KIN2000 [1-3]

0.0(0)
studied byStudied by 0 people
learnLearn
examPractice Test
spaced repetitionSpaced Repetition
heart puzzleMatch
flashcardsFlashcards
Card Sorting

1/42

flashcard set

Earn XP

Description and Tags

kinesiology 2000 midterm 1 [1-3]

Study Analytics
Name
Mastery
Learn
Test
Matching
Spaced

No study sessions yet.

43 Terms

1
New cards

Health

State of complete physical, mental, social well-being and not merely the absence of disease or infirmity.

2
New cards

Holistic Health

The concept that health involves balance between all aspects of life, treating the individual as a web of systems, including mental and social factors.

3
New cards

Pathogenesis

The origination and development of a disease.

4
New cards

Salutogenesis

An approach focusing on factors that support human health and well-being, improving health in one dimension positively affects others.

5
New cards

Risk Factor

Exposure to this causes more susceptibility to disease.

6
New cards

Protective Factor

Decreases the chance of getting a disease.

7
New cards

Physical Activity

Any bodily movement produced by the contraction of skeletal muscle that increases energy expenditure above a basal level.

8
New cards

Healthy Lifestyle

A pattern of health-promoting, disease-preventing behaviors undertaken to achieve wellness.

9
New cards

Chronic Diseases

Diseases that develop early in life and last for many years.

10
New cards

Physical Fitness

The set of attributes one has achieved or obtained related to their capacity to perform certain physical activities efficiently.

11
New cards

FITT Principle

Framework for developing a fitness program: Frequency, Intensity, Time, and Type of activity.

12
New cards

Quality of Life

A subjective measure reflecting levels of fulfillment and happiness, regardless of limitations.

13
New cards

Cardiorespiratory Endurance

The ability of circulatory and respiratory systems to supply oxygen and fuel to the body during sustained physical activity.

14
New cards

Muscular Strength

The amount of force a muscle or muscle group can exert with a single maximum effort.

15
New cards

Flexibility

The ability to move a joint or group of joints through its complete range of motion.

16
New cards

Body Composition

The ratio of fat to fat-free mass in the body, often used in assessing health risk.

17
New cards

SMART Goals

Specific, Measurable, Attainable, Relevant, Trackable goals for effective behavior change.

18
New cards

Self-Efficacy

Confidence in our ability to perform behaviors required to achieve a specific outcome.

19
New cards

Decisional Balance

An individual’s weighing of the pros and cons of changing a behavior.

20
New cards

Transtheoretical Model of Behavior Change

A model that describes the process of changing behavior through stages: Precontemplation, Contemplation, Preparation, Action, Maintenance, and Termination.

21
New cards

Overload Principle

The idea that the body must be subjected to greater than normal load/intensity for training adaptation to occur.

22
New cards

Wellness

A state of complete physical, mental, and social well-being, often emphasized in holistic health approaches.

23
New cards

Chronic Stress

A consistent sense of feeling overwhelmed or pressured that lasts for an extended period of time.

24
New cards

Epidemiology

The study and analysis of the distribution, patterns, and determinants of health and disease conditions in defined populations.

25
New cards

Stages of Change in Transtheoretical Model

The five stages are Precontemplation, Contemplation, Preparation, Action, and Maintenance, reflecting the process individuals go through to change behavior.

26
New cards

Spiral Model of Change

A model that conceptualizes behavior change as a continuous process where individuals progress through stages iteratively rather than linearly.

27
New cards

Decisional Balance

The process of weighing the pros and cons of changing a behavior, which influences the decision-making process.

28
New cards

Self-Efficacy

The belief in one’s ability to successfully perform behaviors needed to achieve a specific outcome.

29
New cards

Vicarious Experience

Bolstering self-efficacy through observing the successful performances of others.

30
New cards

Verbal Persuasion

A method of enhancing self-efficacy by receiving encouragement or support, though it is less effective than vicarious experience.

31
New cards

Processes of Change

Strategies used to facilitate behavior change, categorized as cognitive/emotional processes and behavioral processes.

32
New cards

Cognitive/Emotional Processes

Processes that include increasing knowledge, experiencing negative emotions, and caring about others to motivate behavior change.

33
New cards

Behavioral Processes

Strategies that involve actions taken to effectuate behavior change, such as self-reward and reinforcement.

34
New cards

Levels of Physical Activity

Different intensity levels of physical activity, which range from sedentary to vigorous exercise.

35
New cards

American College of Sports Medicine (ACSM) Guidelines

Recommendations for physical activity designed to improve overall health and fitness.

36
New cards

Physical Activity Guidelines for Americans (USDHHS, 2008)

National guidelines that provide recommendations for physical activity to promote health across all age groups.

37
New cards

Health-related Fitness Components

Five key components: cardiorespiratory endurance, muscular strength, muscular endurance, flexibility, and body composition.

38
New cards

Skill Components of Fitness

Six components: agility, balance, coordination, power, reaction time, and speed, important for performance in sports and physical activities.

39
New cards

Designing an Exercise Program

Creating a structured plan that outlines the type, intensity, duration, and frequency of physical activities to meet individual fitness goals.

40
New cards

Components of an Activity Session

Key elements of a structured exercise session, including warm-up, conditioning, cool down, and stretching.

41
New cards

Overuse Syndrome

A condition resulting from repetitive stress on muscles, tendons, and joints leading to pain or injuries.

42
New cards

Differences Between Health-related and Skill-related Fitness

Health-related fitness focuses on attributes essential for health (e.g., cardiovascular endurance), while skill-related fitness includes abilities for athletic performance (e.g., agility, speed).

43
New cards

Principles of Training

The foundational concepts for developing an effective training program: specificity, progression, overload, recovery, reversibility, and individualization.