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Concepts
a mental grouping that is more general than a schema
Prototypes
a mental image or “best representation” of a category or concept in an idealized form (EX
Schema
used to recognize and develop an understanding of otherwise complex objects and ideas, from recognizing people, animals, and objects in our immediate environment
Assimilation
cognitive process of incorporating new information into existing mental frameworks, or schemas, without changing the schema itself
Accommodation
the cognitive process of modifying existing mental frameworks (schemas) to incorporate new information that does not fit the current understanding
Algorithms
a methodical, logical rule or procedure that guarantees solving a particular problem
Heuristics
a single thinking strategy that often allows us to make judgements and solve problems efficiently and usually speedier, however MORE error prone
Insight
sudden realization of a solution (“AHA” moment)
Confirmation bias
a tendency to search for information that supports our preconceptions and to ignore or distort contradictory evidence
Representativeness heuristic
judging the likelihood of things or objects in terms of how well they seem to represent, or match, a particular prototype (EX
Availability heuristic
tendency to be biased by information that is easier to recall, by being swayed by information that is vivid, well-publicized, or recent
Overconfidence
tendency to be more confident than correct, meaning people overestimate their knowledge, abilities, and the accuracy of their judgements
Belief perseverance
clinging to one’s initial conceptions after the basis on which they were formed has been discredited (EX
Fixation
inability to see a problem from a fresh perspective
Mental set
tendency to approach a problem in one particular way, often a way that has been successful in the past (a way to accomplish something)
Priming
exposure to one stimulus influences the response to a subsequent stimulus, often without conscious awareness
Framing/effect
the way an issue is posed/ how an issue is framed can significantly affect decisions and judgements
Gambler’s fallacy
the mistaken belief that past independent events can influence the probability of future, unrelated events (OR vice versa), despite the fact that each event is independent
Sunk-cost fallacy
cognitive bias where an individual continues an endeavor due to previously invested resources (time, money, effort), rather than based on future benefits
Executive functions
set of high-level cognitive skills that include planning, organization, working memory, and self-control, which are essential for thinking and problem-solving
Creativity
the ability to produce new/novel ideas
Convergent thinking
narrows the available problem solutions to determine the best solution (EX
Divergent thinking
expands the number of possible solutions by “opening the mind in various directions” (EX
Inductive reasoning
an inference based on an observation that develops a theory or general conclusion (Observation→ Generalizations→ Theory)
Deductive reasoning
an inference based on widely accepted facts/theories that test a theory with developing a specific conclusion (Theory→ Predictions→ Experiment)
Functional fixedness
an inability to see another use for an object
Language
a system of communication using symbols (such as words), to express thoughts or ideas
Phonemes
smallest units of speech sound in a given language that are distinct from each other
Morphemes
the smallest unit of a language that carries meaning (usually 2+ phonemes)
Semantics
the study of how meaning is derived from words, phrases, and sentences
Grammar
the rules for combining meaningful elements that enables us to combine words and sounds (semantics) to communicate meaning and understand others
Syntax
the set of grammatical rules that govern how words are arranged to form meaningful sentences in a language
Nonverbal gestures
visible bodily actions, such as hand or arm movements, that communicate messages without words
Cooing stage
pre-linguistic phase of language development, occurring around 2 to 4 months of age, where infants make vowel-like sounds such as “ooh” and “aah”
Babbling stage
an early phase of language development where infants produce repetitive, meaningless consonant-vowel combinations like “ba-ba” or “da-da”
One-word stage
a phase where children use a single word to represent a whole idea or sentences (10-18 months)
Telegraphic speech
slightly longer sentences, developing syntax and semantics
Overgeneralization of language
the tendency for language learners to apply a grammatical rule too broadly to words that are exceptions to that rule
Critical period
the “sensitive” period for mastering certain aspects of language before the language-learning window closes (about 7)
Linguistic determinism
concept that language and its structures limit and determine human knowledge or thought, as well as thought processes such as categorization, memory, and perception
Linguistic relativity
speakers of different languages develop different cognitive systems as a result of their differences in language
Broca’s area*
region in the frontal lobe that is crucial for speech production
Wernicke’s area*
region in the temporal lobe that is primarily responsible for understanding language