1/79
Looks like no tags are added yet.
Name | Mastery | Learn | Test | Matching | Spaced |
---|
No study sessions yet.
Which phenomenon shows that startling stimuli can accelerate release of a motor program?
Blocked movement
StartReact effect
Deafferentation
Gunslinger effect
StartReact effect
Recall schema is updated by:
Central pattern generation
Watching demonstrations
Elimination of invariant features
Previous experiences with similar movements
Previous experiences with similar movements
In the tapping task we did in the lab, which sensory modality besides vision could help in the eyes-closed condition?
Proprioceptive feedback from muscles and joints
Vestibular input only
No feedback is possible
Auditory feedback
Proprioceptive feedback from muscles and joints
Central Pattern Generators (CPGs) are:
Motor programs stored in cortical centers
Reflex loops dependent on peripheral feedback
Neural networks capable of generating rhythmic output without sensory input
Schema rules for recall and recognition
Neural networks capable of generating rhythmic output without sensory input
Which statement about the StartReact phenomenon is correct?
The nervous system cannot initiate movements during startling stimuli
It only applies to genetically defined rhythmic activities
Reaction times increase when a startling stimulus occurs
A prepared motor program can be released faster with a loud auditory stimulus
A prepared motor program can be released faster with a loud auditory stimulus
The tossing activity we did in lab highlights the difference between:
Recall vs. recognition schema
Open-loop vs. closed-loop processes
Feedback vs. feedforward control
Adjusting parameters within a GMP vs. switching to a new GMP
Adjusting parameters within a GMP vs. switching to a new GMP
Which schema component would be most engaged when selecting how much force to use for a high jump attempt?
Central pattern generation
Recognition schema
Closed-loop control
Recall schema
Recall schema
Which phenomenon demonstrates that once initiated, a programmed movement is difficult to stop?
Deafferentation
Inhibition of movement (Slater-Hammel, 1960)
StartReact
Gunslinger effect
Inhibition of movement (Slater-Hammel, 1960)
Which is a key component of a motor program?
Number of DOFs controlled
Schema recognition
External feedback
Order of muscle activation
Order of muscle activation
Recognition schema allows performers to:
Store invariant features of a GMP
Judge the correctness of their movement
Plan parameters for a new movement
Eliminate feedback during execution
Judge the correctness of their movement
Which of the following would be considered invariant features in overarm throwing?
The choice of dominant or non-dominant arm
The relative timing of muscle activations
The overall force of the throw
The distance thrown
The relative timing of muscle activations
In Wadman et al.'s (1979) blocked movement studies, EMG activity showed:
Planned muscle activation patterns still occurred even when movement was blocked
Sensory feedback was necessary for any muscle activity to occur
Movements stopped immediately when blocked
Participants adjusted mid-action using closed-loop corrections
Planned muscle activation patterns still occurred even when movement was blocked
Which field originally introduced the concepts of open- and closed-loop control?
Cybernetics/engineering
Biology
Psychology
Motor learning
Cybernetics/engineering
Coordination helps solve the DOF problem by:
Storing more motor programs
Using recognition schema
Eliminating muscles not needed in the task
Linking independent elements into functional units
Linking independent elements into functional units
Which best differentiates a CPG from a learned motor program?
Motor programs are rhythmic, CPGs are discrete
CPGs are genetically defined, motor programs are learned
CPGs require recall schema
Both depend on sensory input
CPGs are genetically defined, motor programs are learned
Which motor task would benefit most from closed-loop adjustments?
Punching in boxing
A quick golf putt
Tracking a slowly moving target with a stylus
Fast typing of familiar words
Tracking a slowly moving target with a stylus
In motor control, coordination refers to:
Performing a movement in rhythm with external cues
Organizing muscles, joints, and neural processes into a controllable unit
Reducing reliance on sensory feedback
Practicing until movements become automatic
Organizing muscles, joints, and neural processes into a controllable unit
According to Schema Theory, how does variable practice help learning?
It minimizes feedback corrections
It eliminates recall schema errors
It provides a wider base of experiences to form stronger schemas
It strengthens invariant features
It provides a wider base of experiences to form stronger schemas
"Context-conditioned variability" refers to:
The fact that the same muscle activation can produce different outcomes in different contexts
Schema adjustments across practice conditions
Loss of sensory feedback
The storage problem in motor programs
The fact that the same muscle activation can produce different outcomes in different contexts
Why is open-loop control effective for throwing a dart?
It solves the storage problem
It allows continuous feedback to adjust the throw
The movement is too quick for feedback corrections
It activates central pattern generators
The movement is too quick for feedback corrections
When writing your name with your non-dominant hand, what is most likely preserved?
Relative timing of strokes
Comfort leve
lError variability
Absolute movement speed
Relative timing of strokes
A Generalized Motor Program (GMP) is defined as:
A schema rule that selects parameters
A unique motor program stored for every possible movement
A memory representation of a class of actions that share invariant features
A central pattern generator for rhythmic movements
A memory representation of a class of actions that share invariant features
Practicing free throws from different distances is an example of:
Using closed-loop control only
Variable practice to build a recall schema
Eliminating invariant features
Storing multiple motor programs
Variable practice to build a recall schema
How many DOFs exist at the shoulder (glenohumeral) joint?
4
2
3
1
3
Which of the following actions is most likely controlled by a motor program?
Adjusting posture while standing on a moving bus
Slowly tracking a moving cursor
Typing a familiar word like "the"
Balancing on a beam
Typing a familiar word like "the"
The StartReact effect reduces reaction time by approximately:
10 ms
200 ms
25 ms
Up to 50 ms
Up to 50 ms
In the tapping task we did in the lab, the "eyes closed" condition relies primarily on:
Feedback error correction
Recognition schema
Closed-loop control
Open-loop control
Open-loop control
Which of the following actions primarily requires closed-loop control?
Dart throw
Balancing on one foot with eyes open
Baseball pitch
Boxing punch
Balancing on one foot with eyes open
The stop-signal paradigm of Slater-Hammel demonstrates that:
Invariant features can be changed during execution
Novel movements can be easily stopped
Once initiated, motor programs are difficult to halt
Closed-loop control dominates fast actions
Once initiated, motor programs are difficult to halt
The Gunslinger effect suggests:
Novel movements are always slower than practiced ones
Reacting to another's action can be faster than initiating one's own movement
Feedback is required to beat an opponent's speed
Movement programs are stored uniquely for each action
Reacting to another's action can be faster than initiating one's own movement
Applying Schema Theory to rehabilitation, variable practice for a motor skill would aim to:
Weaken recall schema by adding noise
Eliminate recognition schema feedback
Strengthen the adaptability of motor programs to new contexts
Increase reliance on closed-loop control only
Strengthen the adaptability of motor programs to new contexts
Schema theory conceptualizes movement performance as:
Fixed motor commands uninfluenced by outcomes
Adaptive use of GMPs with parameters adjusted through experience
A rhythm-based invariant sequence
Reliance on central pattern generators
Adaptive use of GMPs with parameters adjusted through experience
When writing your name slowly, normally, or fast, which element remains invariant?
Movement speed
Absolute duration
Overall shape and relative timing
Stroke size
Overall shape and relative timing
Skilled actions typically involve:
Open-loop only
Closed-loop only
Neither open- nor closed-loop control
A blend of open-loop and closed-loop processes
A blend of open-loop and closed-loop processes
Which of the following would increase DOFs in a motor task?
Reducing speed
Using more joints simultaneously
Coupling joint movements
Immobilizing the wrist
Using more joints simultaneously
Which schema component would be most engaged when a gymnast realizes her landing was off balance?
Open-loop control
Recognition schema
GMP invariant features
Recall schema
Recognition schema
Which limitation of simple motor program theory is highlighted by the storage problem?
It prevents schema formation
It cannot explain how feedback adjusts movements
It is unrealistic to store a unique motor program for every movement variation
It shows that invariant features change constantly
It is unrealistic to store a unique motor program for every movement variation
Deafferentation studies revealed that monkeys:
Lost all rhythmic motor output
Could not initiate movement without vision
Required continuous visual correction
Could still perform learned tasks without limb sensory feedback
Could still perform learned tasks without limb sensory feedback
Schema theory helps address which limitation of simple motor program theory?
Feedback delay problem
Muscle redundancy
Context-conditioned variability
Storage and novelty problems
Storage and novelty problems
Which of the following is not a component of closed-loop control?
Pre-structured motor commands only
Error correction
Desired state
Sensory feedback
Pre-structured motor commands only
Which of the following actions has the most contribution from open-loop control?
Throwing a dart
Walking across a crowded room
Tracking a moving cursor with a mouse
Balancing on a beam
Throwing a dart
Which of the following is an invariant feature of a GMP?
Relative timing of components
Movement amplitude
Overall duration
Muscle group selected
Relative timing of components
A thermostat adjusting room temperature after measuring it is an example of:
Closed-loop control
Schema recall
Open-loop control
Generalized motor program
Closed-loop control
Which of the following is NOT an element stored in schema memory?
The motor units recruited
The parameters used
The goal of the movement
The sensory consequences
The motor units recruited
Which of these movements is too fast to allow meaningful closed-loop corrections?
Holding a yoga balance
Walking across a room
A baseball swing
Driving a car and adjusting to traffic
A baseball swing
Which component of Schmidt's schema theory is responsible for evaluating the outcome of a movement and refining future performance?
GMP invariant features
Recognition schema
Motor program
Recall schema
Recognition schema
When writing at different sizes (small vs. large), what changes?
Stroke amplitude
The invariant features
Relative timing
Order of letters
Stroke amplitude
Which would be considered a parameter in overarm throwing?
Overall movement duration
Sequence of muscle activations
The action class
Relative timing
Overall movement duration
Which feature of handwriting illustrates invariant features of GMPs?
The muscle group used (hand vs. elbow)
The total time required to complete writing
The consistent letter shapes regardless of size or speed
The writing instrument chosen
The consistent letter shapes regardless of size or speed
Which is the best example of an open-loop control movement?
A rapid finger tap in less than 200 ms
Standing and swaying slightly
Typing while correcting errors
Walking on uneven ground
A rapid finger tap in less than 200 ms
Which component of Schema Theory evaluates the outcome of a movement?
Motor program
Recall schema
Invariant feature
Recognition schema
Recognition schema
Which theorist is credited with describing the degrees of freedom problem?
Richard Schmidt
Keele
Slater-Hammel
Nikolai Bernstein
Nikolai Bernstein
In the blocked movement studies, the first 100-120 ms of EMG activity after the block showed:
Feedback-driven corrections
Inhibition of antagonist muscles
Immediate adjustment to the block
Pre-planned muscle activation unaffected by sensory feedback
Pre-planned muscle activation unaffected by sensory feedback
In the tossing activity we did in lab, throwing the same object farther while using the same movement pattern shows:
Parameter adjustments within the same GMP
Closed-loop corrections
A change in invariant features
Novelty problem resolution
Parameter adjustments within the same GMP
In the tapping task in lab, the average radial error from the eyes-open tapping condition is lower because:
Parameters of the GMP remain constant
The DOF problem is reduced
Open-loop control eliminates errors
Visual feedback supports closed-loop corrections
Visual feedback supports closed-loop corrections
Which rehabilitation method is linked to findings from deafferentation research?
Biofeedback training
Robotic-assisted gait training
Constraint-induced movement therapy
Vestibular stimulation
Biofeedback training
Schema theory emphasizes the importance of:
Reducing sensory input during learning
Eliminating recognition schema
Practicing only one parameter to perfect accuracy
Practicing with varied parameters to strengthen rule formation
Practicing with varied parameters to strengthen rule formation
The Gunslinger effect suggests that:
Muscle EMG shows no preparation in reactions
Prepared reactions can be triggered faster than voluntary initiations
Closed-loop control governs dueling responses
Initiating an action is always faster than reacting
Prepared reactions can be triggered faster than voluntary initiations
Which of the following best describes Bernstein's "degrees of freedom problem"?
The loss of sensory feedback from a limb
The inability to adapt to new, novel skills
The difficulty in storing enough motor programs for every possible movement variation
The challenge of controlling the body's many independent joints and muscles to produce smooth, goal-directed movement
The challenge of controlling the body's many independent joints and muscles to produce smooth, goal-directed movement
In Bernstein's view, motor control requires:
Eliminating feedback pathways
Increasing the number of DOFs used
Reducing and organizing DOFs into manageable units
Memorizing all possible movement variations
Reducing and organizing DOFs into manageable units
Which limitation of simple motor program theory is highlighted by the novelty problem?
Programs adapt instantly to feedback
It accounts only for rhythmic activities
New movements can be stored after a few attempts
It cannot explain how we produce movements we have never performed before
It cannot explain how we produce movements we have never performed before
Which component of Schema Theory provides parameters for a GMP before movement begins?
Central pattern generator
Recognition schema
Recall schema
Open-loop control
Recall schema
Which of the following illustrates adjusting parameters of a GMP?
Writing letters with identical timing regardless of speed
Throwing underhand with different amounts of force to reach near vs. far targets
Storing a new motor program for every throw distance
Switching from underhand to overhand toss
Throwing underhand with different amounts of force to reach near vs. far targets
Which of the following is an example of a parameter in GMP theory?
Class of action (e.g., running vs. walking)
Sequential order of keystrokes
Relative timing of a piano piece
Overall speed of performance
Overall speed of performance
Slater-Hammel's (1960) inhibition study showed that:
It takes ~200 ms to inhibit a pre-planned movement
Schema recall can override a programmed response
Feedback can stop any movement mid-execution
Participants successfully inhibited all movements
It takes ~200 ms to inhibit a pre-planned movement
Which phenomenon explains why the second person in a duel often reacts faster than the first?
Deafferentation
Central pattern generation
StartReact
Gunslinger effect
Gunslinger effect
Switching from an underhand toss to an overhand toss requires:
Adjusting invariant features
Eliminating feedback
A change in parameters only
Switching to a different GMP
Switching to a different GMP
In Schmidt's Schema Theory, a schema is:
A fixed sequence of motor commands
A parameter used in closed-loop control
An abstract rule or set of rules for movement decisions
A neural network that produces rhythmic output
An abstract rule or set of rules for movement decisions
Which analogy best illustrates the concept of coordination?
A pianist memorizing notes to a song
A car reducing 4 independent wheels to 1 DOF by coupling them
A printer reproducing the same image repeatedly
A thermostat adjusting temperature
A car reducing 4 independent wheels to 1 DOF by coupling them
According to Keele (1968), a motor program is:
A rhythmic output from spinal circuitry
A flexible representation that adapts based on environmental demands
A stored schema rule that selects appropriate parameters
A set of muscle commands structured before a movement that runs without peripheral feedback
A set of muscle commands structured before a movement that runs without peripheral feedback
Invariant features are important because they:
Eliminate the need for feedback
Define the class of action stored in memory
Remove the DOF problem entirely
Allow unlimited novel movements
Define the class of action stored in memory
A waltz rhythm (3/4 time) is an analogy for:
Closed-loop feedback
Schema recall
Invariant features of a GMP
Parameters of a GMP
Invariant features of a GMP
Which activity is most likely governed by a central pattern generator?
A dart throw
Walking
Playing the piano
Typing a password
Walking
Bernstein's degrees of freedom (DOF) problem arises because:
Sensory feedback is always unreliable
The brain cannot store enough motor programs
The body has more joints and muscles than are needed for most movements
Motor units act independently of one another
The body has more joints and muscles than are needed for most movements
Which of the following is an invariant feature of a generalized motor program?
Muscle group selected
Overall speed of the movement
Relative timing of components
Force used in the movement
Relative timing of components
Which of the following best illustrates Schema Theory in practice?
Learning a piano piece by memorizing every note
A child adapting throwing force when tossing different-sized balls
A thermostat adjusting temperature
Walking generated by spinal CPGs
A child adapting throwing force when tossing different-sized balls
In long-duration movements (> 300 ms), control is dominated by:
Schema recall
Closed-loop processes
Storage and novelty problems
Open-loop processes
Closed-loop processes
Which of the following is the best example of recognition schema?
Planning the sequence of a pitch
Choosing the arm to use for a toss
Selecting how much force to throw a dart with
Realizing a dart landed short of the target and adjusting next time
Realizing a dart landed short of the target and adjusting next time
In the underhand toss lab, increasing throwing distance while keeping the same tossing style illustrated:
Eliminating invariant features
Recognition schema corrections only
Parameter adjustments within the same GMP
A new GMP
Parameter adjustments within the same GMP
Which analogy best explains invariant features and parameters in a GMP?
A car engine adjusting fuel intake
A thermostat adjusting temperature
Rhythm (invariant) vs. tempo (parameter) in music
A printer storing every possible image
Rhythm (invariant) vs. tempo (parameter) in music