Intro to Film - Vocabulary Flashcards (Ambience, Lenses, Lighting, Editing, Sound, and More)

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A comprehensive set of vocabulary flashcards covering film terminology from ambient sound to zoom, including concepts in lighting, editing, camera movement, and sound.

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106 Terms

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Ambient Sound

The sound atmosphere of a place that people tend not to notice; e.g., in a forest, mainly trees and insects; used to create mood (e.g., Lynch’s Eraserhead uses factory ambient sound for unease).

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Anamorphic Lens

A lens that squeezes a wide image onto a film frame; on projection, expands back to the original wide shape; widely used from the 1950s–1980s.

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Aperture

The adjustable opening in a camera lens that controls how much light passes to the film; also the rectangular opening in a projector that helps determine light size/shape on the screen.

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Aspect Ratio

The proportion of width to height of an image; common examples: 1.33:1 (4:3) and 1.85:1; indicates shape, not size.

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Asynchronous Sound

Sound that does not synchronize with the on-screen source; may precede or follow lip movements (also called a J‑Cut or an L‑Cut).

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Backlight

Lighting from behind the subject; can obscure identity if strongest; used with other lighting to separate subject from background.

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Bird’s-Eye View

A camera angle achieved from directly overhead.

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Cel

A thin sheet of clear plastic on which images are painted for animation; a series of cels is photographed over a painted background.

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Celluloid

Short for cellulose nitrate film stock used historically (early stock prone to decomposition and fire); also a general term for film/cinema.

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Character Actor

An actor who tends to specialize in well-defined secondary roles.

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Cinematographer

The person responsible for motion-picture photography during filming; often called the director of photography (DP).

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Cinematography

Motion-picture photography, including technical and artistic aspects like lighting, lens choice, camera distance/angle, and movement.

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Close-up

An image in which the subject fills most of the frame; emphasizes texture, detail, or facial expressions.

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Composition

The arrangement of settings, lighting, and subjects within the frame.

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Continuity (Editing)

Editing that preserves uninterrupted time, action, and setting within a scene.

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Contrast

Difference between the lightest and darkest parts of an image (low vs. high contrast).

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Crane

A mechanical device to move a camera through space or position it at height; provides varied distances, angles, and speeds.

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Crop

To trim or block out parts of an image.

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Cross-Cut

Editing that alternates between events at different settings, often occurring simultaneously.

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Cut

The most common transition between shots; end of one shot spliced to the beginning of the next; also used as a verb meaning to edit or alter a film.

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Diegetic Music

Music that is part of the film’s fictional world and heard by the characters.

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Cutaway

A shot that interrupts a subject to show something else (reactions, time passage, etc.).

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Deep Focus

Photography in which foreground, middle ground, and background are all in sharp focus; achieved with wide-angle lenses, small apertures, and supporting lighting.

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Depth of Field

The distance range in front of the camera within which all objects are in focus.

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Designer

Person responsible for the appearance of what is photographed: architecture, locations, sets, costumes, makeup, and hairstyles.

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Diegetic Sound

Sound originating from within the film’s world and heard by the characters (not always on screen).

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Dolly

A wheeled platform used to move the camera; also the action of filming with the camera on a dolly.

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Dub

To add sound after filming or to replace dialogue in post-production (e.g., foreign-language dubbing).

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Dutch Angle

A camera angle in which vertical and horizontal lines appear tilted; often used to suggest disorientation.

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Edit

To select and arrange processed segments of film; determine shots, takes, ordering, and transitions.

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Episodic Plot

A story structure where scenes may have little direct relation to each other; unity may come from setting or other means.

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Establishing Shot

A long or extreme long shot used at the start of a scene to show where and sometimes when events occur (repeated to indicate relationships).

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Explicit Meaning

A general observation about a subject in a text, revealed by narration, dialogue, title cards, etc.

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Exposition

Information about characters and events that occurred before the earliest events in the plot to aid understanding.

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Exterior

A scene filmed outdoors or on a set that looks like the outdoors.

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Extreme Close-Up

An image that shows only a part of the subject, with little to no background.

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Extreme Long Shot

A shot where the subject is very small in the frame and the surroundings dominate; typically outdoors.

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Eye-level Angle

Camera angle at the subject’s eye level, creating a sense of equality with the viewer.

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Eyeline Match

A transition where a character looks at something offscreen, then the next shot shows what was looked at from a matching angle.

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Fade-in

An image that gradually appears from darkness to illumination.

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Fade-out

An image that gradually disappears from illumination to darkness.

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Fade-out, Fade-in

A transition where a fade-out is followed by a fade-in after a pause, often to imply a passage of time.

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Fast Cutting

Editing characterized by many brief shots, often less than a second long.

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Fisheye Lens

An extreme wide-angle lens that produces near-180-degree coverage and noticeable edge distortion.

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Flashback

A shot or sequence that interrupts the current narrative to depict earlier events.

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Flashforward

A shot or sequence that interrupts the narrative to depict future events.

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Foley Artist

A sound designer who creates and synchronizes everyday sounds to film using objects and surfaces.

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Frame

1) A single photograph on a strip of film; 2) the borders of the image; 3) to position the camera so subjects stay within the frame.

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Frame Enlargement

A photograph of a single frame enlarged to reveal details for publication.

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Freeze Frame

A still-like image created by duplicating the same frame repeatedly.

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Hard Light

Light that is undiffused, creating sharp-edged shadows and pronounced texture.

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Implicit Meaning

A generalized interpretation or symbolism inferred by the viewer rather than stated explicitly.

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Interior

A scene filmed indoors or in a setting that looks indoors.

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Iris-in

A transitional effect where a dark image opens into view via a widening circular/oval aperture.

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Iris-out

A transitional effect where the image closes down with a contracting circular/oval aperture.

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Iris Shot

A shot with part of the image masked, often in a circular or oval shape.

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Lap Dissolve

A transition where one shot fades out as the next fades in, overlapping to indicate change in setting or time.

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Location

Any place other than a studio used for filming; location shooting.

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Long Shot

A shot where the subject is seen with much of its surroundings; not a close-up.

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Long Take

A shot of long duration without interruption; not to be confused with a long shot.

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Loose Framing

Subject has ample space and appears unconfined; conveys freedom or being overwhelmed; opposite of tight framing.

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Low Angle

Camera looking up at the subject from below eye level; often increases perceived power.

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Low-key Lighting

Lighting with dominant dark tones and minimal frontal fill, creating drama or mystery.

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Masking

Blocking out part of an image to focus attention, elongate/widen the image, or censor details.

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Match Cut

A cut where an object or movement at the end of one shot closely resembles the beginning of the next.

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Matte

A matte is a painted or pre-planned area used to add a different image (matte painting) or to mask parts of the image; can be created in-camera or in post-production.

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Medium Close-Up

Subject fills most of the frame, typically showing the head and shoulders.

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Medium Shot

Subject and surrounding area given roughly equal importance; usually from the knees/waist up.

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Method Acting

Acting approach where performers deeply study a character’s background and immerse themselves in the role.

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Mise-en-Scène

French for staging; the arrangement of setting, subjects, and composition within the frame.

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Mix

To select, adjust, and blend sounds from music, dialogue, and effects into a final soundtrack.

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Montage

1) A sequence of brief shots representing a condensation of time/subjects; 2) A Soviet editing approach emphasizing juxtaposition to convey meaning.

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Non-diegetic Music

Music that is not part of the film’s fictional world and is not heard by characters.

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Negative

Film stock that carries inverted images (unexposed or exposed but not developed) used to make prints; colors are complementary to the subject; black-and-white negatives invert light and dark.

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Non-Diegetic Sound

Sound that does not originate from within the film’s world and is not heard by characters.

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Nonlinear Editing

Editing that uses computer software to assemble digitized shots non-sequentially.

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Objective Camera

Camera placement that viewers perceive as outside and observing the subject rather than within a character’s perspective.

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Offscreen

The area beyond the frame line; life outside the film’s world.

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Offscreen Sound

Sound that does not derive from an on-screen source.

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On-screen Sound

Sound that originates from an on-screen source.

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Pace

A viewer’s sense of how quickly or slowly the subject or narrative unfolds; influenced by editing and subject introduction.

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Panning

Moving the camera horizontally while on a stationary base to show a wide area; rapid panning can create a swish pan effect.

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Parallel Editing

Editing that alternates between two or more events, often implying relation or simultaneity.

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Perspective

The relative size and distance relationships between objects in an image, akin to visual depth cues.

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Point-of-View Shot

Camera placement at the approximate position of a character, showing what they would see.

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Rack Focus

Changing the sharpness from foreground to background (or vice versa) within a single shot.

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Reaction Shot

A shot, usually of a face, showing someone reacting to an event.

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Scene

A section of a narrative with continuous action in real time and space.

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Sequence

A series of related consecutive scenes treated as a major narrative unit.

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Shot

An uninterrupted strip of film or videotape representing a subject or action; the basic unit of filming.

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Shot/Reverse Shot

A dialogue editing technique alternating between shots of two subjects from different angles, following the 180-degree rule.

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Slow Cutting

Editing characterized by long-duration shots; opposite of fast cutting.

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Sound Dissolve

A transition where a sound fades out as the next fades in, overlapping.

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Superimposition

Two or more images photographed or printed on top of each other; used in openings or to convey instability.

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Swish Pan

A rapid horizontal pan producing a blur effect, used as a transition or within a shot.

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Take

A version of a shot; multiple takes are recorded to capture the best performance.

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Telephoto Lens

A long lens that makes subjects appear closer and more separated; not the same as a zoom lens.

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Tight Framing

A shot with little space around the subject, emphasizing confinement or constraint.

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Tilting

A camera motion that pivots vertically, often revealing information gradually.

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Tinting

Dyeing film with color in pre-color stock eras or to convey mood (e.g., blue for night, red for violence).