1/123
Looks like no tags are added yet.
Name | Mastery | Learn | Test | Matching | Spaced |
---|
No study sessions yet.
Sensation
characteristics of incoming stimuli
Perception
processes used to create a meaningful interpretation of sensations
Transduction
external messages translated into language we can understand
Light
transduced in vision; form of electromagnetic signals
Anatomy of the Eye (Vision)
cornea and lens -> pupil -> retina -> receptor cells (rods and cones) -> optical nerve -> brain
Depth Perception
ability to perceive world in three dimensions
Optical Illusion
experience of seeming to see something that does not exist
Nature/Nurture (vision)
your environment can condition how and what you see
Pitch
perception of frequency
Volume
perception of amplitude
Place Theory
based on location of active receptor cells
Frequency Theory
based on rate of neural impulses
3 Skin Senses
1. Touch
2. Temperature
3. Pain
Touch
pressure- sensitive receptor cells in skin
Temperature
neurons activated when activated when skin is either cold or warm
Pain
bodily warning system for any stimulus intense enough to damage tissue
2 Chemical Senses
1.Gustation
2. Olfaction
Gustation
sense of taste
Olfaction
sense of smell
Chemoreceptors
receptor cells that react to molecules in air/liquid
Absolute Threshold
Lowest level of as stimulus that an organism could detect
Difference Threshold
Smallest DETECTABLE difference in magnitude of two stimuli
Consciousness
subjective awareness of internal and external events
Attention
Internal processes used to set priorities for mental functioning
Dichotic Listening
test used to to investigate selective hearing within the auditory system
Automaticity
Effortless processing that requires little to no focused attention
2 Attention Disorders
1. Visual Neglect
2. ADHD
Visual Neglect
attention disorder that prevents someone from attending to stimuli on one side of the body
ADHD
chronic condition marked by persistent inattention, hyperactivity, and sometimes impulsivity
Circadian Rhythms
24-hour cycle of biological activities regulated by the hypothalamus (sleep, temp, blood press., hormones...)
5 Stages of Sleep
1. Awake
-brief random waves
2. N1- relaxed state, drowsy/ dosing
-brief regular waves
3. N2 - light sleep slowed heart rate
-slower irregular waves
4. N3 _ deeper sleep
-slowest waves
5. REM - rapid eye movement (dreaming)
- brief random waves
Sleep cycle
90 minutes through the stages 4-5 times per night
3 Sleep Functions
1. Physical
2. Psychological
3. Survival
Physical Sleep Function
Repair cells and strengthen immune system
Psychological Sleep Function
Helps learning and memory
Survival Sleep Function
Adaptive value and avoid predators
Dyssomnias
problems with sleep timing, quality
Examples of Dyssomnias
1. Insomnia
2. Hypersomnia
3. Narcolepsy
Parasomnias
abnormal sleep distrubances
Examples of Parasomnias
1. Nightmares and night terrors
2. Sleepwalking
3. Sleeptalking
3 Theories of Dreaming
1. Psychodynamic- unconscious wishes
2. Physiological - brain activity
3. Evolutionary- survival rehearsal
Psychoactive Drugs
drugs that affect behavior and mental processes by altering conscious awareness
3 Types of Psychoactive Drugs
Depressants, Stimulants, Hallucinogens
Depressants
Slows down CNS activity, reduces anxiety, lack of self-awareness (ex. Alcohol, Oxycontin)
Stimulants
Speeds up CNS activity, enhances neural transmission, increases alertness, feelings of pleasures, anxiety (high dose)
(ex. Ectasy, Crack)
Hallucinogens (Psychedelics)
disrupt normal mental and emotional functioning, distorts perception and alters reality (ex. Shrooms, LSD)
Other Ways of Altering Consciousness
1. Hypnosis
2. Meditation
Learning
relatively permanent change in an organisms behavior as a result of an experience
Stimulus-Stimulus Learning (S-S)
learn to associate one stimulus with another
Stimulus-Response Learning (S-R)
learn to associate a response with a consequence
Habituation
respond LESS to an event that becomes familiar through repeated experience
Sensitization
respond MORE to an event that becomes familiar through repeated experience/exposure
Classical Conditioning (S-S learning)
learn to anticipate events by their associations
Operant Conditioning (S-R learning)
learn to associate behaviors and consequences
4 Components of Classical Conditioning
1. Unconditioned Stimulus (US)
2. Conditioned Stimulus (CS)
3. Unconditioned Response (UR)
4. Conditioned Response (CR)
Unconditioned Stimulus (US)
stimulus NATURALLY triggers a response
Conditioned Stimulus (CS)
originally neutral stimulus that after being aired with unconditioned stimulus triggers a response
Unconditioned Response (UR)
Unlearned, natural response to unconditioned stimulus
Conditioned Response (CR)
learned response to a previously neutral stimulus
Acquisition
how you acquired that conditioned response
Stimulus Generalization
responding to a new stimulus in a way SIMILAR to the response produced by a CS
Stimulus Discrimination
Responding to a new stimulus in a way DIFFERENT from response produced by CS
Extinction
CR fades out and eventually stops, and CS no longer predicts US
Spontaneous Recovery
An "extinct" CR recovers after a period of non-exposure to the CS (response is weaker though)
Behavior in Classical Conditioning
automatic response to stimulus
Behavior in Operant Conditioning
operates on environment to produce reward/punishment
Law of Effect
By Edward Thorndike; favorable consequences increase likelihood of a behavior and unfavorable decrease likelihood
Reinforcer
any consequence that INCREASES likelihood of behavior;
positive- adds a desirable stimulus
negative- removes an undesirable stimulus
Shaping
complex behaviors taught in multiple steps
Continuous Reinforcement
Behavior is reinforced every time performed
Partial Reinforcement
reinforced only part of the time
Fixed-Ratio
reinforces response after a specific # of responses
Variable-Ratio
reinforces response after an unpredictable number of responses
Fixed-Interval
reinforces response after specific amount of time has passed
Variable-Interval
reinforces response after unpredictable time intervals
Punishment
any consequence that decreases the likelihood of a behavior
positive- adds an undesired stimulus
negative- removes a desired stimulus
Observational Learning
can learn by watching others' behavior
Memory
Capacity to preserve and recover information
3 Basic Processes of Memory
Encoding, Storage, Retrieval
Encoding
getting info into the brain; memories acquired/formed
Storage
retaining info over time; memories maintained
Retrieval
getting info back out; memories recovered and used
3 Stages/Bins of memory
Sensory Memory -> Short-Term Memory -> Long-Term Memory
Sensory Memory
momentarily preserves sensory info; around 1 sec; relatively pure and accurate; retains info until we select items that require attention
2 Main Types of Sensory Memory
1. Iconic (Sight)
2. Echoic (Sound)
Iconic Sensory Memory
Stores visual sensory memory; about 0.5 sec
Echoic Sensory Memory
Stores auditory sensory memory; about under a second to 5-10 seconds
Short Term Memory
Temporary storage used in active processing; 1-2 minutes
Phonological Loop
your inner voice
Visuospatial Pad
your inner eye
Rehearsal
internal repetition to maintain short term info in memory
Chunking
rearranging incoming info into meaningful or familiar patterns
Long-Term Memory
maintain info for long periods of time
3 types of Long-Term Memory
1. Episodic Memory
2. Semantic Memory
3. Procedural Memory
Episodic Long-Term Memory
personal experiences
Semantic Long-Term Memory
general knowledge, facts
Procedural Long-Term Memory
knowing how to do something
Schemas
organized knowledge structures ("webs of info")
6 Processes to Help Us Remember
1. Elaboration
2. Distinctiveness
3. Visual Imagery
4. Repetition
5. Primacy Effect
6. Recency Effect
Elaboration
linking info to other info already stores in memory