Language and Introduction to Thinking and Problem Solving

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43 Terms

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Concepts

a mental grouping that is more general than a schema

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Prototypes

a mental image or “best representation” of a category or concept in an idealized form (EX

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Schema

used to recognize and develop an understanding of otherwise complex objects and ideas, from recognizing people, animals, and objects in our immediate environment

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Assimilation

cognitive process of incorporating new information into existing mental frameworks, or schemas, without changing the schema itself

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Accommodation

the cognitive process of modifying existing mental frameworks (schemas) to incorporate new information that does not fit the current understanding

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Algorithms

a methodical, logical rule or procedure that guarantees solving a particular problem

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Heuristics

a single thinking strategy that often allows us to make judgements and solve problems efficiently and usually speedier, however MORE error prone

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Insight

sudden realization of a solution (“AHA” moment)

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Confirmation bias

a tendency to search for information that supports our preconceptions and to ignore or distort contradictory evidence

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Representativeness heuristic

judging the likelihood of things or objects in terms of how well they seem to represent, or match, a particular prototype (EX

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Availability heuristic

tendency to be biased by information that is easier to recall, by being swayed by information that is vivid, well-publicized, or recent

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Overconfidence

tendency to be more confident than correct, meaning people overestimate their knowledge, abilities, and the accuracy of their judgements

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Belief perseverance

clinging to one’s initial conceptions after the basis on which they were formed has been discredited (EX

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Fixation

inability to see a problem from a fresh perspective

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Mental set

tendency to approach a problem in one particular way, often a way that has been successful in the past (a way to accomplish something)

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Priming

exposure to one stimulus influences the response to a subsequent stimulus, often without conscious awareness

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Framing/effect

the way an issue is posed/ how an issue is framed can significantly affect decisions and judgements

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Gambler’s fallacy

the mistaken belief that past independent events can influence the probability of future, unrelated events (OR vice versa), despite the fact that each event is independent

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Sunk-cost fallacy

cognitive bias where an individual continues an endeavor due to previously invested resources (time, money, effort), rather than based on future benefits

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Executive functions

set of high-level cognitive skills that include planning, organization, working memory, and self-control, which are essential for thinking and problem-solving

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Creativity

the ability to produce new/novel ideas

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Convergent thinking

narrows the available problem solutions to determine the best solution (EX

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Divergent thinking

expands the number of possible solutions by “opening the mind in various directions” (EX

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Inductive reasoning

an inference based on an observation that develops a theory or general conclusion (Observation→ Generalizations→ Theory)

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Deductive reasoning

an inference based on widely accepted facts/theories that test a theory with developing a specific conclusion (Theory→ Predictions→ Experiment)

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Functional fixedness

an inability to see another use for an object

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Language

a system of communication using symbols (such as words), to express thoughts or ideas

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Phonemes

smallest units of speech sound in a given language that are distinct from each other

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Morphemes

the smallest unit of a language that carries meaning (usually 2+ phonemes)

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Semantics

the study of how meaning is derived from words, phrases, and sentences

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Grammar

the rules for combining meaningful elements that enables us to combine words and sounds (semantics) to communicate meaning and understand others

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Syntax

the set of grammatical rules that govern how words are arranged to form meaningful sentences in a language

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Nonverbal gestures

visible bodily actions, such as hand or arm movements, that communicate messages without words

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Cooing stage

pre-linguistic phase of language development, occurring around 2 to 4 months of age, where infants make vowel-like sounds such as “ooh” and “aah”

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Babbling stage

an early phase of language development where infants produce repetitive, meaningless consonant-vowel combinations like “ba-ba” or “da-da”

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One-word stage

a phase where children use a single word to represent a whole idea or sentences (10-18 months)

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Telegraphic speech

slightly longer sentences, developing syntax and semantics

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Overgeneralization of language

the tendency for language learners to apply a grammatical rule too broadly to words that are exceptions to that rule

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Critical period

the “sensitive” period for mastering certain aspects of language before the language-learning window closes (about 7)

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Linguistic determinism

concept that language and its structures limit and determine human knowledge or thought, as well as thought processes such as categorization, memory, and perception

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Linguistic relativity

speakers of different languages develop different cognitive systems as a result of their differences in language

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Broca’s area*

region in the frontal lobe that is crucial for speech production

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Wernicke’s area*

region in the temporal lobe that is primarily responsible for understanding language