Marketing Exam 2 Study Guide: Chapters 6, 7, and 8

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Comprehensive vocabulary flashcards covering Consumer Behavior, B2B Marketing, and Global Marketing based on Chapters 6, 7, and 8 study materials.

Last updated 3:51 PM on 7/7/26
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39 Terms

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Consumer Decision Process

The five-stage process consumers follow: 1. Need Recognition, 2. Information Search, 3. Alternative Evaluation, 4. Purchase and Consumption, and 5. Post-Purchase.

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Functional Needs

Needs that pertain to the performance of a product or service, such as a BMW motorcycle providing transportation.

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Psychological Needs

Needs related to personal gratification and the image consumers seek from a product or service, exemplified by Jimmy Choo shoes.

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Internal Search

A type of information search where the buyer examines their own memory and knowledge about the product or service, gathered through past experiences.

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External Search

A type of information search occurring when the buyer seeks information outside their personal knowledge base to help make the buying decision, such as reviews or recommendations.

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Performance Risk

The perceived danger inherent in a poorly performing product or service.

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Financial Risk

Risk associated with a monetary outlay and includes the initial cost of the purchase as well as the costs of using the item or service.

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Social Risk

The fears that consumers suffer when they worry others might not regard their purchases positively.

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Physiological Risk

Also known as safety risk; the fear of actual physical harm should a product not perform properly.

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Psychological Risk

Risks associated with the way people will feel if the product or service does not convey the right image.

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Attribute Sets (Universal, Retrieval, Evoked)

Universal sets include all possible choices for a product category; Retrieval sets are brands easily recalled from memory; Evoked sets are the brands a customer would actually consider purchasing.

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Determinant Attributes

Product features that are important to the buyer and on which competing brands or stores are perceived to differ; often known as "must-have" features.

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Compensatory Decision Rule

A rule at work when the consumer is evaluating alternatives and trades off one characteristic against another, such that good characteristics compensate for bad ones.

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Conversion Rate

A measure used by retailers to determine how well they convert purchase intentions into actual purchases.

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Post-Purchase Cognitive Dissonance

The internal conflict that arises from an inconsistency between two beliefs or between beliefs and behavior, commonly known as buyer's remorse.

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Maslow's Hierarchy of Needs

A paradigm for classifying people's motives into five categories: Physiological, Safety, Love, Esteem, and Self-actualization.

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Elaboration Likelihood Model

A model that distinguishes between high-involvement (deep processing and strong attitudes) and low-involvement (peripheral processing and weak attitudes) consumers.

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Extended Problem Solving

A purchase decision process during which the consumer devotes considerable time and effort to analyzing alternatives, typically used for high-involvement products like cars.

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Habitual Decision Making

A purchase decision process in which consumers engage with little conscious effort, such as the 78%78\% of Americans who automatically turn right upon entering a grocery store.

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Resellers

Marketing intermediaries that resell manufactured products without significantly altering their form, such as wholesalers and distributors.

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Request for Proposals (RFP)

A common process in Stage 33 of B2B buying through which organizations invite alternative suppliers to bid on supplying their required components or specifications.

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Buying Center

The group of people typically responsible for the buying decisions in a large organization, including the Initiator, Influencer, Decider, Buyer, User, and Gatekeeper.

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Gatekeeper

The buying center participant who controls information or access to decision makers and influencers, such as administrative assistants or secretaries.

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Organizational Culture Types

The set of values and traditions guiding behavior: Autocratic (one person decides), Democratic (majority rules), Consultative (one decides after input), and Consensus (everyone must agree).

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New Buy

A B2B buying situation where a customer purchases a product or service for the first time, requiring the completion of all 66 stages of the buying process.

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Modified Rebuy

A B2B buying situation where the buyer has purchased a similar product in the past but has decided to change specifications such as price, quality, or features.

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Straight Rebuy

A B2B buying situation where the buyer simply buys additional units of products previously purchased, often skipping to Stage 55 (Order Specification).

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Gross National Income (GNI)

A metric consisting of GDP plus the net income earned from investments abroad; it is considered more accurate for global trade assessment than GDP alone.

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Purchasing Power Parity (PPP)

A theory that states that if the exchange rates of two countries are in equilibrium, a product purchased in one will cost the same in the other when expressed in the same currency.

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Bottom of the Pyramid

A term for the market of consumers who earn very low wages and require specially adapted, lower-priced products.

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Tariff (Duty)

A tax levied on a good imported into a country which artificially raises prices to protect domestic products.

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Quota

A limit on the maximum quantity of a product that may be brought into a country during a specified time period.

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Hofstede's Cultural Dimensions

A framework for sociocultural analysis including Power Distance, Uncertainty Avoidance, Individualism, Masculinity, Time Orientation, and Indulgence.

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BRICS Countries

The five countries with the greatest potential for global expansion: Brazil, Russia, India, China, and South Africa.

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Exporting

A global entry strategy that involves the least risk and least control by producing goods in one country and selling them in another.

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Strategic Alliance

A collaborative relationship between independent firms that do not create an equity partnership or invest in one another.

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Joint Venture

A global entry strategy where a firm entering a new market pools its resources with a local firm to form a new company with shared ownership and profits.

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Direct Investment

A global entry strategy that requires the highest risk and highest control, where a firm maintains 100%100\% ownership of its facilities in a foreign country.

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Glocalization

A strategy where firms standardize their products globally but adapt them slightly for local markets, or use different promotional campaigns.