General Physics 1 – Kinematics: Motion Along a Straight Line

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40 vocabulary flashcards covering essential terms and definitions from the lecture on one-dimensional kinematics.

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40 Terms

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Classical Mechanics

The systematic theory developed by Isaac Newton that studies motion and the forces that cause it.

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Sir Isaac Newton

English physicist and mathematician whose laws form the foundation of classical mechanics.

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Kinematics

The branch of classical mechanics that describes the motion of objects without considering the forces that cause the motion.

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One-Dimensional Motion

Motion that occurs along a single straight line, typically taken as the x-axis.

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Reference Point

A chosen location from which positions are measured; serves as the basis for describing motion.

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Origin

The zero point of a coordinate system used as the reference point for position measurements.

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Position (x)

The location of an object relative to the origin in a coordinate system.

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Coordinate System

A mathematical framework (e.g., an x-axis) used to specify positions in space.

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Scalar Quantity

A physical quantity that has magnitude only and no direction (e.g., distance, time).

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Vector Quantity

A physical quantity that possesses both magnitude and direction (e.g., displacement, velocity).

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Distance

A scalar equal to the total path length traveled regardless of direction.

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Path Length

The cumulative length of the actual route taken between two points.

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Displacement

A vector representing the straight-line change in position from initial to final point.

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Change in Position

Another name for displacement, symbolized as Δx.

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Time (t)

A scalar measure of the duration of events or intervals.

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Frame of Reference

The coordinate system and reference point from which motion is observed.

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Speed

The rate at which distance is covered; a scalar quantity.

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Instantaneous Speed

The speed of an object at a specific instant in time.

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Average Speed

Total distance traveled divided by total time taken.

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Velocity

The rate of change of position with respect to time; a vector quantity.

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Instantaneous Velocity

The velocity of an object at a particular moment, equal to the slope of the position–time graph at that point.

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Average Velocity

Total displacement divided by the time interval during which the displacement occurs.

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Acceleration

The rate of change of velocity with respect to time.

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Uniform Velocity

Motion with constant velocity and zero acceleration.

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Uniform Acceleration

Motion in which acceleration remains constant over time.

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Position–Time Graph

A plot with position on the vertical axis and time on the horizontal axis used to study motion.

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Velocity–Time Graph

A plot of velocity versus time; its slope gives acceleration and its area gives displacement.

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Acceleration–Time Graph

A plot of acceleration versus time; the area under the curve gives the change in velocity.

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Slope (Graph)

The gradient of a line on a graph; in kinematics, it represents velocity on an x-t graph or acceleration on a v-t graph.

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Area Under Curve

The integral beneath a graph line; yields displacement on a v-t graph and velocity change on an a-t graph.

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Positive x Direction

The accepted forward or rightward direction along the x-axis in one-dimensional motion.

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Unit Vector

A vector of length one (e.g., x̂) used to indicate direction of a vector quantity.

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Total Distance

The sum of all path lengths traveled during a journey.

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Total Displacement

The net change in position from start to finish, including direction.

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Δx (Delta x)

Symbol representing displacement: xfinal minus xinitial.

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Δt (Delta t)

Symbol representing the time interval: tfinal minus tinitial.

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tf – ti

Algebraic expression used to calculate the time interval Δt between initial and final times.

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Motion Interpretation (Graph)

The skill of extracting physical quantities by examining slopes and areas on kinematic graphs.

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Constant Velocity Test

Criterion indicating constant velocity: straight-line x-t graph and zero slope on a v-t graph.

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Kinematics Learning Outcome

An educational objective such as translating verbal descriptions into mathematical form or interpreting kinematic graphs.