Technology, Human-Computer Interaction, and Cyberpsychology Flashcards

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Fill-in-the-blank flashcards covering technology and cognition, media multitasking, human-computer interaction (HCI), digital decision making, and cyberpsychology.

Last updated 9:29 PM on 9/8/26
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30 Terms

1
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Good technology works __________ the human mind, and not against it.

with

2
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Cognitive psychology helps design better technology by studying how technology affects attention, writing, behavior, and __________.

decision making

3
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Media multitasking involves using more than one media source simultaneously or using media while doing another __________.

activity

4
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According to cognitive models, there is no such thing as true multitasking, but rather rapid __________.

task-switching

5
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Heavy multitaskers are characterized by weak impulse control, weak memory, short attention span, and a __________ decision style.

Fast

6
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Light multitaskers exhibit better sustained focus, strong impulse control, better retention, and a __________ decision style.

Slowly deliberate

7
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Cognitive load refers to the mental demands placed on __________ during information processing.

working memory

8
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A mental model in digital design is an expectation about how new technology works based on __________.

previous experiences

9
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An example of a mental model in digital design is using a __________ icon for the delete action.

trash-bin

10
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A good digital environment should organize information clearly and reduce __________.

unnecessary steps

11
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Modern HCI starting in 1965+ is associated with pioneer __________.

Douglas Engelbart

12
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A major driver of cyberpsychological research, particularly for social media, is the __________.

INTERNET

13
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Computer-mediated Communication (CMC) includes forms such as email, text messaging, online comments, social media, photos/media, and __________.

Voice and Internet Protocol

14
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Human-centered technology focuses on user capabilities and limitations, including attention, memory, presence, perceptions, motivations, and __________.

Physical Activities

15
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Technology influences human behavioral and psychological states across cognitive, emotional, behavioral, and __________ processes.

Social

16
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In digital environments, notifications, messages, videos, social media, and advertisements compete for __________.

attention

17
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The attention function responsible for preparing an individual to respond is __________.

Altering

18
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The attention function responsible for directing attention toward an object or thought is __________.

Orienting

19
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The attention function that allows an individual to regulate thoughts, attention, and actions by altering directions is __________.

Executive Control

20
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Technology acts as an external memory system through tools such as search engines, digital notes, cloud storage, contact lists, and __________.

Reminders

21
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In digital decision making, System 1 processing is fast, automatic, and __________.

intuitive

22
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In digital decision making, System 2 processing is slow, analytical, and __________.

deliberate

23
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Digital decision making provides faster access and choices, but can also cause info overload, difficulty in choices, and __________.

preference uncertainty

24
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In the psychology of technology, the concept of 'Likes' is studied under the framework of __________.

Behaviorism

25
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Conformity and persuasion in digital interactions are studied under __________.

Social Psych

26
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Online-Self Presentation is studied under the domain of __________.

Personality

27
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The four goals of technology in cyberpsychology are Theory building, Applied Goal, Goal of Application, and Goal of __________.

Applicability

28
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The goal in cyberpsychology focused on seeking and testing to broaden fundamentals is __________.

Theory building

29
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The goal in cyberpsychology focused on knowing if a solution is successful is the Goal of __________.

Applicability

30
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Cyberpsychology represents a continuous cycle connecting Biology to Psychology to __________.

Technology