PDT

0.0(0)
studied byStudied by 2 people
0.0(0)
full-widthCall Kai
learnLearn
examPractice Test
spaced repetitionSpaced Repetition
heart puzzleMatch
flashcardsFlashcards
GameKnowt Play
Card Sorting

1/39

encourage image

There's no tags or description

Looks like no tags are added yet.

Study Analytics
Name
Mastery
Learn
Test
Matching
Spaced

No study sessions yet.

40 Terms

1
New cards

Discover

Divergent thinking in first diamond - gather research on end users

2
New cards

Define

Convergent thinking in first diamond - narrow down problem using research and write design brief

3
New cards

Develop

Divergent thinking in second diamond - brainstorm and create visualisations/ prototypes to get end user feedback

4
New cards

Deliver

Convergent thinking in second diamond - use feedback to create the final product

5
New cards

Divergent thinking

Creative thinking - research widely, think unrealistically, talk to end users

6
New cards

Convergent thinking

Critical thinking - asking questions, thinking realistically, apply evaluation criteria

7
New cards

Need or opportunity

Factor - purpose for/of a product

8
New cards

Function

Factor - purpose of a product that makes it fit for use for its intent

9
New cards

End users

Factor - the human/non-human consumers of the product

10
New cards

Aesthetics

Factor - relates to product’s form, appearance and feel (what is appealing)

11
New cards

Market needs and opportunities

Factor - Solving problems or new needs/opportunities using innovation and entrepreneurial activities

12
New cards

Product lifecycle

Factor - materials sourcing, useful life and impact of disposal

13
New cards

Technologies; materials, tools, processes

Factor - materials, tools and processes used (traditional and emerging)

14
New cards

Ethical considerations in design

Factor - enabling individual and public values, work towards social goals (belonging, access, usability, equity) *also includes legal responsibilities

15
New cards

Visualisations

Rough, scribbly sketches that show parts of a whole. Used to put forward many ideas

16
New cards

Design options

Demonstrates how the finished product could look. Presentation style

17
New cards

Working drawings

Outlines only, not coloured. Shows accurate shapes and drawn to scale.

18
New cards

Point

A singular mark. Can be small, circular, raised, flat, coloured etc.

19
New cards

Line

A connection between two points. Can be straight, curved, irregular

20
New cards

Shape

When a line meets itself and creates a defined space. Can be organic, geometric, abstract, symbolic

21
New cards

Form

Three dimensional and can be illustrated or constructed. Can be organic, geometric, abstract, symbolic

22
New cards

Tone

How light/dark a colour is. It is used to indicate form

23
New cards

Texture

Tactile aspect, can be real or implied. Comes from the material a product is made from

24
New cards

Colour

Derived from light, objects and the human eye/brain. Can be used to specify areas or distinguish form

25
New cards

Transparent

You can totally see through it

26
New cards

Translucent

Allows light through, but is cloudy

27
New cards

Opaque

Does not allow light through and cannot be seen through

28
New cards

Balance

The weighting and arrangement of elements and principles

29
New cards

Symmetry/asymmetry

Elements are identical/non-identical on both sides of a central axis

30
New cards

Contrast

Opposite qualities used to create visual interest

31
New cards

Repetition

Repeating certain elements to create unity and consistency

32
New cards

Movement/rhythm

The visual flow created by the placement of elements in a design

33
New cards

Pattern

Design elements arranged in a regular and predictable manner

34
New cards

Proportion

The scale of design elements in relation to each other

35
New cards

Positive space

The material or parts of a product that are real

36
New cards

Negative space

The empty area around the material of an object

37
New cards

Surface qualities

How the surface of a product appears both visually and texturally.

38
New cards

Scale

The relative size of something to what it represents

39
New cards

Material tests

Assessing the properties and characteristics of a material

40
New cards

Construction trials

Experimenting with production processes and techniques