EOT_APPLIED

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89 Terms

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PROXIMITY

closeness to somebody, something

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ENVIRONMENTAL SPOILING

How a person’s environment becomes negative

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INTERPERSONAL REWARDS

positive outcomes we get from interacting with other people

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RECIPROCAL REWARDS (INTERPERSONAL)

Given in return for something

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HOMOPHILY

People tend to bond with like-minded friends

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MATCHING HYPOTHESIS

People tend to choose equally attractive partners

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VENTRAL STRIATUM AROUSAL

activation when pleasurable events happen

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PARTISAN BIAS

media strongly supports 1 side and ignore/ attack the other

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CLICKBAIT

use shocking headlines so people’d click it

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SATIRICAL NEWS

fake news made j4f, not serious

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OUTRIGHT INVENTED NEWS

completely false information

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PASSIONATE LOVE

intense romantic

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COMPANION LOVE

deep affection

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PROSOCIAL BEHAVIOR

behaviors intended to help/ benefit others

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MICRO PROSOCIAL BEHAVIOR

helping individuals

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MESO PROSOCIAL BEHAVIOR

helping grous/ social settings

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MACRO PROSOCIAL BEHAVIOR

helping society, systems

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RECIPROCAL ALTRUISM

help because they may help you back someday

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NEPOTISTIC ALTRUISM

help because it benefits family members

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MORAL ALTRUISM

help without expecting anything from return

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GROUP-SELECTED ALTRUISM

based on group affiliations (close > strange)

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ETHICAL HEDONISM

All behaviors are designed to enhance one’s pleasure and take away their pain

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EVOLUNTARY PERSPECTIVE

deeds to protect oneself and offsprings

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IMPLICIT ASSOCIATION

unconscious connections our mind makes between different ideas, people that influence our judgements

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IMPLICIT BIAS

make judgement about people quickly without realizing it

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STEREOTYPE THREAT

might underperform if being reminded beforehand that you can’t do it

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PASSION CRIME

Lose control because of intense emotions and lash out without planning in beforehand

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GENERAL AGGRESSION MODEL

How people become aggressive

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THREATEN EGOTISM

Become violent when self-image is threaten because deep down they’re insecure

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DEINDIVIDUATION

When people blend in a group and start doing things they wouldn’t normally do

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SELF-FULFILLING PROPHECIES

when a belief about smth causes behaviors that make the belief comes true

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DARK TRIAD

Narcissism, psychopath, machiavellianism

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NARCISSISM

selfish, lack of empathy

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PSYCHOPATH

manipulate, volatile (change suddenly)

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MACHIAVELLIANISM

manipulate, lack emotion and morality

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AFFECT CONTROL THEORY

we want actual experience to match emotional expectations

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DEFLECTION (AFFECT CONTROL THEORY)

difference between what we expect ←→what actually happen

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HIGH LEVEL OF DEFLECTION

feel that the world has become strange

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UNRESOLVED DEFLECTION

causes inner disturbance, distress

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CHARACTER THEORY (VILLAIN)

Who we are (inner qualities) shape how we behave

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MINIONS

villain’s supporters (numberous, led by villain)

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POSITIVE REFERENCE GROUP

individual gets influenced by a group

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NEGATIVE REFERENCE GROUP

individual follows their own standard/ don’t want to be like the group

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SOCIAL FACILITATION

a person’s performance changes when other people are watching

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SOCIAL LOAFING

people expert less effort when they’re in a group

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THEORY OF PLANNED BEHAVIOR

how/ why people decide to engage in a particular behavior

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SUBJECTIVE NORMS

(THEORY OF PLANNED BEHAVIOR)

what we think other people expect us to do

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PERCEIVED BEHAVIORAL CONTROL

how hard/ easy the person thinks it is to do a behavior

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BEHAVIORAL BELIEFS

believe about consequences of your behaviors

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NORMATIVE BELIEFS

social pressure, don’t want to dissapoint others

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CONTROL BELIEFS

factors that affect your performance

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PERSUASION

  1. Send effective message by tailoring it

  2. ensure they process the message accurately

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SLEEPER EFFECT

You ignore the info cause the source’s low quality but when you forget the source, you start to believe it more

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RESISTING PERSUASION

  1. Forewarning

  2. Psychological reactance

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ELABORATION LIKELIHOOD MODEL

  1. Spontaneous message processing

  2. Thoughtful message processing

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SPONTANEOUS MESSAGE PROCESSING

Make decisions based on quick cues without thinking too deep

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THOUGHTFUL MESSAGE PROCESSING

Carefully think about the message with arguments and how it relates to beliefs/goals

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SELF-PERCEPTION

we often figure out what we believe by observing our own self

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INSUFFICIENT JUSTIFICATION

when someone does something they don’t really agree with, but they don’t have a strong enough reason/ reward to explain why they did it

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OVER-JUSTIFICATION

when someone loses their internal motivation because they start getting too much external reward for it

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COGNITIVE DISSONANCE

Mental discomfort when having 2 conflicting thoughts/ our behavior mismatch with our beliefs

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LEADERSHIP TYPES

  1. Task-oriented

  2. Relationship-oriented

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AUTOCRATIC LEADERSHIP

Has high control

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DEMOCRATIC LEADERSHIP

Moderate level of control, make decision with followers

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LAISSEZ-FAIRE LEADERSHIP

Allows followers to do what they want as long as they get work done

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5 BASES OF POWER

Referent, expert, coercive, reward, legitimate

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REFERENT POWER

power based on liking, respect, admiration

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EXPERT POWER

power based on knowledge, skills

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COERCIVE POWER

power based on ability to punish

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REWARD POWER

power based on ability to reward

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LEGITIMATE POWER

power based on formal position, authority

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INDIVIDUAL RESILIENCE

individual’s ability to bounce back from tough times

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SYSTEMIC RESILIENCE

how well a whole system can handle, recover from big challenges

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RESILIENCE’S COMPONENTS

Optimism, altruism, moral compass, faith, have a role model, humor, life’s meaning, social supports, face fear

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STRUCTURED DATA

Info that’s already organized within systems

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NSTRUCTURED DATA

Info that lacks a pre-defined format

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VOLUME (3V OF BIG DATA)

size, quantity of data stored

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VELOCITY (3V OF BIG DATA)

speed that data’s received

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VARIETY (3V OF BIG DATA)

many types of data that are available

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PRIVACY (DATA ETHICS)

no selling info

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ACCURACY, TRANSPARENCY (DATA ETHICS)

data’s seen as low quality if it’s outdated, incomplete, incorrect

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ACCESSIBILITY, DATA OWNERSHIP

(DATA ETHICS)

Needs for clear guidelines on who owns the data and who can see/ use it

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BIAS, DISCRIMINATION IN ALGORITHMS

(DATA ETHICS)

If the data’s unfair, the algorithm learns to be unfair too

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FUTURE APPLICATIONS

(DATA ETHICS)

continues to evolve with advancement in AI, quantum coping

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SOCIO-ENVIRONMENT CONSTRANT

anything in a person’s social/ physical environment that makes it harder for them to do something, even if motivated

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COGNITIVE-SOCIAL PERSPECTIVE

Believes that our behavior is shaped by how we see the world, how we interact

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AGNOLOGY

The study of how ignorance is created/ maintained, especially through intentional actions

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GOAL-SETTING THEORY

Clarity, commitment, challenge, feedback, task complexity

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LIFE HISTORY THEORY

explains how individuals adapt their personality, behavior in response to environmental challenges