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Multimodal Communication
looks into the uses and relationshios of different communication modalities
Genre
originates from literary studies and describes regular patterns of semiotic choices in multimodal communicative objects and events
Multimodal Genres
to use genre as a means to understand the link between social context and a meaning system
According to Gunther R. Kress, Professor of Semiotics, 'in this new media age the screen has …
replaced the book as the dominant media of communication and has made image the center of communication
Messengers
used to send messages to others
In ancient times, pigeons were used for
sending messages
Before human beings created languages and alphabets, they communicated with
sound and body language
Multimodality
is a theory of communication and social semiotics
Where media are concerned, multimodality is the
use of several modes (media) to create a single artifact
Modality
is a way of representing information in some medium
Writing Studies
a process woven into the formation of the field where question of writing relates to other modes
Learning Style
is the unique collection of individual skills and preferences that affect how a person perceives, gathers, and processes information
VARK Learning Styles
explored the many ways in which one takes in info and outputs info
Meshing hypothesis
students feel more comfortable and perform better when learning in environments thay cater for their predominant learning style
Multimodal learning environments
allow instructional elements to be presented in more than one sensory mode
Multimedia effect
students learn more deeply from a combination of words and pictures
Principle of multimodal design
info is presented in multiple modes such as visual and auditory
Visual Strategies
This preference uses symbolism and different formats, fonts, and colors to emphasize important points
Aural Strategies
This preference is for info that is spoken or heard
Read/Write Strategies
This preference uses the printed word as the most important way to convey and receive information
Kinesthetic Strategies
This preference uses your experiences and the things that are real even when they are shown in pictures and on screens
Multimodal Writing
multi-component project with each component composed in a different media
Multimedia
a single product comprising two or more media types
Most common form of multimodal communication among students and faculty was
presentations that incorporated visual and multimedia components
Augmentative Communication
denotes techniques that supplement or enhance communication by complementing whatever vocal skills the individual already has
Alternative Communication
techniques used by individuals who must employ techniques that serves in place of speech
Formal AAC
tends to refer to devices, objects, or picture symbols, signs and other aids
Computer Mediated Communication
all genres of interpersonal communication mediated through computer networks and used via PCs or mobile devices
PECS
Picture Exchange Communication System is a form of communication where your child will exchange pictures for items they desire
Speech Generating Devices
these devices have picture representations embedded within them and a child will press a button and it will produce verbal output
Multimodal
having or involving several modes, modalities, or maxima
Communication
a process by which info is exchanged between individuals through a common system of symbols
Communications
a system for transmitting or exchanging information
The term multimedia was coined by
singer and artist Bob Goldstein to promote the July 1966 opening of a show
In the late 1970s, the term multimedia referred to
presentations consisting of multi-projector slideshows timed to an audio track
Multimedia presentations
may be viewed by a person on stage, projected or transmitted locally with a media player
Multimedia games and simulations
may be used in a physical environment with special effects, with multiple users in an online network, or locally with an offline computer or game system
Creative industries use multimedia for
a variety of purposes ranging from fine arts to entertainment to journalism to media and software services
Interactive multimedia
multimedia applications that allow users to actively participate instead of just sitting by and be passive recepients of info
Mayer's Cognitive Theory of Multimedia Learning
suggests that people learn more from words and pictures than from words alone
Mojos
multimedia reporters who are mobile (driving around a community) and aka mobile journalist
Rich media
another term used for multimedia
Modes
the different ways of engaging in tests as defined by NESA
A multimodal presentation requires you to
demonstrate aptitude across various modes
Ethos
a form of argument based on character or authority
Pathos
a form of argument based on emotions
Logos
a form of argument based on logic
Cyber slang
is a term used to describe alternative words or shortcuts to convey thoughts in an electronic document
Within social semiotics, a mode is understood as
an outcome of the cultural shaping of a material through daily social interaction
Semiotic resource
display regularities through ways in which people use them
Modal affordance
refers to the material and cultural aspects of modes
Inter-semiotic relationships
how modes are configured in particular contexts
Edutainment
is the combination of education with entertainment
Media convergence:
defined as separate technologies such as voice, data, and video that now share resources and interact with each other