DTECH LAST MIN - ONLY ESSENTIAL!!!!

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80 Terms

1

Adjustability

The ability of a product to be changed in size

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2

Alertness

The level of vigilance

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3

Anthropometrics

The aspect of ergonomics that deals with body measurements

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4

Biomechanics

The research and analysis of the mechanics of living organisms. Biomechanics in Human factors includes the research and analysis of the mechanics (operation of our muscles

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5

Clearance

The physical space between two objects.

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6

Cognitive ergonomics

How mental processes

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7

Comfort

A person's sense of physical or psychological ease.

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8

Dynamic data

Human body measurements taken when the subject is in motion related to range and reach of various body movements. E.g. crawling height

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9

Environmental factors

A set of psychological factors that can affect the performance of an individual that come from the environment that the individual is situated.

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10

Ergonomics

The application of scientific information concerning the relationship between human beings and the design of products

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11

Fatigue

A person's sense of physical or psychological tiredness.

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12

Functional data

Functional data includes dynamic data measurements while performing a required task e.g. reaching abilities

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13

Human error

Mistakes made by users

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14

Human factors

A scientific discipline concerned with understanding how humans interact with elements of a system. It can also be considered the practice of designing products

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15

Human information processing system

An automatic system that a person uses to interpret information and react. It is normally comprised of inputs

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16

Interval data

Interval data are based on numeric scales in which we know the order and the exact difference between the values. Organised into even divisions or intervals

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17

Nominal data scale

Nominal means 'by name' and used in classification or division of objects into discrete groups. Each of which is identified with a name e.g. category of cars

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18

Ordinal data

A statistical data type that exists on an arbitrary numerical scale where the exact numerical value has no significance other than to rank a set of data points. Deals with the order or position of items such as words

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19

Percentile range

That proportion of a population with a dimension at or less than a given value. For a given demographic (gender

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20

Perception

The way in which something is regarded

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21

Physiological factor data

Human factor data related to physical characteristics used to optimise the user's safety

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22

Primary data

Data collected by a user for a specific purpose.

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23

Psychological factor data

Human factor data related to psychological interpretations caused by light

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24

Qualitative data

Typically descriptive data used to find out in depth the way people think or feel - their perception. Useful for research at the individual or small (focus) group level.

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25

Quantitative data

Data that can be measured and recorded using numbers. Examples include height

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26

Range of sizes

A selection of sizes a product is made in that caters for the majority of a market.

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27

Ratio data scale

A ratio scale allows you to compare differences between numbers. For example

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28

Reach

A range that a person can stretch to touch or grasp an object from a specified position.

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29

Secondary data

Data collected by someone other than the user.

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30

Static data

Human body measurements when the subject is still.

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31

Structural data

Refers to measurements taken while the subject is in a fixed or standard position

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32

Workplace environmental factors

These factors can be considered to maximise performance of a user in a role and reduce the risk of accidents. They can be categorised as: • Management (policies

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33

Circular economy

An economy model in which resources remain in use for as long as possible

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34

Clean technology

Products

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35

Combined Heat and Power (CHP)

A system that simultaneously generates heat and electricity from either the combustion of fuel

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36

Converging technologies

The synergistic merging of nanotechnology

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37

Cradle to cradle

A design philosophy that aims to eliminate waste from the production

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38

Cradle to grave

A design philosophy that considers the environmental effects of a product all of the way from manufacture to disposal.

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39

Dematerialization

The reduction of total material and energy throughput of any product and service.

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40

Design for the environment software

Software that allows designers to perform Life cycle analysis (LCA) on a product and assess its environmental impact.

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41

Eco-design

A design strategy that focusses on three broad environmental categories - materials

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42

Embodied energy

The total energy required to produce a product.

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43

End-of-pipe technologies

Technology that is used to reduce pollutants and waste at the end of a process.

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44

Energy distribution

The method with which energy is transported from a source to where it is used.

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45

Energy storage

The method with which energy is stored for later use.

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46

Energy utilization

The method with which energy is used.

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47

Green design

Designing in a way that takes account of the environmental impact of the product throughout its life.

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48

Green legislation

Laws and regulations that are based on conservation and sustainability principles

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49

Incremental solutions

Products which are improved and developed over time leading to new versions and generations.

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50

Individual energy generation

The ability of an individual to use devices to create small amounts of energy to run low-energy products.

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51

Legislation

Laws considered collectively to address a certain topic.

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52

Life cycle analysis (LCA)

The assessment of the effect a product has on the environment through five stages of its life: pre-production

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53

production

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distribution (including packaging

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utilization

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and disposal.

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57

Linear economy

An economy based on the make

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58

Local combined heat and power (CHP)

CHP plants that generate heat and power for a local community - the plant is close enough to the community so that the heat generated can be dispersed through the community efficiently.

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59

National and international grid systems

An electrical supply distribution network that can be national or international. International grids allow electricity generated in one country to be used in another.

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60

Non-renewable resources

A natural resource that cannot be re-made or re-grown as it does not naturally re-form at a rate that makes its use sustainable

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61

Product cycle

Also known as the product life cycle

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62

Product recovery strategies

The processes of separating the component parts of a product to recover the parts and materials.

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63

Quantification of carbon emissions

Defining numerically the carbon emissions generated by a particular product

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64

Radical solutions

Where a completely new product is devised by going back to the roots of a problem and thinking about a solution in a different way.

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65

Recondition

Rebuilding a product so that it is in an “as new” condition

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66

Recovery of raw materials

Strategies for the separation of components of a product in order to recover raw materials.

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67

Recycle

Recycling refers to using the materials from obsolete products to create other products.

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68

Re-engineer

To redesign components or products to improve their characteristics or performance.

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69

Renewability

The level at which a resource is renewable. The rate that a resource can be replenished.

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70

Renewable resources

A natural resource that can replenished with the passage of time

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71

Repair

The reconstruction or renewal of any part of an existing structure or device.

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72

Reserves

Reserves are natural resources that have been identified in terms of quantity and quality.

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73

Resources

Resources are the stock or supply of materials that are available in a given context.

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74

Re-use

Reuse of a product in the same context or in a different context.

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75

System level solutions

Solutions that are implemented to deal with the whole system

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76

The precautionary principle

The anticipation of potential problems in relation to the environmental impact of the production

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77

The prevention principle

The avoidance or minimization of producing waste in relation to the production

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78

Waste mitigation strategies

Strategies used to reduce the waste produced by a product or in the production and disposal of a product.

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79

Aesthetic models

A model developed to look and feel like the final product.

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80

Animation

The ability to link graphic screens together in such a way as to simulate motio

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