman speed (30 mph).

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Animatronics

Uses machines driven by electronics, mechanics, or pneumatics to make puppets and other figures move in a natural way.