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A comprehensive set of vocabulary flashcards summarizing key concepts, terms and definitions from Units 1-9 of the Marketing, Advertising & Promotions lecture series.
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Marketing
Organizational function and process for creating, communicating and delivering value to customers and managing relationships to benefit the organization and stakeholders.
Need
State of felt deprivation of basic physical, social or individual requirements.
Want
The form a need takes, shaped by culture and personality (e.g., wanting a burger).
Demand
Human want backed by buying power.
Product
Anything offered to a market for attention, acquisition, use or consumption that satisfies a need or want.
Service
Intangible activity or benefit offered for sale that does not result in ownership.
Experience
Market offering that blends products and services to create memorable events for consumers.
Customer Value
Difference between the benefits a customer gains from owning a product and the costs of obtaining it.
Customer Satisfaction
Extent to which perceived product performance matches a buyer’s expectations.
Exchange
Act of obtaining a desired object from someone by offering something in return.
Transaction
Marketing’s unit of measurement—two or more parties agree to trade items of value under set conditions.
Relationship Marketing
Creating, maintaining and enhancing strong, value-laden relationships with customers and other stakeholders.
Shareholder
Individual or institution that owns at least one share of a company’s stock; a company owner.
Stakeholder
Any party, internal or external, that is affected by an organization’s actions and decisions.
Marketing Mix
Set of controllable marketing tools—Product, Price, Place, Promotion—used to produce desired response in target market.
4 P’s
Product, Price, Place, Promotion—the classic components of the marketing mix.
4 C’s
Customer Solution, Customer Cost, Convenience, Communication—customer-oriented view of the marketing mix.
Market
All actual and potential buyers of a product who share a particular need or want and are willing and able to exchange value.
Microenvironment
Actors close to the company (suppliers, intermediaries, customers, competitors, publics, the company itself) that affect its ability to serve customers.
Macroenvironment
Broader societal forces (demographic, economic, natural, technological, political, cultural) that affect the microenvironment.
Demographic Environment
Forces related to population size, age, gender, ethnicity, education and other statistics that influence marketing decisions.
Economic Environment
Factors that affect consumer purchasing power and spending patterns—income, inflation, employment, interest rates.
Natural Environment
Natural resources needed by marketers or affected by marketing activities; includes shortages, pollution and sustainability.
Technological Environment
Forces that create new technologies, new product opportunities and market changes.
Political Environment
Laws, government agencies and pressure groups that influence or limit organizations and individuals.
Legal Environment
Specific legislation and regulations governing fair trade, consumer protection, product safety, etc.
Cultural Environment
Institutions and forces that affect society’s basic values, perceptions, preferences and behaviors.
Baby Boomers
Generation born 1946-1964, noted for size and economic influence.
Generation X
Cohort born 1965-1979, often called ‘Zoomers’, pragmatic and value-oriented.
Generation Y (Millennials)
Individuals born 1980-1994; tech-savvy, socially connected and sizeable market force.
Generation Z
Digital-native generation born after 1995; immersive in technology and new media.
Company (internal environment)
Departments and functions inside a firm that influence marketing’s ability to create customer value.
Supplier
Firm or individual providing resources needed to produce goods and services.
Marketing Intermediary
Organizations that help a company promote, sell or distribute its products to final buyers (e.g., wholesalers, retailers).
Competitor
Firm serving the same customer need with similar products; influences strategy and positioning.
Publics
Any group with actual or potential interest in or impact on an organization’s ability to achieve objectives.
Consumer Buying Behaviour
Buying behavior of final consumers—individuals and households—who buy goods and services for personal use.
Cultural Factors
Values, perceptions and behaviors learned from family and other institutions that influence buying behavior.
Subculture
Group of people with shared value systems based on common life experiences or situations.
Social Class
Relatively permanent and ordered divisions in a society sharing similar values, interests and behaviors.
Reference Group
Group that serves as a direct or indirect point of comparison in forming attitudes or behavior.
Aspirational Group
Group an individual wishes to belong to.
Lifestyle
Person’s pattern of living expressed in activities, interests and opinions.
Personality
Unique psychological characteristics leading to consistent responses to environment.
Motivation
Internal force that directs behavior toward satisfying a need.
Perception
Process by which people select, organize and interpret information into a meaningful picture of the world.
Learning
Change in behavior arising from experience.
Belief
Descriptive thought a person holds about something.
Attitude
Person’s consistently favorable or unfavorable evaluations, feelings and tendencies toward an object or idea.
Need Recognition
Stage where buyer realizes a problem or need.
Information Search
Buyer seeks information to solve the recognized need.
Alternative Evaluation
Consumer compares brands and attributes prior to purchase.
Purchase Decision
Buyer’s choice of product, brand, dealer, timing and amount.
Post-purchase Behavior
Buyer’s satisfaction or dissatisfaction after purchase, influencing future actions.
Cognitive Dissonance
Buyer’s post-purchase discomfort caused by conflicting thoughts about a purchase.
Market Segmentation
Dividing a market into distinct groups with different needs, characteristics or behaviors.
Geographic Segmentation
Dividing market by nations, regions, cities, climate or population density.
Demographic Segmentation
Segmentation based on age, gender, income, education, occupation, etc.
Psychographic Segmentation
Grouping buyers by social class, lifestyle or personality characteristics.
Behavioral Segmentation
Segmentation based on consumer knowledge, attitudes, uses or responses to a product (e.g., occasion, benefits, usage rate).
Target Marketing
Evaluating each segment’s attractiveness and selecting one or more to enter.
Undifferentiated Marketing
Serving the whole market with one offer; mass marketing.
Differentiated Marketing
Targeting several segments with separate offers for each.
Concentrated Marketing
Focusing on a large share of one or few segments or niches.
Micromarketing
Tailoring products and marketing programs to suit specific individuals or local segments.
Market Positioning
Arranging for a product to occupy a clear, distinctive place relative to competing products in the minds of target consumers.
Competitive Advantage
Advantage over competitors gained by offering greater customer value.
Unique Selling Proposition (USP)
Distinctive benefit claimed by a brand, unavailable or unmatched by competitors.
Perceptual Map
Visual representation of consumer perceptions of brands across key attributes.
Product Levels
Core product (benefit), actual product (features, design, brand), augmented product (additional services).
Convenience Product
Consumer product bought frequently, immediately and with minimal effort.
Shopping Product
Less frequently purchased item for which consumers compare quality, price and style.
Specialty Product
Unique product with significant brand identification; buyers make special effort to obtain.
Unsought Product
Product consumer either doesn’t know about or doesn’t normally consider buying.
Brand
Name, term, sign, symbol or design that identifies a seller’s products and differentiates them from competitors.
Packaging
Design and production of a product’s container or wrapper.
Labeling
Printed information appearing on or with the package that identifies, describes and promotes the product.
Service Intangibility
Services cannot be seen, tasted, felt or heard before purchase.
Service Inseparability
Services are produced and consumed at the same time and cannot be separated from providers.
Service Variability
Quality of services depends on who provides them and when, where and how.
Service Perishability
Services cannot be stored for later sale or use.
Product Life Cycle (PLC)
Course of a product’s sales and profits over its lifetime—introduction, growth, maturity, decline.
Price
Amount of money charged for a product or service; only mix element that generates revenue.
Fixed Cost
Cost that does not vary with production or sales level.
Variable Cost
Cost that varies directly with level of production.
Market-Skimming Pricing
Setting high initial prices to skim revenues layer by layer from the market.
Market-Penetration Pricing
Setting low initial prices to penetrate the market quickly and deeply.
Distribution Channel
Set of interdependent organizations involved in making a product available for use or consumption.
Direct Marketing Channel
No intermediary levels; producer sells directly to consumers.
Indirect Marketing Channel
Channel containing one or more intermediaries between producer and consumer.
Retailing
All activities involved in selling goods or services directly to final consumers for personal use.
Wholesaling
Activities involved in selling goods to those buying for resale or business use.
Channel Functions
Activities such as information, promotion, contact, matching, negotiation, physical distribution, financing and risk taking performed by intermediaries.
Push Strategy
Using sales force and trade promotion to push products through channels to final consumers.
Pull Strategy
Spending on advertising and promotion to induce consumer demand, pulling product through the channel.
Promotion Mix
Blend of advertising, personal selling, sales promotion, public relations and direct marketing used to achieve communication goals.
Advertising
Paid, non-personal presentation and promotion of ideas, goods or services by an identified sponsor.
Sales Promotion
Short-term incentives to encourage purchase or sale of a product or service.
Personal Selling
Personal presentation by the firm’s sales force to make sales and build relationships.
Public Relations (PR)
Building good relations with various publics by obtaining favorable publicity, creating positive image, and handling unfavorable events.