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Metacognition
Thinking about one’s own thinking process
Executive Functions
Cognitive processes that allow individuals to generate, organize, plan, and carry out goal-direct behaviors
Helps experience critical thinking
Prototypes
Mental images/best example of a category
Helps in recognizing and categorizing objects or concepts
Schemas
Cognitive frameworks or blueprints
Help organize/interpret information based on past experiences and knowledge
Assimilation “Adding to Existing”
Cognitive process of fitting new information into existing schemas
Simplifies new information, making it easier to understand and remember
Integrating it with what is already known
Accomodation “Adjusting”
Cognitive process of modifying existing schemas/creating new ones in response to new information
Allows for more accurate understanding of the world
Adjusting schemas when they no longer fit with new information
Convergent Thinking
Cognitive process focusing on finding a single, correct solution to a problem by applying logical steps
Functional Fixedness
Cognitive bias that limits a person to using an object only in the way it is traditionally used
Restricts problem-solving, hindering ability to see new uses for familar objects
Algorithms
Step-by-step procedures or formulas for solving problems that guarantee a sorrect solution
Powerful for organizing an approach to complex problems and achieving consistent results
Divergent Thinking
Thought process or method used to generate creative ideas by exploring many possible solutions
Creativity with coming up with new ideas
Heuristics
Mental shortcuts that simplify decision-making by reducing cognitive burden
Speed up problem-solving
Representative Heuristic
Cognitive shortcut wherein individuals make judgments about probability of an event
Based on how much it resembles existing stereotypes or typical cases
Availability Heuristic
Mental shortcut relying on immediate examples that come to a person’s mind when evaluating concept, method, or decision
Mental Set
Tendency to approach situations in a certain way because that method worked in the past
Can sometimes prevent seeing alternative solutions
Priming
Exposure to one stimulus influences the response of a subsequent stimulus
Without conscious guidance or intention
Framing
How information is presented influences decisions and perceptions
Gambler’s Fallacy
Cognitive bias when individuals believe outcome of a random event is influenced by previous outcomes
But each event is independent and has no hearing on future results
Sunk-Cost Fallacy
Cognitive bias where individuals continue investing time, effort, money into a project/decision b/c they already invested so much
Even if returns are poor or endeavor no longer aligns with their goals