IB DT Topic 6 - Classic Design

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15 Terms

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Iconic design

Design that is recognisable, memorable, and sets a new standard for others to follow

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Mere exposure effect

Psychological phenomenon by which people tend to develop a preference for things merely because they are familiar with them
E.g. pop radio stations play the songs constantly, even if you don't like it at first, and if the music is not that good, eventually you will develop a taste for it

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Image

The general impression that a person, organisation, or product presents to the public

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Three elements of design

  • Visceral

  • Behavioural

  • Reflective

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Status and culture

Classic designs are often recognised across culture and hold iconic status

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Obsolete

No longer produced or used; out of date

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Planned obsolescence

It is deliberately planning or designing a product with limited useful life

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Mass production

The production of large quantities of a standardized products (often using assembly line techniques)

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Ubiquitous/omniprescence

Present, appearing, or found everywhere

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Dominant design

The emergence of a product that possesses a particular feature or features that seem to be essential

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Form versus function

The result of the design should derive directly from its purpose

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Retro styling

Imitative of a style, fashion, or design from the recent past

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Conflict and compromise

The tension between form and function when developing new products based on a class design

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Practical function

How well something functions physically

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Psychological function

Evokes an emotional response so we build an attachment to it, therefore we buy it