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System 1
fast
unconscious
automatic
everyday decisions
error prone
System 2
slow
conscious
effortful
complex decisions
reliable
Concepts
symbolic representations of a category of related items
Scripts
how we organize information about actions and events
Framing effect
tendency to emphasize potential losses or potential
Anchoring effect
tendency to rely on the first piece of informatino envountered
Affective forecasting
people predicting how they will feel about things in the future; we’re poor at it
Metacognition
awareness of your own cognitive process
Crystalized intelligence
ability to use acquired skills and knowledge
Fuid intelligence
ability to think flexibility, solve problems, learn in new situations
Triarchic theory of intelligence
analytical
creative
practical
Analytical intelligence
standard problem-solving and other academic challenges (solving logic problems in your college course)
Creative intelligence
using insight to solve novel problems; to think in new and interesting ways (finding a new use for a familiar object to solve a problem)
Practical intelligence
excelling at everyday tasks, adapting to context (responding effectively to your boss’s bad mood)
Mental images
representation in mind that mirrors or resembles the thing it represents
Algorithm
set of procedures guaranteed to produce the correct solution even if you don’t understand why it works
Affect heuristic
tendency to consult emotions to judge the ‘goodness‘ or ‘baddness‘ of a situation rather than judging probabilities objectively
Availability heuristic
tendency to judge probability of an event by how easy it is to think of instances of it
Mental set
tendency to try to solve new problems by using the same heuristics, strategies, and rules that worked in teh past on similar problems
Working memory
capacity that enables you to manipulate information retrieved from long-term memory and interpret it appropriately for a given task
Multiple intelligence theory
Howard Gardner; intelligence is best characterized as a capacity to process certain kinds of information
Shallow processing
physical and perceptual features are analyzed
Intermediate processing
stimulus is recognized and labeled
Deep processing
semantic, meaningful symbolic characteristics are used
Memory consolidation
long-term memory becomes durable and relatively stable; structural changes in brain; strengthening, stabilizing, and enhancing of recently learned memory traces
Long-term potentiation (LTP)
strengthening of connections between neurons; caused by repeated stimulation; long-asting increase in signal transmission between neurons
Three memory system
sensory
short-term
long-term
Sensory
fraction of a second to several seconds
Working/short-term
up to 30 seconds; can hold 5-9 items at one time
Long term
up to a lifetime
Chunking
organizing information into meaningful groups
Explicit/declaritive memory
semantic
episodic
Semantic
internal representation of the world, dependent of an y particular context
Episodic
internal representation of personally experienced events
Primacy effect
beginning recalled
Recency effect
end recalled
Decay theory
memory fade with time if not accessed
Replacement
new information entering memory can wipe out old information
Retroactive interference
new information interferes with the ability to remember old information
Proactive interference
old information interferes with the ability to remember current information
Cue-dependent forgetting
inability to retrieve information stored in memory because of insucffieicent cues for recall
State-dependent memory
tendency to remember something when in the same mental or physical state
Mood-congruent memory
memories can be biased by whether or not your current mood is consistent with the emotional nature of the material you are trying to remember
Classical conditioning
neutral object elicits a response when it is associated with a stimulus that already produces that response
Operant conditioning
behaviors change because they have been reinforced or punished
Positive reinforcement
addition of a stimulus to increase behavior; lever press = delivers food
Negative reinforcement
removal of a stimulus to increase behavior; lever press = removes shock
Positive punishment
addition of stimulus to decrease behavior; lever press = delivers shock
Negative punishment
removal of a stimulus to decrease behavior; lever press = removes food
Phonemes
basic sounds of speech
Morphemes
smallest meaningful units, including suffixes and prefixes
Syntax
the rules for combining words into phrases and phrases into sentences
Social psychology
scientific study of the ways in which people’s thoughts, feelings, and behaviors are influenced by the real or imagined presence of other people
Thin slices
random samples of the behavioral stream; Prof. Ambady; less than five minutes long
Attribution theory
people are motivated to explain their other people’s behavior
Fundamental attribution error
tendency, in explaining other people’s behavior, to overestimate dispositional factor and to underestimate the influence of the situation