Describing motion

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73 Terms

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Kinematics

The study of motion without considering the forces that cause it

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Importance of Kinematics in Road Safety

Used to understand speed limits

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Importance of Kinematics in Sports

Athletes and coaches analyze distance-time and speed-time graphs to measure performance and track improvement

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Importance of Kinematics in Space & Aviation

Velocity and acceleration are vital for controlling the take-off

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Importance of Kinematics in Theme Parks

Roller coaster designers use speed-time graphs to predict safe acceleration and deceleration

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Importance of Kinematics in GPS & Mobile Apps

Apps like Google Maps and Uber calculate average speed to estimate arrival times

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Importance of Kinematics in Medicine

Doctors use graphs of heartbeat and breathing rates to detect abnormalities

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Importance of Kinematics in Engineering & Construction

Machines like cranes

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Speed

A measure of how fast an object is moving

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calculated as distance divided by time

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Distance

The total path traveled by an object

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Time

The duration of motion

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Formula for Speed

Speed = Distance ÷ Time

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Average Speed

Total distance traveled divided by total time taken

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Average Speed Formula

Average Speed = Total Distance ÷ Total Time

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Example of Average Speed

A car travels 100 m in 10 s → Average speed = 100 ÷ 10 = 10 m/s

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Practical Determination of Speed (Two Light Gates)

A peg passes through two light gates

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timer starts at the first and stops at the second

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speed = distance between gates ÷ time taken

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Practical Determination of Speed (One Light Gate + Interrupt Card)

A card on a trolley breaks and clears a light beam

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speed = length of card ÷ time beam was blocked

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Scalar Quantity

Has only magnitude (size)

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examples: speed

mass

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Vector Quantity

Has both magnitude and direction

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examples: velocity

displacement

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Difference Between Speed and Velocity

Velocity is speed in a given direction

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velocity is vector (includes direction)

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Distance-Time Graph

A graph showing distance traveled against time

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used to describe motion

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Flat Line on Distance-Time Graph

Object is stationary (speed = 0)

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Straight Sloping Line on Distance-Time Graph

Object moving at a constant speed

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Increasing Slope on Distance-Time Graph

Object is accelerating (speed increasing)

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Decreasing Slope on Distance-Time Graph

Object is decelerating (speed decreasing)

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Gradient of a Distance-Time Graph

Represents the speed of the object

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gradient = change in distance ÷ change in time

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Acceleration

The rate of change of speed or velocity over time

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Formula for Acceleration

Acceleration = Change in Speed ÷ Time Taken (a = Δv ÷ Δt)

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Unit of Acceleration

Meters per second squared (m/s²)

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Example of Acceleration

A car accelerates from 0 to 20 m/s in 5 s → a = (20 − 0) ÷ 5 = 4 m/s²

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Deceleration

Negative acceleration

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the object slows down

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Speed vs Velocity

Speed = scalar (magnitude only)

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Velocity = vector (magnitude and direction)

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Scalars Examples

Speed

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Vectors Examples

Velocity

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Speed-Time Graph

A graph showing speed against time

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used to analyze acceleration and distance

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Flat Line on Speed-Time Graph

Object moving at a constant speed

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Upward Sloping Line on Speed-Time Graph

Speed is increasing (acceleration)

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Downward Sloping Line on Speed-Time Graph

Speed is decreasing (deceleration)

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Line on X-axis (Speed = 0)

Object is stationary

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Gradient of a Speed-Time Graph

Represents acceleration

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acceleration = change in speed ÷ time taken

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Meaning of Negative Gradient

Indicates deceleration (speed decreasing)

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Area Under a Speed-Time Graph

Represents the distance traveled

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Area of Rectangle

Width × Height

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Area of Triangle

½ × Base × Height

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Curved Speed-Time Graph

Indicates changing acceleration (non-uniform)

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Straight Sloping Line on Speed-Time Graph

Constant acceleration (uniform rate of change)

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Downward Sloping Straight Line

Constant deceleration (uniform slowing down)

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Relationship Between Gradient and Acceleration

Steeper gradient = greater acceleration

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Relationship Between Area and Distance

Larger area under the graph = greater distance traveled

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Acceleration in Straight Line Motion

The object must be moving in a straight line for acceleration to apply directly from the graph

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Changing Acceleration

If the speed-time graph is curved

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Units Recap

Distance → meters (m)

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Time → seconds (s)

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Speed → m/s

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Acceleration → m/s²

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Summary of Key Formulas

Speed = Distance ÷ Time

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Average Speed = Total Distance ÷ Total Time

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Acceleration = (Final Speed − Initial Speed) ÷ Time

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Gradient = Acceleration

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Area = Distance