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Argument
Information given to a function in its parentheses
Assignment
The process of storing a value in a variable
Attribute
A value associated with an object or class which is referenced by name using dot notation
Cells
The modular code input and output fields into which Jupyter Notebooks are partitioned
Class
An object's data type that bundles data and functionality together
Computer programming
The process of giving instructions to a computer to perform an action or set of actions
Data type
An attribute that describes a piece of data based on its values, its programming language, or the operations it can perform
Dot notation
How to access the methods and attributes that belong to an instance of a class
Dynamic typing
Variables that can point to objects of any data type
Explicit conversion
The process of converting a data type of an object to a required data type
Expression
A combination of numbers, symbols, or other variables that produce a result when evaluated
Float
A data type that represents numbers that contain decimals
Immutable data type
A data type in which the values can never be altered or updated
Implicit conversion
The process Python uses to automatically convert one data type to another without user involvement
Integer
A data type used to represent whole numbers without fractions
Jupyter Notebook
An open-source web application for creating and sharing documents containing live code, mathematical formulas, visualizations, and text
Keyword
A special word in a programming language that is reserved for a specific purpose and that can only be used for that purpose
Markdown
A markup language that lets the user write formatted text in a coding environment or plain-text editor
Method
A function that belongs to a class and typically performs an action or operation
Naming conventions
Consistent guidelines that describe the content, creation date, and version of a file in its name
Naming restrictions
Rules built into the syntax of a programming language
Object
An instance of a class; a fundamental building block of Python
Object-oriented programming
A programming system that is based around objects which can contain both data and code that manipulates that data
Programming languages
The words and symbols used to write instructions for computers to follow
String
A sequence of characters and punctuation that contains textual information
Syntax
The structure of code words, symbols, placement, and punctuation
Typecasting
Converting data from one type to another (see explicit conversion)
Variable
A named container which stores values in a reserved location in the computer's memory