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Learning
Process in which experience causes permanent change in knowledge, behavior, or potential for behavior
Must be brought about by experience
Behavioral perspective
theorized that thoughts, or cognition played NO role in behavior.
They disagreed with Freud's theories on the unconscious mind.
Only observable behavior had meaning to them.
Environmental determinism
theory which states our environment shapes every aspect of who we were, who we are, and will be.
Contiguity learning
Association of two events because of repeated pairing (learning by association)
Stimulus occurs (event that activates behavior)
Response follows (observable reaction to stimulus)
Classical conditioning
Association of automatic responses with new stimuli (contiguity involved)
Pair a new stimulus with a response
Stimulus eventually elicits automatic response
Discovered by Pavlov, Russian physiologist, 1920's
Observations with dogs
Operants
Voluntary, generally goal-directed behaviors emitted by a person or an animal
Operant Conditioning
Strengthen or weaken voluntary behavior by consequences or antecedents
Concept developed by B. F. Skinner, 1953
Based on view that classical conditioning accounts for small portion of learned behavior
Antecedents and Consequences
Events that precede the behavior and events that follow it
Reinforcement
Use of consequences to strengthen behavior
Positive Reinforcement
Addition of stimulus
Strengthen behavior by adding desired stimulus after the behavior (response) occurs
Compliments received when you wear a new outfit; you likely wear outfit again
Negative Reinforcement
Subtraction of Stimulus
Strengthen behavior by removing (subtracting) an aversive (irritating or unpleasant) stimulus after the behavior occurs
Punishment
Process that weakens or suppresses behavior
Presentation punishment
Decrease behavior by adding an aversive stimulus following the behavior. An example could be the spanking of a child after misbehaving.
also called Type I punishment.
Positive punishment
Extinction
Disappearance of a learned response (when reinforcement is removed)
Occurs in classical conditioning when conditioned stimulus appears but unconditioned stimulus does not follow
Occurs in operant conditioning if the usual reinforcer is withheld long enough
Stimulus control
Capacity for presence/absence of antecedents to cause behaviors
Cue
A stimulus that “sets up” desired behavior
Effective instruction delivery
Concise, clear, specific instructions that communicate expected result.
Statements work better than questions.
Prompt
Reminder that follows a cue to make sure person reacts to cue
Principles for Cue and Prompt
The environmental stimulus that you want to become a cue occurs immediately before the prompt you are using, so students will learn to respond to the cue and not rely only on the prompt.
Fade (gradually reduce or delay) the prompt as soon as possible so students do not become dependent on it
Applied Behavior Analysis
Application of behavioral learning principles to understand change behavior
Sometimes called behavior modification:
Systematic use of antecedents/consequences to change behavior
Premack Principle
Principle named for David Premack, 1965
States that a more-preferred activity can serve as a reinforcer for a less-preferred activity
Sometimes called Grandma’s rule:
Grandma’s rule
Premack principle is also called ____ because
First, do what I want you to do, then do what you want.
Less-preferred activity must happen first
Ideas for reinforcers in classroom application of rule
Time to talk, sit with friend, use computer, make a video, play games (PREFERRED ACTIVITIES)
Shaping
Successive approximations
Reinforce progress rather than waiting for perfection
Especially useful when student cannot perform skill or task to gain reinforcement
Reinforcing each small step of progress toward a desired goal or behavior
Positive practice
Practicing correct responses immediately after errors
Effective when students make academic errors
Correct an academic mistake as soon as possible; practice the correct response immediately
Positive practice overcorrection
Practice correct behavior until it becomes almost automatic
Contingency contract
____ between teacher/student specifying what student must do to earn specified reward/privilege
Teacher writes contract, specifies what student must do
Student may help in setting goal, suggesting reward
A contract between the teacher and a student specifying what the student must do to earn a particular reward or privilege.
Token reinforcement system
Tokens earned for academic work or positive behavior can be exchanged for reward
Negative Reinforcement
Use something aversive to get students to achieve goal, then remove aversive stimulus
Puts students in control; may not effect desired change
Strengthening behavior by removing an aversive stimulus when the behavior occurs.
Reprimands
Criticisms of misbehavior – Should be done quietly, privately to be effective
rebukes.
Response cost
Punishment by loss of reinforcers
Positive Behavior Supports
Interventions designed to replace problem behaviors with new actions that serve the same purpose for the student.
Preventive strategies used as ____
Identify context for student’s misbehavior
Specify alternative expected behavior
Modify situation to make problem behavior unlikely
Rehearse expected positive behaviors; reinforce
used in school-wide programs
Social Learning Theory and Social Cognitive Theory
Albert Bandura challenges behaviorism, develops new theories
Bandura’s early work and later work
Distinguishes between enactive and observational learning
Enactive learning
Learn by doing, experience consequences of your actions
Observational
Learn by observation, imitation of others
Antecedents
Events that precede an action.
Behavioral learning theories
Explanations of learning that focus on external events as the cause of changes in observable behaviors.
Conditioned response
Learned response to a previously neutral stimulus.
Conditioned stimulus
Stimulus that evokes an emotional or physiological response after conditioning.
Continuous reinforcement schedule
Presenting a reinforcer after every appropriate response.
Functional behavioral assessment
Procedures used to obtain information about antecedents, behaviors, and consequences to determine the reason or function of the behavior.
Good behavior game
Arrangement where a class is divided into teams and each team receives demerit points for breaking agreed- upon rules of good behavior.
Group consequences
Rewards or punishments given to a class as a whole for adhering to or violating rules of conduct.
Interval schedule
Length of time between reinforcers.
Neutral stimulus
Stimulus not connected to a response.
Ratio schedule
Reinforcement based on the number of responses between reinforcers.
Reinforcer
Any event that follows a behavior and increases the chances that the behavior will occur again.
Removal punishment
Decreasing the chances that a behavior will occur again by removing a pleasant stimulus following the behavior;
also called Type II punishment.
Respondents
Responses (generally automatic or involuntary) elicited by specific stimuli.
Self-management
Management of your own behavior and acceptance of responsibility for your own actions.
Also, the use of behavioral learning principles to change your own behavior
Self-reinforcement
Controlling (selecting and administering) your own reinforcers.
Task analysis
System for breaking down a task hierarchically into basic skills and subskills.
Social isolation
Removal of a disruptive student for 5 to 10 minutes.
Stimulus
Event that activates behavior.
Stimulus control
Capacity for the presence or absence of antecedents to cause behaviors.
Unconditioned response
Naturally occurring emotional or physiological response.
Unconditioned stimulus
Stimulus that automatically produces an emotional or physiological response.