DC & AC additional

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32 Terms

1
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Exciter switch

The switch in the prime mover that provides power to the exciter during starting, which supplies the initial field current to the generator or motor.

2
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Excitation current

The current to the motor's field winding that is adjusted by varying the exciter control knob in a Synchronous Motor, which can change the motor's speed or power factor.

3
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Armature resistance

A factor that does not decrease the terminal voltage of a Separately Excited DC Shunt Generator and usually has a negligible effect on the terminal voltage.

4
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DC Shunt Generator

(i) When the load increases, terminal voltage increases. (ii) When the load increases, armature current increases. (iii) When the load increases, power generated increases.

5
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Degree of compounding

The degree of compounding of a DC Compound Generator is said to be "flat compounded" when the series and shunt field fluxes produce a constant terminal voltage regardless of the load variations.

6
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Over-compounding

The ideal condition for long-distance transmission of power via cables or bus bars where the generator is over-compounded.

7
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Differential compounding

When the flux created by the series field opposes that of the shunt field in a generator.

8
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Odd number of poles

False. DC motors cannot have an odd number of poles.

9
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Odd number of parallel paths

True. DC motors can have an odd number of parallel paths in their armature windings.

10
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Odd number of conductors

False. DC motors cannot have an odd number of conductors in their armature windings.

11
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DC motors classification

False. DC motors are not classified as self-excited or separately excited.

12
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Changing rotation of a DC motor

True. To change the rotation of a DC motor, you can change the connection of the field or the armature, but not both.

13
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Counter EMF

True. The smaller the load of a motor, the smaller its counter EMF (back EMF).

14
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Flux of a shunt motor

True. In a shunt motor, if the field circuit resistance is not changed, the flux of the motor remains relatively constant.

15
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Torque and flux relationship

False. In a motor, as the flux increases, the torque typically does not increase.

16
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Speed and flux relationship

False. In a motor, as the flux increases, the speed typically does not increase.

17
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Speed at full-load

True. In a DC motor, the speed at full-load is generally less than the speed at no-load.

18
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Counter EMF at standstill

True. In a DC generator, the counter EMF at standstill is equal to the terminal voltage. If a DC motor has no load, its armature current is zero.

19
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Speed regulation

False. For constant speed applications, a lower speed regulation is not better.

20
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DC motor excitation

False. DC motors cannot be self-excited or separately excited, just like DC generators.

21
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Armature current with no load

True. If a DC motor has no load, its armature current is very close to zero.

22
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Speed regulation

True. For constant speed applications, a lower speed regulation is better.

23
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Armature current and torque relationship

True. The smaller the armature current in a motor, the smaller the torque produced.

24
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Starting current

True. The starting current of a motor is typically higher than its running current.

25
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Starting torque

False. In a motor, the starting torque is usually not higher than the running torque.

26
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Flux and speed relationship

False. As the flux increases in a motor, the speed typically does not decrease.

27
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Counter EMF and terminal voltage

True. In a motor, the counter EMF may be greater than the terminal voltage.

28
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Counter EMF and terminal voltage

False. In a motor, the counter EMF is not always less than the terminal voltage.

29
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Starter resistance and starting current

True. In a motor, the higher the starter resistance, the higher the starting current.

30
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Load and speed relationship

True. As the load of a motor increases, its speed typically decreases.

31
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Torque conversion

True. 1 N-m of torque is greater than 1 ft-lb of torque.

32
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Speed conversion

True. 1 rps (revolution per second) is the same as 60 rpm (revolutions per minute) of speed.