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concept 1: violent behaviours are learned through modelling
humans learn much of their behaviour through social interaction
social learning can occur as a result of first-hand experience
social learning can also occur by watching others experiences
concept 2: audiences can copy media reprsentation of negative behaviour
representational modelling can have a powerful effect on the behaviours of media audiences
modelled behviours by role models and the vivid visual encoding systems of media products further concentrate the effects of representational modelling
violence is an endemic feature of media content
attentional effects
bandura argues that media products are more likely to produce modelled behaviour because of the focused attention they comman while engaging with them
desensitisation
desensitisation normalises violent behaviours as a result of repeated exposure
modelled learning
bandura suggests that we learn new behaviours by watching other people (direct modelling).
behaviours can be inhibited if we see others being punished, we copy when they are rewarded
reprsentational modelling
the process of watching behaviours on-screen. bandura concludes that representational modelling can be equally, if not power than direct modelling
role model effects
bandura argues that watching others we hold in high-regard (on-screen stars/ heroes) can amplify the impact of any modelled behaviours
rentention
TV is visually vivid so will be retained by audiences more