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Social traps
a situation in which conflicting parties, by each rationally pursuing its self interest, become caught in mutually destructive behavior
Mutual destructiveness
both parties engage in behaviors that harm each other and the relationship
Examples of social traps
prisoner's dilemma and tragedy of the commons
Prisoner's dilemma
a particular "game" between two captured prisoners that illustrates why cooperation is difficult to maintain even when it is mutually beneficial
Tragedy of the commons
situation in which people acting individually and in their own interest use up commonly available but limited resources, creating disaster for the entire community
Both games (prisoner's dilemma and tragedy of the commons) have features in common:
- fundamental attribution error
- non-zero-sum games
Fundamental attribution error
tempt people to explain their own behavior situationally but their partner's behavior dispositionally
Non-zero-sum games
- With cooperation, both can win
- with competition, both can lose
Ways to resolve social dilemmas (communication, small groups, regulations)
- regulation: safeguarding the common good
- making the group small, so that each person feels more responsible and effective and identify more with the group's success
- communicating effectively
- change the payoffs
- appealing to altruistic norms
Mediation, arbitration, and bargaining are all forms of
communication
Mediation
negotiation to resolve differences conducted by some impartial party
Arbitration
settling a dispute by agreeing to accept the decision of an impartial outsider
Bargaining
seeking an agreement to a conflict through direct negotiation between parties
Perceived injustice
when people perceive that they are not getting what they deserve (bias plays into this)
Attribution biases with perceived injustice
- self-serving bias and self-justification
- fundamental attribution error
- preconceptions
- groups polarize
- groupthink
- ingroup bias
- persistent negative stereotypes of the outgroup
Misperception
an incorrect understanding of something
Mirror-image perceptions (in regard to misperception)
reciprocal views of each other often held by parties in conflict (i.e. each party may view itself as moral and peace-loving and the other as evil and aggressive)
Sherif's Robbers Cave study
- competition -> conflict
- superordinate goals -> cooperation