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Kinematics
The study of motion without considering the forces that cause it
Importance of Kinematics in Road Safety
Used to understand speed limits
Importance of Kinematics in Sports
Athletes and coaches analyze distance-time and speed-time graphs to measure performance and track improvement
Importance of Kinematics in Space & Aviation
Velocity and acceleration are vital for controlling the take-off
Importance of Kinematics in Theme Parks
Roller coaster designers use speed-time graphs to predict safe acceleration and deceleration
Importance of Kinematics in GPS & Mobile Apps
Apps like Google Maps and Uber calculate average speed to estimate arrival times
Importance of Kinematics in Medicine
Doctors use graphs of heartbeat and breathing rates to detect abnormalities
Importance of Kinematics in Engineering & Construction
Machines like cranes
Speed
A measure of how fast an object is moving
calculated as distance divided by time
Distance
The total path traveled by an object
Time
The duration of motion
Formula for Speed
Speed = Distance ÷ Time
Average Speed
Total distance traveled divided by total time taken
Average Speed Formula
Average Speed = Total Distance ÷ Total Time
Example of Average Speed
A car travels 100 m in 10 s → Average speed = 100 ÷ 10 = 10 m/s
Practical Determination of Speed (Two Light Gates)
A peg passes through two light gates
timer starts at the first and stops at the second
speed = distance between gates ÷ time taken
Practical Determination of Speed (One Light Gate + Interrupt Card)
A card on a trolley breaks and clears a light beam
speed = length of card ÷ time beam was blocked
Scalar Quantity
Has only magnitude (size)
examples: speed
mass
Vector Quantity
Has both magnitude and direction
examples: velocity
displacement
Difference Between Speed and Velocity
Velocity is speed in a given direction
velocity is vector (includes direction)
Distance-Time Graph
A graph showing distance traveled against time
used to describe motion
Flat Line on Distance-Time Graph
Object is stationary (speed = 0)
Straight Sloping Line on Distance-Time Graph
Object moving at a constant speed
Increasing Slope on Distance-Time Graph
Object is accelerating (speed increasing)
Decreasing Slope on Distance-Time Graph
Object is decelerating (speed decreasing)
Gradient of a Distance-Time Graph
Represents the speed of the object
gradient = change in distance ÷ change in time
Acceleration
The rate of change of speed or velocity over time
Formula for Acceleration
Acceleration = Change in Speed ÷ Time Taken (a = Δv ÷ Δt)
Unit of Acceleration
Meters per second squared (m/s²)
Example of Acceleration
A car accelerates from 0 to 20 m/s in 5 s → a = (20 − 0) ÷ 5 = 4 m/s²
Deceleration
Negative acceleration
the object slows down
Speed vs Velocity
Speed = scalar (magnitude only)
Velocity = vector (magnitude and direction)
Scalars Examples
Speed
Vectors Examples
Velocity
Speed-Time Graph
A graph showing speed against time
used to analyze acceleration and distance
Flat Line on Speed-Time Graph
Object moving at a constant speed
Upward Sloping Line on Speed-Time Graph
Speed is increasing (acceleration)
Downward Sloping Line on Speed-Time Graph
Speed is decreasing (deceleration)
Line on X-axis (Speed = 0)
Object is stationary
Gradient of a Speed-Time Graph
Represents acceleration
acceleration = change in speed ÷ time taken
Meaning of Negative Gradient
Indicates deceleration (speed decreasing)
Area Under a Speed-Time Graph
Represents the distance traveled
Area of Rectangle
Width × Height
Area of Triangle
½ × Base × Height
Curved Speed-Time Graph
Indicates changing acceleration (non-uniform)
Straight Sloping Line on Speed-Time Graph
Constant acceleration (uniform rate of change)
Downward Sloping Straight Line
Constant deceleration (uniform slowing down)
Relationship Between Gradient and Acceleration
Steeper gradient = greater acceleration
Relationship Between Area and Distance
Larger area under the graph = greater distance traveled
Acceleration in Straight Line Motion
The object must be moving in a straight line for acceleration to apply directly from the graph
Changing Acceleration
If the speed-time graph is curved
Units Recap
Distance → meters (m)
Time → seconds (s)
Speed → m/s
Acceleration → m/s²
Summary of Key Formulas
Speed = Distance ÷ Time
Average Speed = Total Distance ÷ Total Time
Acceleration = (Final Speed − Initial Speed) ÷ Time
Gradient = Acceleration
Area = Distance