Module 2: Behavior Analysis - Reinforcement and Punishment Contingencies

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Vocabulary flashcards generated from Module 2 lecture notes, covering core behavioral principles, operant conditioning classifications, antecedent controls, automatic vs. socially mediated contingencies, and unconditioned vs. conditioned reinforcers/punishers.

Last updated 5:11 AM on 8/30/26
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41 Terms

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Operant Conditioning

A type of learning in which the consequences of a behavior influence its future frequency.

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Positive (in Operant Conditioning)

The addition or presentation of a stimulus following a response.

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Negative (in Operant Conditioning)

The removal or taking away of a stimulus following a response.

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Reinforcement

A process in which a stimulus change, whether by adding or removing a stimulus, increases the future frequency of a response.

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Punishment

A process in which a stimulus change, occurring after a response, decreases the future frequency of that response.

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Reinforcer

A stimulus change that increases the future frequency of a response when delivered or removed contingent upon that response.

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Punisher

A stimulus change that decreases the future frequency of a response when delivered or removed contingent upon that response.

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Temporal Proximity

How closely in time a consequence follows a behavior, which serves as the critical property for reinforcement to be effective.

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Automaticity of Reinforcement

The principle that reinforcement strengthens whatever behavior it immediately follows, without requiring an individual's awareness or a logical connection between the behavior and consequence.

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Superstitious Behavior

Behaviors that are accidentally reinforced because they happened to precede a consequence, despite having no actual causal connection to the outcome.

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Discriminative Stimulus (SD)

An antecedent stimulus associated with a history of reinforcement that acts as a signal that reinforcement is available.

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Stimulus Control

The state in which an organism learns to behave in certain ways in the presence of a specific discriminative stimulus due to a history of reinforcement.

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Motivating Operation (MO)

An antecedent condition that alters the value of a reinforcer and influences how often an individual engages in behaviors that have earned that reinforcer in the past.

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Premack's Principle

A principle stating that a more probable or preferred behavior can serve to reinforce a less probable behavior.

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Positive Reinforcement

A contingency where a stimulus is added after a response, resulting in an increase in the future frequency of that behavior.

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Negative Reinforcement

A contingency involving the removal of a stimulus following a response, which increases the future frequency of that behavior.

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Escape Contingency

A type of negative reinforcement contingency in which a behavior terminates an aversive stimulus that is already present and in contact with the organism.

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Avoidance Contingency

A type of negative reinforcement contingency in which a behavior prevents or postpones an aversive stimulus before it occurs.

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Discriminated Avoidance

An avoidance contingency involving a warning signal that predicts an aversive stimulus, where a response in the presence of the signal prevents the aversive stimulus.

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Free-operant Avoidance

An avoidance contingency occurring without any warning signal, where a response can happen at any time to delay or prevent an aversive stimulus.

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Positive Punishment

A contingency where a stimulus is introduced or increased in intensity immediately following a behavior, leading to a decrease in the future frequency of that behavior.

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Negative Punishment

A contingency where a behavior is immediately followed by the removal of a stimulus, resulting in a decrease in the future frequency of that behavior.

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Time-out from Positive Reinforcement

A negative punishment procedure in which positive reinforcement, or the opportunity to access positive reinforcement, is removed contingent on an undesired behavior.

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Response Cost

A negative punishment procedure involving the loss or removal of previously earned reinforcers, such as tokens or privileges, contingent on a behavior.

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Aversive Control

An umbrella term grouping punishment and negative reinforcement together because both processes involve aversive stimuli.

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Discriminative Stimulus for Punishment (SDp)

An antecedent stimulus reliably correlated with a punisher that signals punishment is available, suppressing the behavior in its presence.

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Recovery from Punishment

The phenomenon in which a previously punished behavior returns to its original or baseline level after the punishment contingency is discontinued.

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Respondent Aggression

An involuntary respondent response, such as hitting or pushing, directly elicited by an aversive stimulus.

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Operant Aggression

Learned aggressive behavior shaped because it has previously worked to allow an individual to escape or avoid punishment.

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Behavioral Contrast

A phenomenon where punishment suppresses a behavior in one setting, causing that same behavior to increase in another setting where contingencies remain unchanged.

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Socially Mediated Contingency

A consequence contingency where another person delivers, removes, or administers the reinforcement or punishment following a behavior.

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Automatic Contingency

A consequence contingency that occurs directly as a natural result of the behavior itself, without any involvement or mediation from another person.

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Automatic Reinforcement

A process occurring when a behavior directly produces a reinforcing consequence naturally, without social mediation by another person.

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Automatic Punishment

A process occurring when a behavior directly produces a punishing consequence naturally, without social mediation by another person.

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Unconditioned Reinforcer

A stimulus that naturally functions as reinforcement without requiring any prior learning or history of pairing, rooted in the evolutionary history of a species.

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Conditioned Reinforcer

A previously neutral stimulus that acquires reinforcing properties through a history of pairing with unconditioned or other conditioned reinforcers.

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Generalized Conditioned Reinforcer

A conditioned reinforcer that has been paired with many different unconditioned and conditioned reinforcers, allowing it to remain effective independent of specific current motivations.

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Unconditioned Punisher

A stimulus that naturally reduces the preceding behavior without requiring any prior learning or pairing history, rooted in evolutionary history.

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Conditioned Punisher

A consequence that acquires its punishing effects through a history of pairing with unconditioned or other conditioned punishers.

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Generalized Conditioned Punisher

A type of conditioned punisher that has been paired with many different unconditioned and conditioned punishers, suppressing behavior across a wide range of contexts.

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Verbal Analog Conditioning

A process by which conditioned punishers or reinforcers are established in humans through verbal instruction rather than direct physical pairing.